Files
Pico-GB/src/lcd_core.cpp
T
2025-08-23 00:45:44 +02:00

285 lines
8.7 KiB
C++

/**
* Copyright (C) 2022 by Mahyar Koshkouei <mk@deltabeard.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include <TFT_eSPI.h>
#include "common.h"
TFT_eSPI tft = TFT_eSPI();
#if ENABLE_LCD_FRAMEBUFFER
#if ENABLE_FRAMEBUFFER_FLIP_X_Y
#define FRAMEBUFFER_WIDTH DISPLAY_HEIGHT
#define FRAMEBUFFER_HEIGHT DISPLAY_WIDTH
#else
#define FRAMEBUFFER_WIDTH DISPLAY_WIDTH
#define FRAMEBUFFER_HEIGHT DISPLAY_HEIGHT
#endif
#define FRAMEBUFFER_PIXELS (FRAMEBUFFER_WIDTH * FRAMEBUFFER_HEIGHT)
#if ENABLE_LCD_DMA && ENABLE_DOUBLE_BUFFERING
#define BUFFER_COUNT 2
#else // !ENABLE_LCD_DMA
#define BUFFER_COUNT 1 // no use in double buffering without DMA
#endif
static uint16_t framebuffers[BUFFER_COUNT][FRAMEBUFFER_PIXELS];
static int8_t activeFramebufferId = 0;
#else // !ENABLE_LCD_FRAMEBUFFER
// Note DMA mode does not have a measurable effect without a framebuffer
static uint16_t linebuffer[DISPLAY_WIDTH];
#endif
static uint8_t scaledLineOffsetTable[LCD_HEIGHT]; // scaled to 240 lines
/* Pixel data is stored in here. */
static uint8_t pixels_buffer[LCD_WIDTH];
volatile ScalingMode scalingMode = ScalingMode::STRETCH_KEEP_ASPECT;
static int lcd_line_busy = 0;
#define IS_REPEATED(pos) ((pos % 2) || (pos % 6 == 0))
static void calcExtraLineTable() {
uint8_t offset = 0;
for (uint8_t line = 0; line < LCD_HEIGHT; ++line) {
scaledLineOffsetTable[line] = offset;
offset += 1 + IS_REPEATED(line);
}
}
void lcd_init(bool isCore1) {
tft.init();
#if ENABLE_LCD_DMA
// do not enable DMA on core0 as it fails on core1 if it is already enabled
if (isCore1 && !tft.initDMA(/*ctrl_cs not supported in RP2040 implementation*/)) {
error("Failed to initialize TFT DMA");
}
#endif
bool rotate = true;
#if ENABLE_FRAMEBUFFER_FLIP_X_Y
// the rotation only flips x and y in GRAM but does not change the LCD screen refresh direction.
// If the display is a native portrait (and not landscape) lcd, rotating the lcd to landscape results in ugly
// diagonal update lines. Keeping it in portrait mode and Flipping x and y in the framebuffer results in nicer
// horizontal update lines. Even better would be VSync or TE line handling (which is not present in most cheap displays)
rotate = !isCore1; // rotate in start menu but not in-game
#endif
tft.setRotation(rotate ? 1 : 0);
tft.fillScreen(TFT_BLACK);
}
void lcd_draw_line(struct gb_s* gb, const uint8_t pixels[LCD_WIDTH], const uint_fast8_t line) {
union core_cmd cmd;
/* Wait until previous line is sent. */
while (__atomic_load_n(&lcd_line_busy, __ATOMIC_SEQ_CST))
tight_loop_contents();
memcpy(pixels_buffer, pixels, LCD_WIDTH);
/* Populate command. */
cmd.cmd = CORE_CMD_LCD_LINE;
cmd.data = line;
__atomic_store_n(&lcd_line_busy, 1, __ATOMIC_SEQ_CST);
multicore_fifo_push_blocking(cmd.full);
}
#if ENABLE_LCD_FRAMEBUFFER
void lcd_pushLine(uint16_t screenColOffset, uint16_t screenLineOffset, uint16_t line, const uint16_t* pixels, uint_fast16_t width) {
uint16_t* framebuffer = framebuffers[activeFramebufferId];
#if ENABLE_FRAMEBUFFER_FLIP_X_Y
uint_fast16_t pos = (screenColOffset * DISPLAY_HEIGHT) + DISPLAY_HEIGHT - (screenLineOffset + line) - 1;
for (uint_fast16_t i = 0; i < width; ++i) {
framebuffer[pos] = pixels[i];
pos += DISPLAY_HEIGHT;
}
#else
uint32_t offset = screenColOffset + (uint32_t)(screenLineOffset + line) * DISPLAY_WIDTH;
memcpy(&framebuffer[offset], pixels, width * sizeof(uint16_t));
#endif
}
#else // !ENABLE_LCD_FRAMEBUFFER
void lcd_pushLine(uint16_t screenColOffset, uint16_t screenLineOffset, uint16_t line, const uint16_t* pixels, uint_fast16_t width) {
tft.setAddrWindow(screenColOffset, screenLineOffset + line, width, 1);
#if ENABLE_LCD_DMA
tft.dmaWait();
memcpy(linebuffer, pixels, width * sizeof(uint16_t));
tft.setSwapBytes(true);
tft.startWrite(); // manual start required as DMA transfer is asynchronous
tft.pushPixelsDMA((uint16_t*) linebuffer, width);
//tft.endWrite(); // do not call endWrite(), as it will wait for the DMA transfer to finish, which results in no performance gain
#else
tft.pushColors((uint16_t*) pixels, width, true);
#endif
}
#endif
void lcd_write_pixels_normal(const uint16_t* pixels, uint8_t line, uint_fast16_t count) {
const uint16_t colOffset = (DISPLAY_WIDTH - LCD_WIDTH) / 2;
const uint16_t screenLineOffset = (DISPLAY_HEIGHT - LCD_HEIGHT) / 2;
lcd_pushLine(colOffset, screenLineOffset, line, pixels, count);
}
void lcd_write_pixels_stretched(const uint16_t* pixels, uint8_t line, uint_fast16_t count) {
static uint16_t doubledPixels[DISPLAY_WIDTH];
uint16_t pos = 0;
for (int col = 0; col < count; ++col) {
doubledPixels[pos++] = pixels[col];
doubledPixels[pos++] = pixels[col];
}
const uint16_t stretchedWidth = pos;
const uint8_t lineRepeated = IS_REPEATED(line);
const uint16_t lineOffset = scaledLineOffsetTable[line];
lcd_pushLine(0, 0, lineOffset, doubledPixels, stretchedWidth);
if (lineRepeated) {
lcd_pushLine(0, 0, lineOffset + 1, doubledPixels, stretchedWidth);
}
}
void lcd_write_pixels_stretched_keep_aspect(const uint16_t* pixels, uint8_t line, uint_fast16_t count) {
static uint16_t doubledPixels[DISPLAY_WIDTH];
uint16_t pos = 0;
for (int col = 0; col < count; ++col) {
doubledPixels[pos++] = pixels[col];
if (IS_REPEATED(col)) {
doubledPixels[pos++] = pixels[col];
}
}
const uint16_t stretchedWidth = pos;
const uint16_t colOffset = (DISPLAY_WIDTH - stretchedWidth) / 2;
const uint8_t lineRepeated = IS_REPEATED(line);
const uint16_t lineOffset = scaledLineOffsetTable[line];
lcd_pushLine(colOffset, 0, lineOffset, doubledPixels, stretchedWidth);
if (lineRepeated) {
lcd_pushLine(colOffset, 0, lineOffset + 1, doubledPixels, stretchedWidth);
}
}
// Writes pixels to screen or framebuffer
void lcd_write_pixels(const uint16_t* pixels, uint8_t line, uint_fast16_t count) {
switch (scalingMode)
{
case ScalingMode::STRETCH:
lcd_write_pixels_stretched(pixels, line, count);
break;
case ScalingMode::STRETCH_KEEP_ASPECT:
lcd_write_pixels_stretched_keep_aspect(pixels, line, count);
break;
case ScalingMode::NORMAL:
default:
lcd_write_pixels_normal(pixels, line, count);
break;
}
}
#if ENABLE_LCD_FRAMEBUFFER
void lcd_swap_buffers() {
#if BUFFER_COUNT == 2
activeFramebufferId = (activeFramebufferId == 0) ? 1 : 0;
#endif
}
// Writes framebuffer to screen
void lcd_write_framebuffer_to_screen() {
uint16_t* framebuffer = framebuffers[activeFramebufferId];
tft.setSwapBytes(true);
#if ENABLE_LCD_DMA
tft.startWrite(); // manual start required as DMA transfer is asynchronous
tft.pushImageDMA(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, framebuffer);
//tft.endWrite(); // do not call endWrite(), as it will wait for the DMA transfer to finish, which results in no performance gain
lcd_swap_buffers();
#else
tft.pushImage(0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, framebuffer);
#endif
}
#endif
void lcd_clear() {
#if ENABLE_LCD_FRAMEBUFFER
memset(framebuffers[0], 0, FRAMEBUFFER_PIXELS * sizeof(uint16_t));
#if BUFFER_COUNT == 2
memset(framebuffers[1], 0, FRAMEBUFFER_PIXELS * sizeof(uint16_t));
#endif
#else
tft.fillScreen(TFT_BLACK);
#endif
}
void core1_lcd_draw_line(const uint_fast8_t line) {
static uint16_t fb[LCD_WIDTH];
if (gb.cgb.cgbMode) {
for (unsigned int x = 0; x < LCD_WIDTH; x++) {
fb[x] = gb.cgb.fixPalette[pixels_buffer[x]];
}
} else {
for (unsigned int x = 0; x < LCD_WIDTH; x++) {
fb[x] = palette[(pixels_buffer[x] & LCD_PALETTE_ALL) >> 4]
[pixels_buffer[x] & 3];
}
}
lcd_write_pixels(fb, line, LCD_WIDTH);
__atomic_store_n(&lcd_line_busy, 0, __ATOMIC_SEQ_CST);
#if ENABLE_LCD_FRAMEBUFFER
if (line == LCD_HEIGHT - 1) {
lcd_write_framebuffer_to_screen();
}
#endif
}
void core1DispatchLoop() {
union core_cmd cmd;
// Handle commands coming from core0
cmd.full = multicore_fifo_pop_blocking();
switch (cmd.cmd) {
case CORE_CMD_LCD_LINE:
core1_lcd_draw_line(cmd.data);
break;
case CORE_CMD_IDLE_SET:
lcd_clear();
break;
case CORE_CMD_NOP:
default:
break;
}
}
void core1_init() {
// Initialise and control LCD on core 1
lcd_init(true);
lcd_clear();
calcExtraLineTable();
while (true) {
core1DispatchLoop();
}
}