Files
Leo-led-truck/src/chainGame.h

45 lines
885 B
C++

#ifndef CHAINGAMEH
#define CHAINGAMEH
#include "Arduino.h"
#include "buttons.h"
#include "game.h"
#define PLAYNEXTTIMEOUT 1500 // 3sec * 1000ms
typedef enum
{
cg_idle,
cg_play,
cg_play_next,
cg_cheat,
cg_cheat_next,
cg_reset
} cg_states;
class c_chaingame : public c_game
{
private:
uint8_t patternIndex;
//bool patternFlag = false;
uint16_t cheatbutton = 0;
//bool cheatButtonFlag = false;
uint16_t ledpattern[4] = {1, 3, 1, 2};
int patternlength = sizeof(ledpattern) / sizeof(ledpattern[0]);
cg_states state = cg_reset;
uint32_t playNextTimer=0;
void nextPattern(void);
void updateCheatButton(void);
public:
c_chaingame(e_ledcolor gamecolor) : c_game{chaingame, gamecolor} {}
void runGame(void);
bool initGame(void);
void resetGame(void);
};
// void HandleChainGame( bool newstate );
// void ResetChainGame(void);
#endif // CHAINGAMEH