Added icon upload script, fixed ledmatrix for different layout
This commit is contained in:
18
config.json
18
config.json
@@ -1,8 +1,9 @@
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{
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"networks": [
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{
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"ssid":"yourWiFiSSID",
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"password":"yourWiFiPassword"
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"ssid":"poes",
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"password":"Rijnstraat214"
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},
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{
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"ssid":"otherWiFiSSID",
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@@ -18,12 +19,13 @@
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"debug": false,
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"columns": 32,
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"stride": 8,
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"fps": 10
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"fps": 10,
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"rotation" : 0
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},
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"Boot": {
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"intensity": 0.03
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},
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"Animation": {
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"disabledAnimation": {
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"intensity": 0.05,
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"debug": false,
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"icons": [
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@@ -36,17 +38,17 @@
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"icons/tv-movie.bin"
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]
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},
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"Clock": {
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"disabledClock": {
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"intensity": 0.05,
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"debug": true
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},
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"disabledDemo": {
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"Demo": {
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"intensity": 0.05
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},
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"Fire": {
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"disabledFire": {
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"intensity": 0.05
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},
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"Weather": {
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"disabledWeather": {
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"intensity": 0.05,
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"debug": true,
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"lat": 59.3293,
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32
icondownload.sh
Executable file
32
icondownload.sh
Executable file
@@ -0,0 +1,32 @@
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# Download icons (see https://github.com/noahwilliamsson/lamatrix/tree/master/icons)
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curl -o icons/game-brick.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=1524
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curl -o icons/game-invaders-1.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=3405
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curl -o icons/game-invaders-2.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=3407
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curl -o icons/game-tetris.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=4007
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curl -o icons/game-nintendo.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=5038
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curl -o icons/game-pacman-ghosts.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=20117
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curl -o icons/game-pingpong.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=4075
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curl -o icons/game-snake.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=16036
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curl -o icons/matrix.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=653
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curl -o icons/newyears.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=9356
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curl -o icons/tv-movie.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=7862
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# Convert JSON to a less verbose binary representation
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scripts/convert-animation.py icons/*.json
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rm icons/*.json
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# Download weather icons (see https://github.com/noahwilliamsson/lamatrix/tree/master/weather)
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curl -o weather/sunny.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=1338
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curl -o weather/sunny-with-clouds.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=8756
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curl -o weather/cloud-partly.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=2286
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curl -o weather/cloudy.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=12019
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curl -o weather/fog.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=17056
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curl -o weather/moon-stars.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=16310
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curl -o weather/rain-snow.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=160
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curl -o weather/rain.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=72
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curl -o weather/snow-house.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=7075
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curl -o weather/snowy.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=2289
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curl -o weather/thunderstorm.json https://developer.lametric.com/api/v1/dev/preloadicons?icon_id=11428
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# Convert JSON to a less verbose binary representation
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scripts/convert-animation.py weather/*.json
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rm weather/*.json
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@@ -77,13 +77,15 @@ class LedMatrix:
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# one step to the east, and then south to north, before the cycle
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# starts over.
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stride = self.stride
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phys_addr = ((x-1)%self.panelcolumn) + ((y-1)*self.panelcolumn) + (self.round_down((x-1)/self.panelcolumn) * self.panelcolumn * self.panelcolumn)
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phys_addr = int(((x)%self.panelcolumn) + ((y)*self.panelcolumn) + (self.round_down((x)/self.panelcolumn) * self.panelcolumn * self.panelcolumn))
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#MOD(x-1;panelCol) + ((y-1)*panelCol) + (FLOOR.MATH((x-1)/panelCol;1)*panelCol*panelRow)
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#print("xy_to_phys x=",x," y=",y," phys=",phys_addr)
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# if x & 1:
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# phys_addr += stride - 1 - y
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# else:
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# phys_addr += y
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# return phys_addr
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return phys_addr
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def get_pixel(self, x, y):
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"""
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