release
This commit is contained in:
154
lib/Melody Player/.clang-format
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154
lib/Melody Player/.clang-format
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|
||||
# Config file found in Arduino Language Server (https://github.com/arduino/arduino-language-server/blob/0.6.0/ls/ls_formatter.go)
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# - AlignConsecutiveMacros: AcrossEmptyLines
|
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# - AlignArrayOfStructures: Left
|
||||
|
||||
Language: Cpp
|
||||
# LLVM is the default style setting, used when a configuration option is not set here
|
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|
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|
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AlwaysBreakTemplateDeclarations: No
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BinPackArguments: true
|
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BinPackParameters: true
|
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# Only used when "BreakBeforeBraces" set to "Custom"
|
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BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
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|
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|
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#AfterObjCDeclaration:
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IndentBraces: false
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SplitEmptyFunction: false
|
||||
SplitEmptyRecord: false
|
||||
SplitEmptyNamespace: false
|
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# Java-specific
|
||||
#BreakAfterJavaFieldAnnotations:
|
||||
BreakBeforeBinaryOperators: NonAssignment
|
||||
BreakBeforeBraces: Attach
|
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BreakBeforeTernaryOperators: true
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BreakConstructorInitializers: BeforeColon
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BreakInheritanceList: BeforeColon
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# "" matches none
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ConstructorInitializerAllOnOneLineOrOnePerLine: true
|
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ConstructorInitializerIndentWidth: 2
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ContinuationIndentWidth: 2
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Cpp11BracedListStyle: false
|
||||
DeriveLineEnding: true
|
||||
DerivePointerAlignment: true
|
||||
DisableFormat: false
|
||||
# Docs say "Do not use this in config files". The default (LLVM 11.0.1) is "false".
|
||||
#ExperimentalAutoDetectBinPacking:
|
||||
FixNamespaceComments: false
|
||||
ForEachMacros: []
|
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IncludeBlocks: Preserve
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IncludeCategories: []
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# "" matches none
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|
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IncludeIsMainSourceRegex: ""
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
# Java-specific
|
||||
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|
||||
# JavaScript-specific
|
||||
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|
||||
#JavaScriptWrapImports
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
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MacroBlockBegin: ""
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# Set to a large number to effectively disable
|
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|
||||
NamespaceIndentation: None
|
||||
NamespaceMacros: []
|
||||
# Objective C-specific
|
||||
#ObjCBinPackProtocolList:
|
||||
#ObjCBlockIndentWidth:
|
||||
#ObjCBreakBeforeNestedBlockParam:
|
||||
#ObjCSpaceAfterProperty:
|
||||
#ObjCSpaceBeforeProtocolList
|
||||
PenaltyBreakAssignment: 1
|
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PenaltyBreakBeforeFirstCallParameter: 1
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||||
PenaltyBreakComment: 1
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PenaltyBreakFirstLessLess: 1
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PenaltyBreakString: 1
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PenaltyBreakTemplateDeclaration: 1
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PenaltyExcessCharacter: 1
|
||||
PenaltyReturnTypeOnItsOwnLine: 1
|
||||
# Used as a fallback if alignment style can't be detected from code (DerivePointerAlignment: true)
|
||||
PointerAlignment: Right
|
||||
RawStringFormats: []
|
||||
ReflowComments: true
|
||||
SortIncludes: false
|
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SortUsingDeclarations: false
|
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SpaceAfterCStyleCast: false
|
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SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCpp11BracedList: false
|
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SpaceBeforeCtorInitializerColon: true
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||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
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SpaceBeforeRangeBasedForLoopColon: true
|
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SpaceBeforeSquareBrackets: false
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SpaceInEmptyParentheses: false
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||||
SpacesInAngles: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInConditionalStatement: false
|
||||
SpacesInContainerLiterals: false
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
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||||
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||||
TabWidth: 2
|
||||
TypenameMacros: []
|
||||
# Default to LF if line endings can't be detected from the content (DeriveLineEnding).
|
||||
UseCRLF: false
|
||||
UseTab: Never
|
||||
WhitespaceSensitiveMacros: []
|
||||
AlignConsecutiveMacros: AcrossEmptyLines
|
||||
AlignArrayOfStructures: Left
|
||||
5
lib/Melody Player/.gitignore
vendored
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5
lib/Melody Player/.gitignore
vendored
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@@ -0,0 +1,5 @@
|
||||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
||||
1
lib/Melody Player/.piopm
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1
lib/Melody Player/.piopm
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@@ -0,0 +1 @@
|
||||
{"type": "library", "name": "Melody Player", "version": "2.4.0", "spec": {"owner": "fabianoriccardi", "id": 7443, "name": "Melody Player", "requirements": null, "uri": null}}
|
||||
504
lib/Melody Player/LICENSE
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504
lib/Melody Player/LICENSE
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@@ -0,0 +1,504 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
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|
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When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
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you have the freedom to distribute copies of free software (and charge
|
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for this service if you wish); that you receive source code or can get
|
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it if you want it; that you can change the software and use pieces of
|
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it in new free programs; and that you are informed that you can do
|
||||
these things.
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|
||||
To protect your rights, we need to make restrictions that forbid
|
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distributors to deny you these rights or to ask you to surrender these
|
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|
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For example, if you distribute copies of the library, whether gratis
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or for a fee, you must give the recipients all the rights that we gave
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We protect your rights with a two-step method: (1) we copyright the
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To protect each distributor, we want to make it very clear that
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|
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Finally, software patents pose a constant threat to the existence of
|
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Most GNU software, including some libraries, is covered by the
|
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General Public License, applies to certain designated libraries, and
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is quite different from the ordinary General Public License. We use
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When a program is linked with a library, whether statically or using
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General Public License therefore permits such linking only if the
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entire combination fits its criteria of freedom. The Lesser General
|
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We call this license the "Lesser" General Public License because it
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does Less to protect the user's freedom than the ordinary General
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For example, on rare occasions, there may be a special need to
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In other cases, permission to use a particular library in non-free
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|
||||
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Although the Lesser General Public License is Less protective of the
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users' freedom, it does ensure that the user of a program that is
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The precise terms and conditions for copying, distribution and
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former contains code derived from the library, whereas the latter must
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GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
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other authorized party saying it may be distributed under the terms of
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this Lesser General Public License (also called "this License").
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Each licensee is addressed as "you".
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A "library" means a collection of software functions and/or data
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prepared so as to be conveniently linked with application programs
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(which use some of those functions and data) to form executables.
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The "Library", below, refers to any such software library or work
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which has been distributed under these terms. A "work based on the
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Library" means either the Library or any derivative work under
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straightforwardly into another language. (Hereinafter, translation is
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"Source code" for a work means the preferred form of the work for
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Activities other than copying, distribution and modification are not
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and what the program that uses the Library does.
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You may charge a fee for the physical act of transferring a copy,
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b) You must cause the files modified to carry prominent notices
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|
||||
in the event an application does not supply such function or
|
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table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
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|
||||
(For example, a function in a library to compute square roots has
|
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a purpose that is entirely well-defined independent of the
|
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|
||||
application-supplied function or table used by this function must
|
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be optional: if the application does not supply it, the square
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root function must still compute square roots.)
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distribute the same sections as part of a whole which is a work based
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|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
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|
||||
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|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
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|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
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|
||||
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|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
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|
||||
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|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
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|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
You are not responsible for enforcing compliance by third parties with
|
||||
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|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
If any portion of this section is held invalid or unenforceable under any
|
||||
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|
||||
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||||
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||||
It is not the purpose of this section to induce you to infringe any
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
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||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
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|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
|
||||
NO WARRANTY
|
||||
|
||||
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||||
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||||
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||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
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AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
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LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
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FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
||||
USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
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||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random
|
||||
Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
104
lib/Melody Player/README.md
Normal file
104
lib/Melody Player/README.md
Normal file
@@ -0,0 +1,104 @@
|
||||
# Melody Player
|
||||
|
||||
[](https://www.ardu-badge.com/Melody%20Player) 
|
||||
|
||||
Melody Player is an Arduino library to play melodies on buzzers on ESP8266 and ESP32 in a non-blocking manner. Melodies can be written directly in code or loaded from file. It supports Ring Tone Text Transfer Language (RTTTL) format and a custom format developed specifically to enjoy all the benefits of this library.
|
||||
|
||||
## Motivation
|
||||
|
||||
Arduino cores provide tone() function to emit a PWM signal, and it is often used to play beeps on a buzzer. Modulating the PWM frequency, you can play sounds at a given frequency, i.e., you can play a note, and it is relatively easy to play a monophonic melody. However, the Arduino ecosystem lacks of a structured and easy way to accomplish this task (i.e., each developer have to write bloating code for it). So, I started to write a simple snippet to asynchronously play sequences of notes on a buzzer without bloating user-code with long parsing and playback methods. Moreover, since ESP8266 and ESP32 cores provide a file system for the embedded flash melody, I wanted a melody format easy to remember, human-readable and editable with a simple text editor. From this context Melody Player was born, improved, and extended over time.
|
||||
|
||||
## Features
|
||||
|
||||
* Non-blocking playback
|
||||
* Support RTTTL format (allow reuse of ringtones popular on old mobile phones)
|
||||
* Support custom format to allow finer control of frequencies
|
||||
* For ESP8266 and ESP32
|
||||
* Load melodies from file (support both LittleFS and SPIFFS file systems)
|
||||
* Control the melody playback through trivial *play*, *pause*, *stop* methods
|
||||
* Support multiple playing buzzers
|
||||
* *Migration* and *duplication* of melodies among buzzers
|
||||
|
||||
## Installation
|
||||
|
||||
You can find Melody Player on Arduino and PlatformIO library registries. You can install it through Arduino IDE, or you can use the respective command-line tools running:
|
||||
|
||||
arduino-cli lib install "Melody Player"
|
||||
|
||||
or:
|
||||
|
||||
pio lib install "fabianoriccardi/Melody Player"
|
||||
|
||||
## Usage
|
||||
|
||||
Here a quick overview of the main methods to use this library. Initialize MelodyPlayer by specifying the pin where the buzzer is attached to:
|
||||
|
||||
MelodyPlayer player(4);
|
||||
|
||||
Load the RTTTL melody from file (remember to initialize the file system before this call):
|
||||
|
||||
Melody melody = MelodyFactory.loadRtttlFile("/the-anthem.rtttl");
|
||||
|
||||
Check if the melody is loaded correctly:
|
||||
|
||||
if(!melody) {
|
||||
Serial.println("Cannot play this melody");
|
||||
}
|
||||
|
||||
Play it using blocking or non-blocking methods:
|
||||
|
||||
player.play(melody);
|
||||
|
||||
or
|
||||
|
||||
player.playAsync(melody);
|
||||
|
||||
In case of non-blocking playback, you can check if the melody is running:
|
||||
|
||||
if(player.isPlaying()){
|
||||
Serial.println("Playing...");
|
||||
}
|
||||
|
||||
and pause/continue to play/stop the melody through:
|
||||
|
||||
player.pause();
|
||||
player.play();
|
||||
player.stop();
|
||||
|
||||
## Details about the custom format
|
||||
|
||||
You can write a melody in a text file, accordingly to the following specifications:
|
||||
|
||||
title={Name of the melody}
|
||||
timeUnit={Base time in millisecond}
|
||||
length={Array length}
|
||||
format={This value can be "integer" or "string", and it specifies how the tone frequency is represented in the following array}
|
||||
{Array composed by pair <frequency; duration> and spit by '|' (pipe character)}
|
||||
|
||||
where:
|
||||
|
||||
* *frequency* can be either an integer number or a string, depending on what specified in "format" parameter. If format type is "string", it represents a note in English convention e.g. E5, F1
|
||||
* *duration* is an integer expressed in "timeUnits"
|
||||
|
||||
A small pause is automatically added between 2 consecutive pairs. You can add comments using '#' at the begin of the line.
|
||||
|
||||
Example 1: this melody codifies 2 "beeps" using the "string" codification:
|
||||
|
||||
title=Beep
|
||||
timeUnit=200
|
||||
length=1
|
||||
format=string
|
||||
G7,3|SILENCE,1|G7,3
|
||||
|
||||
Example 2: the same melody using the "integer" codification:
|
||||
|
||||
title=Beep
|
||||
timeUnit=200
|
||||
length=1
|
||||
format=integer
|
||||
3136,3|0,1|3136,3
|
||||
|
||||
## Useful links
|
||||
|
||||
* <https://panuworld.net/nuukiaworld/download/nokix/rtttl.htm>: RTTTL specification
|
||||
* <https://adamonsoon.github.io/rtttl-play/>: Test and listen RTTTL melodies
|
||||
20
lib/Melody Player/keywords.txt
Normal file
20
lib/Melody Player/keywords.txt
Normal file
@@ -0,0 +1,20 @@
|
||||
Melody KEYWORD1
|
||||
MelodyPlayer KEYWORD1
|
||||
MelodyFactory KEYWORD1
|
||||
|
||||
play KEYWORD2
|
||||
playAsync KEYWORD2
|
||||
isPlaying KEYWORD2
|
||||
stop KEYWORD2
|
||||
pause KEYWORD2
|
||||
transferMelodyTo KEYWORD2
|
||||
duplicateMelodyTo KEYWORD2
|
||||
|
||||
getTitle KEYWORK2
|
||||
getTimeUnit KEYWORD2
|
||||
getLength KEYWORD2
|
||||
getNote KEYWORD2
|
||||
getAutomaticSilence KEYWORD2
|
||||
isValid KEYWORD2
|
||||
|
||||
load KEYWORD2
|
||||
81
lib/Melody Player/library.json
Normal file
81
lib/Melody Player/library.json
Normal file
@@ -0,0 +1,81 @@
|
||||
{
|
||||
"name": "Melody Player",
|
||||
"version": "2.4.0",
|
||||
"authors": {
|
||||
"name": "Fabiano Riccardi",
|
||||
"email": "fabiano.riccardi@outlook.com"
|
||||
},
|
||||
"description": "This library provides an intuitive interface to play melodies on buzzers. The melodies can be stored in file systems (SPIFFS or LittleFS) or hardcoded in your sketch. Support RTTTL.",
|
||||
"keywords": [
|
||||
"buzzer",
|
||||
"tune",
|
||||
"melody",
|
||||
"rtttl",
|
||||
"piezo",
|
||||
"arduino-library",
|
||||
"sound"
|
||||
],
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/fabianoriccardi/melody-player"
|
||||
},
|
||||
"licence": "LGPL-2.1-or-later",
|
||||
"frameworks": [
|
||||
"arduino"
|
||||
],
|
||||
"platforms": [
|
||||
"espressif8266",
|
||||
"espressif32"
|
||||
],
|
||||
"examples": [
|
||||
{
|
||||
"name": "1_simple_play",
|
||||
"base": "examples/1_simple_play",
|
||||
"files": [
|
||||
"1_simple_play.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "2_control_melody",
|
||||
"base": "examples/2_control_melody",
|
||||
"files": [
|
||||
"2_control_melody.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "3_load_melody_from_file",
|
||||
"base": "examples/3_load_melody_from_file",
|
||||
"files": [
|
||||
"3_load_melody_from_file.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "4_load_rtttl_melody",
|
||||
"base": "examples/4_load_rtttl_melody",
|
||||
"files": [
|
||||
"4_load_rtttl_melody.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "5_play_melodies_simultaneously",
|
||||
"base": "examples/5_play_melodies_simultaneously",
|
||||
"files": [
|
||||
"5_play_melodies_simultaneously.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "6_transfer_playing_melody",
|
||||
"base": "examples/6_transfer_playing_melody",
|
||||
"files": [
|
||||
"6_transfer_playing_melody.ino"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "7_duplicate_playing_melody",
|
||||
"base": "examples/7_duplicate_playing_melody",
|
||||
"files": [
|
||||
"7_duplicate_playing_melody.ino"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
9
lib/Melody Player/library.properties
Normal file
9
lib/Melody Player/library.properties
Normal file
@@ -0,0 +1,9 @@
|
||||
name=Melody Player
|
||||
version=2.4.0
|
||||
author=Fabiano Riccardi <fabiano.riccardi@outlook.com>
|
||||
maintainer=Fabiano Riccardi <fabiano.riccardi@outlook.com>
|
||||
sentence=This library provides an intuitive interface to play melodies on buzzers
|
||||
paragraph=The melodies can be stored in file systems (SPIFFS or LittleFS) or hardcoded in your sketch. Support RTTTL.
|
||||
category=Device Control
|
||||
url=https://github.com/fabianoriccardi/melody-player
|
||||
architectures=esp8266,esp32
|
||||
28
lib/Melody Player/platformio.ini
Normal file
28
lib/Melody Player/platformio.ini
Normal file
@@ -0,0 +1,28 @@
|
||||
[env]
|
||||
monitor_speed = 115200
|
||||
upload_speed = 921600
|
||||
#upload_port = COM6
|
||||
build_flags = -Wall -Wextra
|
||||
#board_build.filesystem = littlefs
|
||||
|
||||
[platformio]
|
||||
# Uncomment the example to need to compile
|
||||
src_dir = examples/1_simple_play
|
||||
#src_dir = examples/2_control_melody
|
||||
#src_dir = examples/3_load_melody_from_file
|
||||
#src_dir = examples/4_load_rtttl_melody
|
||||
#src_dir = examples/5_play_melodies_simultaneously
|
||||
#src_dir = examples/6_transfer_playing_melody
|
||||
#src_dir = examples/7_duplicate_playing_melody
|
||||
lib_dir = .
|
||||
#data_dir=examples/4_load_rtttl_melody/data
|
||||
|
||||
[env:esp8266]
|
||||
platform = espressif8266
|
||||
board = d1_mini
|
||||
framework = arduino
|
||||
|
||||
[env:esp32]
|
||||
platform = espressif32
|
||||
board = lolin32
|
||||
framework = arduino
|
||||
114
lib/Melody Player/src/melody.h
Normal file
114
lib/Melody Player/src/melody.h
Normal file
@@ -0,0 +1,114 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#ifndef MELODY_H
|
||||
#define MELODY_H
|
||||
|
||||
#include <Arduino.h>
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
/**
|
||||
* A note and its duration.
|
||||
*/
|
||||
struct NoteDuration {
|
||||
// The note frequency.
|
||||
unsigned short frequency;
|
||||
// The note duration. The representation can be either relative (fixed-point, decimal
|
||||
// part = 1 bit) to time units or absolute (in milliseconds)
|
||||
unsigned short duration;
|
||||
};
|
||||
|
||||
/**
|
||||
* This class stores the data melody (notes and metadata).
|
||||
* To ease the creation of a melody, you should use MelodyFactory class.
|
||||
*/
|
||||
class Melody {
|
||||
public:
|
||||
Melody() : notes(nullptr){};
|
||||
|
||||
Melody(String title, unsigned short timeUnit, std::shared_ptr<std::vector<NoteDuration>> notes, bool automaticSilence)
|
||||
: title(title), timeUnit(timeUnit), notes(notes), automaticSilence(automaticSilence){};
|
||||
|
||||
/**
|
||||
* Return the title of the melody.
|
||||
*/
|
||||
String getTitle() const {
|
||||
return title;
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the time unit (i.e. the minimum length of a note), in milliseconds.
|
||||
*/
|
||||
unsigned short getTimeUnit() const {
|
||||
return timeUnit;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the number of notes.
|
||||
*/
|
||||
unsigned short getLength() const {
|
||||
if (notes == nullptr) return 0;
|
||||
return (*notes).size();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the note at the given position.
|
||||
* If the melody or the position is invalid, return a zeroed NoteDuration.
|
||||
*/
|
||||
NoteDuration getNote(unsigned short i) const {
|
||||
if (i < getLength()) { return (*notes)[i]; }
|
||||
return { 0, 0 };
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the melody should be played with a small delay between each note.
|
||||
*/
|
||||
bool getAutomaticSilence() const {
|
||||
return automaticSilence;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the melody is valid, false otherwise.
|
||||
*/
|
||||
bool isValid() const {
|
||||
return notes != nullptr && (*notes).size() != 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the melody is valid, false otherwise.
|
||||
*/
|
||||
explicit operator bool() const {
|
||||
return isValid();
|
||||
}
|
||||
|
||||
private:
|
||||
String title;
|
||||
// in milliseconds
|
||||
unsigned short timeUnit;
|
||||
std::shared_ptr<std::vector<NoteDuration>> notes;
|
||||
const static unsigned short maxLength = 1000;
|
||||
bool automaticSilence;
|
||||
|
||||
// Enable debug messages over serial port
|
||||
const static bool debug = false;
|
||||
};
|
||||
|
||||
#endif // END MELODY_H
|
||||
229
lib/Melody Player/src/melody_factory.cpp
Normal file
229
lib/Melody Player/src/melody_factory.cpp
Normal file
@@ -0,0 +1,229 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#include "melody_factory.h"
|
||||
#include "notes_array.h"
|
||||
#include <LittleFS.h>
|
||||
#include <algorithm>
|
||||
|
||||
static void removeCarriageReturn(String& s) {
|
||||
if (s.charAt(s.length() - 1) == '\r') { s = s.substring(0, s.length() - 1); }
|
||||
}
|
||||
|
||||
Melody MelodyFactoryClass::load(String filepath, FS& fs) {
|
||||
File f = LittleFS.open(filepath, "r");
|
||||
f.setTimeout(0);
|
||||
|
||||
if (!f) {
|
||||
if (debug) Serial.println("Opening file error");
|
||||
return Melody();
|
||||
}
|
||||
|
||||
// Skip multi-line comments at the begin of the file
|
||||
String line = f.readStringUntil('\n');
|
||||
while (line.charAt(0) == '#') { line = f.readStringUntil('\n'); }
|
||||
|
||||
bool success = false;
|
||||
success = loadTitle(line);
|
||||
if (!success) { return Melody(); }
|
||||
|
||||
success = loadTimeUnit(f.readStringUntil('\n'));
|
||||
if (!success) { return Melody(); }
|
||||
|
||||
success = loadNumberOfNotes(f.readStringUntil('\n'));
|
||||
if (!success) { return Melody(); }
|
||||
|
||||
NoteFormat noteFormat = loadNoteFormat(f.readStringUntil('\n'));
|
||||
if (noteFormat == NoteFormat::ERROR) {
|
||||
return Melody();
|
||||
} else {
|
||||
this->noteFormat = noteFormat;
|
||||
}
|
||||
|
||||
if (debug)
|
||||
Serial.println(String("This melody object will take at least: ") + (sizeof(NoteDuration) * nNotes) + "bytes");
|
||||
if (nNotes < maxLength) {
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
notes->reserve(nNotes);
|
||||
bool error = false;
|
||||
while (f.available() && notes->size() < nNotes && !error) {
|
||||
// get a token
|
||||
String noteDuration = f.readStringUntil('|');
|
||||
error = !loadNote(noteDuration);
|
||||
}
|
||||
|
||||
if (error) {
|
||||
if (debug) Serial.println("error during the tokens loading!");
|
||||
return Melody();
|
||||
}
|
||||
}
|
||||
|
||||
return Melody(title, timeUnit, notes, true);
|
||||
}
|
||||
|
||||
Melody MelodyFactoryClass::load(String title, unsigned short timeUnit, String notesToLoad[],
|
||||
unsigned short nNotesToLoad, bool autoSilence) {
|
||||
if (title.length() == 0 && timeUnit <= 20) { return Melody(); }
|
||||
if (nNotesToLoad == 0 || nNotesToLoad > maxLength) { return Melody(); }
|
||||
|
||||
if (notesToLoad == nullptr) { return Melody(); }
|
||||
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
notes->reserve(nNotesToLoad);
|
||||
noteFormat = NoteFormat::STRING;
|
||||
bool error = false;
|
||||
while (this->notes->size() < nNotesToLoad && !error) {
|
||||
String noteDuration = notesToLoad[notes->size()] + ",1";
|
||||
error = !loadNote(noteDuration);
|
||||
}
|
||||
if (error) { return Melody(); }
|
||||
|
||||
return Melody(title, timeUnit, notes, autoSilence);
|
||||
}
|
||||
|
||||
Melody MelodyFactoryClass::load(String title, unsigned short timeUnit, int frequenciesToLoad[],
|
||||
unsigned short nFrequenciesToLoad, bool autoSilence) {
|
||||
if (title.length() == 0 && timeUnit <= 20) { return Melody(); }
|
||||
if (nFrequenciesToLoad == 0 || nFrequenciesToLoad > maxLength) { return Melody(); }
|
||||
|
||||
if (frequenciesToLoad == nullptr) { return Melody(); }
|
||||
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
notes->reserve(nFrequenciesToLoad);
|
||||
noteFormat = NoteFormat::INTEGER;
|
||||
bool error = false;
|
||||
while (this->notes->size() < nFrequenciesToLoad && !error) {
|
||||
String noteDuration = String(frequenciesToLoad[notes->size()]) + ",1";
|
||||
error = !loadNote(noteDuration);
|
||||
}
|
||||
if (error) { return Melody(); }
|
||||
|
||||
return Melody(title, timeUnit, notes, autoSilence);
|
||||
}
|
||||
|
||||
bool MelodyFactoryClass::loadTitle(String line) {
|
||||
removeCarriageReturn(line);
|
||||
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
|
||||
if (line.startsWith("title")) {
|
||||
// Skip also '='
|
||||
String title = line.substring(6);
|
||||
this->title = title;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MelodyFactoryClass::loadTimeUnit(String line) {
|
||||
removeCarriageReturn(line);
|
||||
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
|
||||
if (line.startsWith("timeUnit")) {
|
||||
// Skip '='
|
||||
String t = line.substring(9);
|
||||
this->timeUnit = t.toInt();
|
||||
if (debug) Serial.println(this->timeUnit);
|
||||
if (this->timeUnit > 20) { return true; }
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MelodyFactoryClass::loadNumberOfNotes(String line) {
|
||||
removeCarriageReturn(line);
|
||||
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
|
||||
if (line.startsWith("length")) {
|
||||
// Skip also '='
|
||||
String len = line.substring(7);
|
||||
this->nNotes = len.toInt();
|
||||
if (debug) Serial.println(this->nNotes);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
MelodyFactoryClass::NoteFormat MelodyFactoryClass::loadNoteFormat(String line) {
|
||||
removeCarriageReturn(line);
|
||||
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
|
||||
String format;
|
||||
if (line.startsWith("format")) {
|
||||
// Skip also '='
|
||||
format = line.substring(7);
|
||||
if (debug) Serial.println(format);
|
||||
}
|
||||
|
||||
NoteFormat noteFormat = NoteFormat::ERROR;
|
||||
if (format == "string") {
|
||||
noteFormat = NoteFormat::STRING;
|
||||
} else if (format == "integer") {
|
||||
noteFormat = NoteFormat::INTEGER;
|
||||
}
|
||||
|
||||
return noteFormat;
|
||||
}
|
||||
|
||||
bool MelodyFactoryClass::loadNote(String token) {
|
||||
token.trim();
|
||||
NoteDuration note;
|
||||
|
||||
if (debug) Serial.println(String("note+duration: ") + token);
|
||||
|
||||
String aux;
|
||||
unsigned int j = 0;
|
||||
|
||||
// Get the frequency
|
||||
while (j < token.length() && token.charAt(j) != ',') {
|
||||
aux += token.charAt(j);
|
||||
j++;
|
||||
}
|
||||
|
||||
if (noteFormat == NoteFormat::STRING) {
|
||||
auto n = std::find_if(noteMapping.cbegin(), noteMapping.cend(),
|
||||
[&aux](std::pair<StringView, unsigned short> e) {
|
||||
return e.first == aux.c_str();
|
||||
});
|
||||
|
||||
if (n != noteMapping.cend()) {
|
||||
note.frequency = n->second;
|
||||
} else {
|
||||
if (debug) Serial.println(String("This note doesn't exist: ") + aux);
|
||||
return false;
|
||||
}
|
||||
|
||||
} else if (noteFormat == NoteFormat::INTEGER) {
|
||||
note.frequency = aux.toInt();
|
||||
}
|
||||
if (debug) Serial.println(String("freq: ") + note.frequency);
|
||||
|
||||
j++;
|
||||
aux = "";
|
||||
while (j < token.length()) {
|
||||
aux += token.charAt(j);
|
||||
j++;
|
||||
}
|
||||
|
||||
note.duration = aux.toInt();
|
||||
|
||||
if (debug) Serial.println(String("duration: ") + note.duration);
|
||||
// The representation of relative note duration is fixed-point with decimal part length = 1bit
|
||||
note.duration *= 2;
|
||||
|
||||
notes->push_back(note);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
MelodyFactoryClass MelodyFactory;
|
||||
163
lib/Melody Player/src/melody_factory.h
Normal file
163
lib/Melody Player/src/melody_factory.h
Normal file
@@ -0,0 +1,163 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#ifndef MELODY_FACTORY_H
|
||||
#define MELODY_FACTORY_H
|
||||
|
||||
#include "melody.h"
|
||||
|
||||
#include <FS.h>
|
||||
#ifdef ESP32
|
||||
#include <SPIFFS.h>
|
||||
#endif
|
||||
|
||||
class MelodyFactoryClass {
|
||||
public:
|
||||
/**
|
||||
* Load the melody from file in MelodyPlayer format.
|
||||
*/
|
||||
Melody load(String filePath, FS& fs = SPIFFS);
|
||||
|
||||
/**
|
||||
* Load melody from file in RTTTL format. The file must contain only one melody.
|
||||
*/
|
||||
Melody loadRtttlFile(String filePath, FS& fs = SPIFFS);
|
||||
|
||||
/**
|
||||
* Load melody with the given title from a file containing multiple RTTTL melody (one Melody per
|
||||
* line).
|
||||
*/
|
||||
Melody loadRtttlDB(String filepath, String title, FS& fs = SPIFFS);
|
||||
|
||||
/**
|
||||
* Load melody from string in RTTTL format.
|
||||
*/
|
||||
Melody loadRtttlString(const char rtttlMelody[]);
|
||||
|
||||
/**
|
||||
* Create a melody with the given parameters.
|
||||
* Notes are represented as string accordigly to english notation (i.e. "C4", "G3", "G6").
|
||||
* This method assumes that each note lasts 1 beat.
|
||||
* frequenciesToLoad are integer numbers expressing the real reproduced frequency.
|
||||
* automaticSilence, if true, automatically inserts a small silence between 2 consecutive notes.
|
||||
*/
|
||||
Melody load(String title, unsigned short timeUnit, String notesToLoad[],
|
||||
unsigned short nNotesToLoad, bool autoSilence = true);
|
||||
|
||||
/**
|
||||
* Create a melody with the given parameters.
|
||||
* This method assumes that each note lasts 1 beat.
|
||||
* frequenciesToLoad are integer numbers expressing the real reproduced frequency.
|
||||
* The last parameter, automaticSilence, if true, automatically inserts a small silence between 2
|
||||
* consecutive notes.
|
||||
*/
|
||||
Melody load(String title, unsigned short timeUnit, int frequenciesToLoad[],
|
||||
unsigned short nFrequenciesToLoad, bool autoSilence = true);
|
||||
|
||||
private:
|
||||
enum class NoteFormat { ERROR, STRING, INTEGER };
|
||||
|
||||
String title;
|
||||
unsigned short timeUnit;
|
||||
NoteFormat noteFormat;
|
||||
std::shared_ptr<std::vector<NoteDuration>> notes;
|
||||
// Used to check how many notes are stored in a file.
|
||||
unsigned short nNotes;
|
||||
const unsigned short maxLength = 1000;
|
||||
|
||||
///////////// RTTTL helpers
|
||||
/**
|
||||
* The default duration of a note. For example,
|
||||
* "4" means that each note with no duration specifier
|
||||
* is by default considered a quarter note. Possibile values:
|
||||
* 1 - whole note
|
||||
* 2 - half note
|
||||
* 4 - quarter note
|
||||
* 8 - eighth note
|
||||
* 16 - sixteenth note
|
||||
* 32 - thirty-second note
|
||||
*/
|
||||
const unsigned short defaultDuration = 4;
|
||||
unsigned short duration;
|
||||
|
||||
/**
|
||||
* The default octave. There are four octaves in the RTTTL format [4-7].
|
||||
*/
|
||||
const unsigned short defaultOctave = 6;
|
||||
unsigned short octave;
|
||||
|
||||
/**
|
||||
* The default BPM (beats per minute) value. BPM is arbitrarily limited between 10 and 300. Look
|
||||
* at the implementation of parseBeat for more info.
|
||||
*/
|
||||
const unsigned short defaultBeat = 63;
|
||||
unsigned short beat;
|
||||
|
||||
/**
|
||||
* Try to parse the default parameters of RTTTL melody.
|
||||
* If user-defined defaults are not found it sets the default values as prescribed by RTTTL
|
||||
* specification.
|
||||
*/
|
||||
void parseDefaultValues(String values);
|
||||
|
||||
unsigned int parseDuration(const String& s, int& startFrom);
|
||||
unsigned int parseOctave(const String& s, int& startFrom);
|
||||
unsigned int parseBeat(const String& s, int& startFrom);
|
||||
bool parseRtttlNote(const String& s);
|
||||
|
||||
//////////// END RTTTL helpers
|
||||
|
||||
/**
|
||||
* Parse the title from the given string.
|
||||
* Return true on success.
|
||||
*/
|
||||
bool loadTitle(String line);
|
||||
|
||||
/**
|
||||
* Parse the time unit from the given string.
|
||||
* Return true on success.
|
||||
*/
|
||||
bool loadTimeUnit(String line);
|
||||
|
||||
/**
|
||||
* Parse the number of notes from the given string.
|
||||
* Return true on success.
|
||||
*/
|
||||
bool loadNumberOfNotes(String line);
|
||||
|
||||
/**
|
||||
* Parse the note's format from the given string.
|
||||
*/
|
||||
NoteFormat loadNoteFormat(String line);
|
||||
|
||||
/**
|
||||
* Parse a token (a note and its duration) from the given string.
|
||||
* The format of this token is:
|
||||
* <note> + ',' + <duration>.
|
||||
* Return true if the parsing succeeds, false otherwise.
|
||||
*/
|
||||
bool loadNote(String token);
|
||||
|
||||
// Enable debug messages over serial port
|
||||
static const bool debug = false;
|
||||
};
|
||||
|
||||
extern MelodyFactoryClass MelodyFactory;
|
||||
|
||||
#endif // END MELODY_FACTORY_H
|
||||
368
lib/Melody Player/src/melody_factory_rtttl.cpp
Normal file
368
lib/Melody Player/src/melody_factory_rtttl.cpp
Normal file
@@ -0,0 +1,368 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#include "melody_factory.h"
|
||||
#include "notes.h"
|
||||
#include <LittleFS.h>
|
||||
// clang-format off
|
||||
const uint16_t sourceNotes[] = {
|
||||
0,
|
||||
NOTE_C4,
|
||||
NOTE_CS4,
|
||||
NOTE_D4,
|
||||
NOTE_DS4,
|
||||
NOTE_E4,
|
||||
NOTE_F4,
|
||||
NOTE_FS4,
|
||||
NOTE_G4,
|
||||
NOTE_GS4,
|
||||
NOTE_A4,
|
||||
NOTE_AS4,
|
||||
NOTE_B4,
|
||||
|
||||
NOTE_C5,
|
||||
NOTE_CS5,
|
||||
NOTE_D5,
|
||||
NOTE_DS5,
|
||||
NOTE_E5,
|
||||
NOTE_F5,
|
||||
NOTE_FS5,
|
||||
NOTE_G5,
|
||||
NOTE_GS5,
|
||||
NOTE_A5,
|
||||
NOTE_AS5,
|
||||
NOTE_B5,
|
||||
|
||||
NOTE_C6,
|
||||
NOTE_CS6,
|
||||
NOTE_D6,
|
||||
NOTE_DS6,
|
||||
NOTE_E6,
|
||||
NOTE_F6,
|
||||
NOTE_FS6,
|
||||
NOTE_G6,
|
||||
NOTE_GS6,
|
||||
NOTE_A6,
|
||||
NOTE_AS6,
|
||||
NOTE_B6,
|
||||
|
||||
NOTE_C7,
|
||||
NOTE_CS7,
|
||||
NOTE_D7,
|
||||
NOTE_DS7,
|
||||
NOTE_E7,
|
||||
NOTE_F7,
|
||||
NOTE_FS7,
|
||||
NOTE_G7,
|
||||
NOTE_GS7,
|
||||
NOTE_A7,
|
||||
NOTE_AS7,
|
||||
NOTE_B7,
|
||||
|
||||
2 * NOTE_C7,
|
||||
2 * NOTE_CS7,
|
||||
2 * NOTE_D7,
|
||||
2 * NOTE_DS7,
|
||||
2 * NOTE_E7,
|
||||
2 * NOTE_F7,
|
||||
2 * NOTE_FS7,
|
||||
2 * NOTE_G7,
|
||||
2 * NOTE_GS7,
|
||||
2 * NOTE_A7,
|
||||
2 * NOTE_AS7,
|
||||
2 * NOTE_B7,
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
Melody MelodyFactoryClass::loadRtttlFile(String filepath, FS& fs) {
|
||||
File f = LittleFS.open(filepath, "r");
|
||||
f.setTimeout(0);
|
||||
|
||||
if (!f) {
|
||||
if (debug) Serial.println("Opening file error");
|
||||
return Melody();
|
||||
}
|
||||
|
||||
String title = f.readStringUntil(':');
|
||||
title.trim();
|
||||
if (debug) Serial.println(String("Title:") + title);
|
||||
if (title.length() == 0) { return Melody(); }
|
||||
|
||||
String values = f.readStringUntil(':');
|
||||
values.trim();
|
||||
if (debug) Serial.println(String("Default values:") + values);
|
||||
if (values.length() == 0) { return Melody(); }
|
||||
|
||||
parseDefaultValues(values);
|
||||
|
||||
// 32 because it is the shortest note!
|
||||
int timeUnit = 60 * 1000 * 4 / beat / 32;
|
||||
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
bool result = true;
|
||||
while (f.available() && notes->size() < maxLength && result) {
|
||||
String s = f.readStringUntil(',');
|
||||
s.trim();
|
||||
result = parseRtttlNote(s);
|
||||
}
|
||||
if (result && notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
|
||||
|
||||
return Melody();
|
||||
}
|
||||
|
||||
Melody MelodyFactoryClass::loadRtttlDB(String filepath, String title, FS& fs) {
|
||||
File f = LittleFS.open(filepath, "r");
|
||||
f.setTimeout(0);
|
||||
|
||||
if (!f) {
|
||||
if (debug) Serial.println("Opening file error");
|
||||
return Melody();
|
||||
}
|
||||
|
||||
if (title.length() == 0) {
|
||||
if (debug) Serial.println("Title length = 0");
|
||||
return Melody();
|
||||
}
|
||||
|
||||
if (!f.find(title.c_str())) {
|
||||
if (debug) Serial.println("Unable to find melody with title: " + String(title));
|
||||
return Melody();
|
||||
}
|
||||
f.readStringUntil(':');
|
||||
|
||||
String values = f.readStringUntil(':');
|
||||
values.trim();
|
||||
if (debug) Serial.println(String("Default values:") + values);
|
||||
if (values.length() == 0) { return Melody(); }
|
||||
|
||||
parseDefaultValues(values);
|
||||
|
||||
// 32 because it is the shortest note!
|
||||
int timeUnit = 60 * 1000 * 4 / beat / 32;
|
||||
|
||||
size_t position = f.position();
|
||||
int bytesUntilNewLine = f.readStringUntil('\n').length();
|
||||
f.seek(position);
|
||||
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
bool result = true;
|
||||
while (f.available() && notes->size() < maxLength && result && bytesUntilNewLine > 0) {
|
||||
String s = f.readStringUntil(',');
|
||||
if (s.length() > bytesUntilNewLine) { s = s.substring(0, bytesUntilNewLine); }
|
||||
bytesUntilNewLine -= s.length() + 1;
|
||||
s.trim();
|
||||
result = parseRtttlNote(s);
|
||||
}
|
||||
if (result && notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
|
||||
|
||||
return Melody();
|
||||
}
|
||||
|
||||
Melody MelodyFactoryClass::loadRtttlString(const char rtttlMelody[]) {
|
||||
String title;
|
||||
int i = 0;
|
||||
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ':') {
|
||||
title.concat(rtttlMelody[i]);
|
||||
i++;
|
||||
}
|
||||
|
||||
if (title.length() == 0 || rtttlMelody[i] == 0) { return Melody(); }
|
||||
|
||||
// skip ':'
|
||||
i++;
|
||||
|
||||
String defaultParameters;
|
||||
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ':') {
|
||||
defaultParameters.concat(rtttlMelody[i]);
|
||||
i++;
|
||||
}
|
||||
|
||||
if (rtttlMelody[i] == 0) { return Melody(); }
|
||||
|
||||
defaultParameters.trim();
|
||||
parseDefaultValues(defaultParameters);
|
||||
|
||||
// 32 because it is the shortest note!
|
||||
int timeUnit = 60 * 1000 * 4 / beat / 32;
|
||||
|
||||
// skip ':'
|
||||
i++;
|
||||
|
||||
notes = std::make_shared<std::vector<NoteDuration>>();
|
||||
// Read notes
|
||||
while (rtttlMelody[i] != 0) {
|
||||
String note;
|
||||
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ',') {
|
||||
note.concat(rtttlMelody[i]);
|
||||
i++;
|
||||
}
|
||||
note.trim();
|
||||
parseRtttlNote(note);
|
||||
if (rtttlMelody[i] == ',') { i++; }
|
||||
}
|
||||
if (notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
|
||||
|
||||
return Melody();
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse an unsigned integer starting from the given startFrom to the first non-digit char.
|
||||
* Return zero if it cannot parse a number. *startFrom* will point to the first non-digit char.
|
||||
*/
|
||||
unsigned int getUnsignedInt(const String& s, int& startFrom) {
|
||||
unsigned int temp = 0;
|
||||
while (isDigit(s.charAt(startFrom))) {
|
||||
temp = (temp * 10) + s.charAt(startFrom) - '0';
|
||||
startFrom++;
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
|
||||
unsigned int MelodyFactoryClass::parseDuration(const String& s, int& startFrom) {
|
||||
// Skip '='
|
||||
startFrom++;
|
||||
unsigned int temp = getUnsignedInt(s, startFrom);
|
||||
if (temp != 1 && temp != 2 && temp != 4 && temp != 8 && temp != 16 && temp != 32) { return 0; }
|
||||
// Discard ','
|
||||
startFrom++;
|
||||
return temp;
|
||||
}
|
||||
|
||||
unsigned int MelodyFactoryClass::parseOctave(const String& s, int& startFrom) {
|
||||
// Skip '='
|
||||
startFrom++;
|
||||
unsigned int temp = getUnsignedInt(s, startFrom);
|
||||
if (temp < 4 || temp > 7) { return 0; }
|
||||
// Discard ','
|
||||
startFrom++;
|
||||
return temp;
|
||||
}
|
||||
|
||||
unsigned int MelodyFactoryClass::parseBeat(const String& s, int& startFrom) {
|
||||
// Skip '='
|
||||
startFrom++;
|
||||
unsigned int temp = getUnsignedInt(s, startFrom);
|
||||
|
||||
// BPM is arbitrarily limited to 300. You may try to increase it, but remember that
|
||||
// actually, the minimum note length is 60(seconds)/300(bpm)/32(minimum note length) = 6.25ms.
|
||||
// If you reduce this duration, you may not be able to keep up the pace to play a smooth
|
||||
// async playback while doing other operations.
|
||||
if (!(10 <= temp && temp <= 300)) { return 0; }
|
||||
// Discard ','
|
||||
startFrom++;
|
||||
return temp;
|
||||
}
|
||||
|
||||
bool MelodyFactoryClass::parseRtttlNote(const String& s) {
|
||||
int i = 0;
|
||||
|
||||
unsigned short relativeDuration = this->duration;
|
||||
// Optional number: note duration (e.g 4=quarter note, ...)
|
||||
if (isdigit(s.charAt(i))) {
|
||||
unsigned int temp = getUnsignedInt(s, i);
|
||||
if (temp) { relativeDuration = temp; }
|
||||
}
|
||||
|
||||
// To match struct NoteDuration format, I need the direct
|
||||
// note length, instead RTTTL provides the denominator
|
||||
// of the whole note
|
||||
if (relativeDuration == 32) {
|
||||
relativeDuration = 1;
|
||||
} else if (relativeDuration == 16) {
|
||||
relativeDuration = 2;
|
||||
} else if (relativeDuration == 8) {
|
||||
relativeDuration = 4;
|
||||
} else if (relativeDuration == 4) {
|
||||
relativeDuration = 8;
|
||||
} else if (relativeDuration == 2) {
|
||||
relativeDuration = 16;
|
||||
} else if (relativeDuration == 1) {
|
||||
relativeDuration = 32;
|
||||
} else {
|
||||
relativeDuration = 0;
|
||||
}
|
||||
|
||||
// note (p is silence)
|
||||
int note = 0;
|
||||
switch (s.charAt(i)) {
|
||||
case 'c': note = 1; break;
|
||||
case 'd': note = 3; break;
|
||||
case 'e': note = 5; break;
|
||||
case 'f': note = 6; break;
|
||||
case 'g': note = 8; break;
|
||||
case 'a': note = 10; break;
|
||||
case 'b': note = 12; break;
|
||||
case 'p':
|
||||
default: note = 0;
|
||||
}
|
||||
|
||||
i++;
|
||||
|
||||
// Optional #
|
||||
if (s.charAt(i) == '#') {
|
||||
note++;
|
||||
i++;
|
||||
}
|
||||
|
||||
// The representation of relative note duration is fixed-point with decimal part length = 1bit
|
||||
relativeDuration *= 2;
|
||||
// get optional '.' dotted note
|
||||
// This note will last 50% more
|
||||
if (s.charAt(i) == '.') {
|
||||
relativeDuration += relativeDuration / 2;
|
||||
i++;
|
||||
}
|
||||
|
||||
int scale;
|
||||
// now, get scale
|
||||
if (isdigit(s.charAt(i))) {
|
||||
scale = s.charAt(i) - '0';
|
||||
i++;
|
||||
} else {
|
||||
scale = octave;
|
||||
}
|
||||
|
||||
unsigned short freq;
|
||||
if (note) {
|
||||
freq = sourceNotes[(scale - 4) * 12 + note];
|
||||
} else {
|
||||
freq = 0;
|
||||
}
|
||||
|
||||
notes->push_back({ .frequency = freq, .duration = relativeDuration });
|
||||
return true;
|
||||
}
|
||||
|
||||
void MelodyFactoryClass::parseDefaultValues(String values) {
|
||||
int i = 0;
|
||||
|
||||
if (values.charAt(i) == 'd') { i++; }
|
||||
duration = parseDuration(values, i);
|
||||
if (duration == 0) { duration = defaultDuration; }
|
||||
|
||||
if (values.charAt(i) == 'o') { i++; }
|
||||
octave = parseOctave(values, i);
|
||||
if (octave == 0) { octave = defaultOctave; }
|
||||
|
||||
if (values.charAt(i) == 'b') {
|
||||
i++;
|
||||
beat = parseBeat(values, i);
|
||||
}
|
||||
if (beat == 0) { beat = defaultBeat; }
|
||||
}
|
||||
230
lib/Melody Player/src/melody_player.cpp
Normal file
230
lib/Melody Player/src/melody_player.cpp
Normal file
@@ -0,0 +1,230 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#include "melody_player.h"
|
||||
|
||||
/**
|
||||
* https://stackoverflow.com/questions/24609271/errormake-unique-is-not-a-member-of-std
|
||||
*/
|
||||
template<typename T, typename... Args> std::unique_ptr<T> make_unique(Args&&... args) {
|
||||
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
|
||||
}
|
||||
|
||||
void MelodyPlayer::play() {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
turnOn();
|
||||
state = State::PLAY;
|
||||
|
||||
melodyState->advance();
|
||||
while (melodyState->getIndex() + melodyState->isSilence() < melodyState->melody.getLength()) {
|
||||
NoteDuration computedNote = melodyState->getCurrentComputedNote();
|
||||
if (debug)
|
||||
Serial.println(String("Playing: frequency:") + computedNote.frequency
|
||||
+ " duration:" + computedNote.duration);
|
||||
if (melodyState->isSilence()) {
|
||||
#ifdef ESP32
|
||||
ledcWriteTone(pwmChannel, 0);
|
||||
#else
|
||||
noTone(pin);
|
||||
#endif
|
||||
delay(0.3f * computedNote.duration);
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
ledcWriteTone(pwmChannel, computedNote.frequency);
|
||||
#else
|
||||
tone(pin, computedNote.frequency);
|
||||
#endif
|
||||
delay(computedNote.duration);
|
||||
}
|
||||
melodyState->advance();
|
||||
}
|
||||
stop();
|
||||
}
|
||||
|
||||
void MelodyPlayer::play(Melody& melody) {
|
||||
if (!melody) { return; }
|
||||
melodyState = make_unique<MelodyState>(melody);
|
||||
play();
|
||||
}
|
||||
|
||||
void changeTone(MelodyPlayer* player) {
|
||||
// The last silence is not reproduced
|
||||
player->melodyState->advance();
|
||||
if (player->melodyState->getIndex() + player->melodyState->isSilence()
|
||||
< player->melodyState->melody.getLength()) {
|
||||
NoteDuration computedNote(player->melodyState->getCurrentComputedNote());
|
||||
|
||||
float duration = player->melodyState->getRemainingNoteDuration();
|
||||
if (duration > 0) {
|
||||
player->melodyState->resetRemainingNoteDuration();
|
||||
} else {
|
||||
if (player->melodyState->isSilence()) {
|
||||
duration = 0.3f * computedNote.duration;
|
||||
} else {
|
||||
duration = computedNote.duration;
|
||||
}
|
||||
}
|
||||
if (player->debug)
|
||||
Serial.println(String("Playing async: freq=") + computedNote.frequency + " dur=" + duration
|
||||
+ " iteration=" + player->melodyState->getIndex());
|
||||
|
||||
if (player->melodyState->isSilence()) {
|
||||
#ifdef ESP32
|
||||
ledcWriteTone(player->pwmChannel, 0);
|
||||
#else
|
||||
tone(player->pin, 0);
|
||||
#endif
|
||||
|
||||
#ifdef ESP32
|
||||
player->ticker.once_ms(duration, changeTone, player);
|
||||
#else
|
||||
player->ticker.once_ms_scheduled(duration, std::bind(changeTone, player));
|
||||
#endif
|
||||
} else {
|
||||
#ifdef ESP32
|
||||
ledcWriteTone(player->pwmChannel, computedNote.frequency);
|
||||
#else
|
||||
tone(player->pin, computedNote.frequency);
|
||||
#endif
|
||||
|
||||
#ifdef ESP32
|
||||
player->ticker.once_ms(duration, changeTone, player);
|
||||
#else
|
||||
player->ticker.once_ms_scheduled(duration, std::bind(changeTone, player));
|
||||
#endif
|
||||
}
|
||||
player->supportSemiNote = millis() + duration;
|
||||
} else {
|
||||
player->stop();
|
||||
}
|
||||
}
|
||||
|
||||
void MelodyPlayer::playAsync() {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
turnOn();
|
||||
state = State::PLAY;
|
||||
|
||||
// Start immediately
|
||||
#ifdef ESP32
|
||||
ticker.once(0, changeTone, this);
|
||||
#else
|
||||
ticker.once_scheduled(0, std::bind(changeTone, this));
|
||||
#endif
|
||||
}
|
||||
|
||||
void MelodyPlayer::playAsync(Melody& melody) {
|
||||
if (!melody) { return; }
|
||||
melodyState = make_unique<MelodyState>(melody);
|
||||
playAsync();
|
||||
}
|
||||
|
||||
void MelodyPlayer::stop() {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
haltPlay();
|
||||
state = State::STOP;
|
||||
melodyState->reset();
|
||||
}
|
||||
|
||||
void MelodyPlayer::pause() {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
haltPlay();
|
||||
state = State::PAUSE;
|
||||
melodyState->saveRemainingNoteDuration(supportSemiNote);
|
||||
}
|
||||
|
||||
void MelodyPlayer::transferMelodyTo(MelodyPlayer& destPlayer) {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
destPlayer.stop();
|
||||
|
||||
bool playing = isPlaying();
|
||||
|
||||
haltPlay();
|
||||
state = State::STOP;
|
||||
melodyState->saveRemainingNoteDuration(supportSemiNote);
|
||||
destPlayer.melodyState = std::move(melodyState);
|
||||
|
||||
if (playing) {
|
||||
destPlayer.playAsync();
|
||||
} else {
|
||||
destPlayer.state = state;
|
||||
}
|
||||
}
|
||||
|
||||
void MelodyPlayer::duplicateMelodyTo(MelodyPlayer& destPlayer) {
|
||||
if (melodyState == nullptr) { return; }
|
||||
|
||||
destPlayer.stop();
|
||||
destPlayer.melodyState = make_unique<MelodyState>(*(this->melodyState));
|
||||
destPlayer.melodyState->saveRemainingNoteDuration(supportSemiNote);
|
||||
|
||||
if (isPlaying()) {
|
||||
destPlayer.playAsync();
|
||||
} else {
|
||||
destPlayer.state = state;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef ESP32
|
||||
MelodyPlayer::MelodyPlayer(unsigned char pin, unsigned char pwmChannel, bool offLevel)
|
||||
: pin(pin), pwmChannel(pwmChannel), offLevel(offLevel), state(State::STOP), melodyState(nullptr) {
|
||||
pinMode(pin, OUTPUT);
|
||||
digitalWrite(pin, offLevel);
|
||||
};
|
||||
#else
|
||||
MelodyPlayer::MelodyPlayer(unsigned char pin, bool offLevel)
|
||||
: pin(pin), offLevel(offLevel), state(State::STOP), melodyState(nullptr) {
|
||||
pinMode(pin, OUTPUT);
|
||||
digitalWrite(pin, offLevel);
|
||||
};
|
||||
#endif
|
||||
|
||||
void MelodyPlayer::haltPlay() {
|
||||
// Stop player, but do not reset the melodyState
|
||||
ticker.detach();
|
||||
turnOff();
|
||||
}
|
||||
|
||||
void MelodyPlayer::turnOn() {
|
||||
#ifdef ESP32
|
||||
const int resolution = 8;
|
||||
// 2000 is a frequency, it will be changed at the first play
|
||||
ledcSetup(pwmChannel, 2000, resolution);
|
||||
ledcAttachPin(pin, pwmChannel);
|
||||
ledcWrite(pwmChannel, 125);
|
||||
#endif
|
||||
}
|
||||
|
||||
void MelodyPlayer::turnOff() {
|
||||
#ifdef ESP32
|
||||
ledcWrite(pwmChannel, 0);
|
||||
ledcDetachPin(pin);
|
||||
#else
|
||||
// Remember that this will set LOW output, it doesn't mean that buzzer is off (look at offLevel
|
||||
// for more info).
|
||||
noTone(pin);
|
||||
#endif
|
||||
|
||||
pinMode(pin, LOW);
|
||||
digitalWrite(pin, offLevel);
|
||||
}
|
||||
248
lib/Melody Player/src/melody_player.h
Normal file
248
lib/Melody Player/src/melody_player.h
Normal file
@@ -0,0 +1,248 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#ifndef MELODY_PLAYER_H
|
||||
#define MELODY_PLAYER_H
|
||||
|
||||
#include "melody.h"
|
||||
#include <Ticker.h>
|
||||
#include <memory>
|
||||
|
||||
class MelodyPlayer {
|
||||
public:
|
||||
#ifdef ESP32
|
||||
/**
|
||||
* pwmChannel is optional and you have to configure it only if you play will
|
||||
* simultaneous melodies.
|
||||
*/
|
||||
MelodyPlayer(unsigned char pin, unsigned char pwmChannel = 0, bool offLevel = HIGH);
|
||||
#else
|
||||
MelodyPlayer(unsigned char pin, bool offLevel = HIGH);
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Play the last melody in a synchrounus (blocking) way.
|
||||
* If the melody is not valid, this call has no effect.
|
||||
*/
|
||||
void play();
|
||||
|
||||
/**
|
||||
* Play the given melody in a synchronous (blocking) way.
|
||||
* If the melody is not valid, this call has no effect.
|
||||
*/
|
||||
void play(Melody& melody);
|
||||
|
||||
/**
|
||||
* Play the last melody in asynchronous way (return immediately).
|
||||
* If the melody is not valid, this call has no effect.
|
||||
*/
|
||||
void playAsync();
|
||||
|
||||
/**
|
||||
* Play the given melody in asynchronous way (return immediately).
|
||||
* If the melody is not valid, this call has no effect.
|
||||
*/
|
||||
void playAsync(Melody& melody);
|
||||
|
||||
/**
|
||||
* Stop the current melody.
|
||||
* Then, if you will call play() or playAsync(), the melody restarts from the begin.
|
||||
*/
|
||||
void stop();
|
||||
|
||||
/**
|
||||
* Pause the current melody.
|
||||
* Then, if you will call play() or playAsync(), the melody continues from
|
||||
* where it was paused.
|
||||
*/
|
||||
void pause();
|
||||
|
||||
/**
|
||||
* Tell if playing.
|
||||
*/
|
||||
bool isPlaying() const {
|
||||
return state == State::PLAY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Move the current melody and player's state to the given destination Player.
|
||||
* The source player stops and lose the reference to the actual melody (i.e. you have to call
|
||||
* play(Melody) to make the source player play again).
|
||||
*/
|
||||
void transferMelodyTo(MelodyPlayer& destination);
|
||||
|
||||
/**
|
||||
* Duplicate the current melody and player's state to the given destination Player.
|
||||
* Both players remains indipendent from each other (e.g. the melody can be independently
|
||||
* stopped/paused/played).
|
||||
*/
|
||||
void duplicateMelodyTo(MelodyPlayer& destination);
|
||||
|
||||
private:
|
||||
unsigned char pin;
|
||||
|
||||
#ifdef ESP32
|
||||
unsigned char pwmChannel;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The voltage to turn off the buzzer.
|
||||
*
|
||||
* NOTE: Passive buzzers have 2 states: the "rest" state (no power consumption) and the "active"
|
||||
* state (high power consumption). To emit sound, it have to oscillate between these 2 states. If
|
||||
* it stops in the active state, it doesn't emit sound, but it continues to consume energy,
|
||||
* heating the buzzer and possibly damaging itself.
|
||||
*/
|
||||
bool offLevel;
|
||||
|
||||
/**
|
||||
* Store the playback state of a melody and provide the methods to control it.
|
||||
*/
|
||||
class MelodyState {
|
||||
public:
|
||||
MelodyState() : first(true), index(0), remainingNoteTime(0){};
|
||||
MelodyState(const Melody& melody)
|
||||
: melody(melody), first(true), silence(false), index(0), remainingNoteTime(0){};
|
||||
Melody melody;
|
||||
|
||||
unsigned short getIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
bool isSilence() const {
|
||||
return silence;
|
||||
}
|
||||
|
||||
/**
|
||||
* Advance the melody index by one step. If there is a pending partial note it hasn't any
|
||||
* effect.
|
||||
*/
|
||||
void advance() {
|
||||
if (first) {
|
||||
first = false;
|
||||
return;
|
||||
}
|
||||
if (remainingNoteTime != 0) { return; }
|
||||
|
||||
if (melody.getAutomaticSilence()) {
|
||||
if (silence) {
|
||||
index++;
|
||||
silence = false;
|
||||
} else {
|
||||
silence = true;
|
||||
}
|
||||
} else {
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the state of the melody (i.e. a melody just loaded).
|
||||
*/
|
||||
void reset() {
|
||||
first = true;
|
||||
index = 0;
|
||||
remainingNoteTime = 0;
|
||||
silence = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the time to finish the current note.
|
||||
*/
|
||||
void saveRemainingNoteDuration(unsigned long supportSemiNote) {
|
||||
remainingNoteTime = supportSemiNote - millis();
|
||||
// Ignore partial reproduction if the current value is below the threshold. This is needed
|
||||
// since Ticker may struggle with tight timings.
|
||||
if (remainingNoteTime < 10) { remainingNoteTime = 0; }
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the partial note duration. It should be called after reproduction of the partial note
|
||||
* and it is propedeutic to advance() method.
|
||||
*/
|
||||
void resetRemainingNoteDuration() {
|
||||
remainingNoteTime = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the remaining duration of the latest "saved" note.
|
||||
*/
|
||||
unsigned short getRemainingNoteDuration() const {
|
||||
return remainingNoteTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current note. The duration is absolute and expressed in milliseconds.
|
||||
*/
|
||||
NoteDuration getCurrentComputedNote() const {
|
||||
NoteDuration note = melody.getNote(getIndex());
|
||||
note.duration = melody.getTimeUnit() * note.duration;
|
||||
// because the fixed point notation
|
||||
note.duration /= 2;
|
||||
return note;
|
||||
}
|
||||
|
||||
private:
|
||||
bool first;
|
||||
bool silence;
|
||||
unsigned short index;
|
||||
|
||||
/**
|
||||
* Variable to support precise pauses and move/duplicate melodies between Players.
|
||||
* Value are expressed in milliseconds.
|
||||
*/
|
||||
unsigned short remainingNoteTime;
|
||||
};
|
||||
|
||||
enum class State { STOP, PLAY, PAUSE };
|
||||
|
||||
State state;
|
||||
|
||||
std::unique_ptr<MelodyState> melodyState;
|
||||
|
||||
unsigned long supportSemiNote;
|
||||
|
||||
Ticker ticker;
|
||||
|
||||
const static bool debug = false;
|
||||
|
||||
/**
|
||||
* Change the current note with the next one.
|
||||
*/
|
||||
friend void changeTone(MelodyPlayer* melody);
|
||||
|
||||
/**
|
||||
* Halt the advancement of the melody reproduction.
|
||||
* This is the shared method for pause and stop.
|
||||
*/
|
||||
void haltPlay();
|
||||
|
||||
/**
|
||||
* Configure pin to emit PWM.
|
||||
*/
|
||||
void turnOn();
|
||||
|
||||
/**
|
||||
* Disable PWM and put the buzzer is low-power state.
|
||||
* This calls will fails if PWM is not initialized!
|
||||
*/
|
||||
void turnOff();
|
||||
};
|
||||
|
||||
#endif // END MELODY_PLAYER_H
|
||||
89
lib/Melody Player/src/notes.h
Normal file
89
lib/Melody Player/src/notes.h
Normal file
@@ -0,0 +1,89 @@
|
||||
#define NOTE_B0 31
|
||||
#define NOTE_C1 33
|
||||
#define NOTE_CS1 35
|
||||
#define NOTE_D1 37
|
||||
#define NOTE_DS1 39
|
||||
#define NOTE_E1 41
|
||||
#define NOTE_F1 44
|
||||
#define NOTE_FS1 46
|
||||
#define NOTE_G1 49
|
||||
#define NOTE_GS1 52
|
||||
#define NOTE_A1 55
|
||||
#define NOTE_AS1 58
|
||||
#define NOTE_B1 62
|
||||
#define NOTE_C2 65
|
||||
#define NOTE_CS2 69
|
||||
#define NOTE_D2 73
|
||||
#define NOTE_DS2 78
|
||||
#define NOTE_E2 82
|
||||
#define NOTE_F2 87
|
||||
#define NOTE_FS2 93
|
||||
#define NOTE_G2 98
|
||||
#define NOTE_GS2 104
|
||||
#define NOTE_A2 110
|
||||
#define NOTE_AS2 117
|
||||
#define NOTE_B2 123
|
||||
#define NOTE_C3 131
|
||||
#define NOTE_CS3 139
|
||||
#define NOTE_D3 147
|
||||
#define NOTE_DS3 156
|
||||
#define NOTE_E3 165
|
||||
#define NOTE_F3 175
|
||||
#define NOTE_FS3 185
|
||||
#define NOTE_G3 196
|
||||
#define NOTE_GS3 208
|
||||
#define NOTE_A3 220
|
||||
#define NOTE_AS3 233
|
||||
#define NOTE_B3 247
|
||||
#define NOTE_C4 262
|
||||
#define NOTE_CS4 277
|
||||
#define NOTE_D4 294
|
||||
#define NOTE_DS4 311
|
||||
#define NOTE_E4 330
|
||||
#define NOTE_F4 349
|
||||
#define NOTE_FS4 370
|
||||
#define NOTE_G4 392
|
||||
#define NOTE_GS4 415
|
||||
#define NOTE_A4 440
|
||||
#define NOTE_AS4 466
|
||||
#define NOTE_B4 494
|
||||
#define NOTE_C5 523
|
||||
#define NOTE_CS5 554
|
||||
#define NOTE_D5 587
|
||||
#define NOTE_DS5 622
|
||||
#define NOTE_E5 659
|
||||
#define NOTE_F5 698
|
||||
#define NOTE_FS5 740
|
||||
#define NOTE_G5 784
|
||||
#define NOTE_GS5 831
|
||||
#define NOTE_A5 880
|
||||
#define NOTE_AS5 932
|
||||
#define NOTE_B5 988
|
||||
#define NOTE_C6 1047
|
||||
#define NOTE_CS6 1109
|
||||
#define NOTE_D6 1175
|
||||
#define NOTE_DS6 1245
|
||||
#define NOTE_E6 1319
|
||||
#define NOTE_F6 1397
|
||||
#define NOTE_FS6 1480
|
||||
#define NOTE_G6 1568
|
||||
#define NOTE_GS6 1661
|
||||
#define NOTE_A6 1760
|
||||
#define NOTE_AS6 1865
|
||||
#define NOTE_B6 1976
|
||||
#define NOTE_C7 2093
|
||||
#define NOTE_CS7 2217
|
||||
#define NOTE_D7 2349
|
||||
#define NOTE_DS7 2489
|
||||
#define NOTE_E7 2637
|
||||
#define NOTE_F7 2794
|
||||
#define NOTE_FS7 2960
|
||||
#define NOTE_G7 3136
|
||||
#define NOTE_GS7 3322
|
||||
#define NOTE_A7 3520
|
||||
#define NOTE_AS7 3729
|
||||
#define NOTE_B7 3951
|
||||
#define NOTE_C8 4186
|
||||
#define NOTE_CS8 4435
|
||||
#define NOTE_D8 4699
|
||||
#define NOTE_DS8 4978
|
||||
147
lib/Melody Player/src/notes_array.h
Normal file
147
lib/Melody Player/src/notes_array.h
Normal file
@@ -0,0 +1,147 @@
|
||||
/***************************************************************************
|
||||
* This file is part of Melody Player, a library for Arduino *
|
||||
* to play notes on piezoelectric buzzers. *
|
||||
* *
|
||||
* Copyright (C) 2020-2022 Fabiano Riccardi *
|
||||
* *
|
||||
* This library is free software; you can redistribute *
|
||||
* it and/or modify it under the terms of the GNU Lesser General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2.1 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||||
* Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this library; if not, see <http://www.gnu.org/licenses/> *
|
||||
***************************************************************************/
|
||||
#ifndef PITCHES_UNORDERED_MAP_H
|
||||
#define PITCHES_UNORDERED_MAP_H
|
||||
|
||||
#include <array>
|
||||
|
||||
/**
|
||||
* This class resembles the std::string_view class introduced with c++17. MelodyPlayer uses this
|
||||
* version to ensure retro-compatibility with esp8266-core v2.x.x, which uses GCC v4.8.2.
|
||||
*/
|
||||
struct StringView {
|
||||
StringView() = delete;
|
||||
constexpr StringView(const char* s) : str(s), lenght(__builtin_strlen(s)) {}
|
||||
|
||||
constexpr bool operator==(const StringView& other) const {
|
||||
return lenght == other.lenght && (__builtin_memcmp(str, other.str, lenght) == 0);
|
||||
}
|
||||
|
||||
constexpr size_t length() const {
|
||||
return lenght;
|
||||
}
|
||||
|
||||
constexpr const char* data() const {
|
||||
return str;
|
||||
}
|
||||
|
||||
private:
|
||||
const char* str;
|
||||
size_t lenght;
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
constexpr std::array<std::pair<StringView, unsigned short>, 92> noteMapping{{
|
||||
{"SILENCE", 0 },
|
||||
{ "B0", 31 },
|
||||
{ "C1", 33 },
|
||||
{ "CS1", 35 },
|
||||
{ "D1", 37 },
|
||||
{ "DS1", 39 },
|
||||
{ "D1", 37 },
|
||||
{ "DS1", 39 },
|
||||
{ "E1", 41 },
|
||||
{ "F1", 44 },
|
||||
{ "FS1", 46 },
|
||||
{ "G1", 49 },
|
||||
{ "GS1", 52 },
|
||||
{ "A1", 55 },
|
||||
{ "AS1", 58 },
|
||||
{ "B1", 62 },
|
||||
{ "C2", 65 },
|
||||
{ "CS2", 69 },
|
||||
{ "D2", 73 },
|
||||
{ "DS2", 78 },
|
||||
{ "E2", 82 },
|
||||
{ "F2", 87 },
|
||||
{ "FS2", 93 },
|
||||
{ "G2", 98 },
|
||||
{ "GS2", 104 },
|
||||
{ "A2", 110 },
|
||||
{ "AS2", 117 },
|
||||
{ "B2", 123 },
|
||||
{ "C3", 131 },
|
||||
{ "CS3", 139 },
|
||||
{ "D3", 147 },
|
||||
{ "DS3", 156 },
|
||||
{ "E3", 165 },
|
||||
{ "F3", 175 },
|
||||
{ "FS3", 185 },
|
||||
{ "G3", 196 },
|
||||
{ "GS3", 208 },
|
||||
{ "A3", 220 },
|
||||
{ "AS3", 233 },
|
||||
{ "B3", 247 },
|
||||
{ "C4", 262 },
|
||||
{ "CS4", 277 },
|
||||
{ "D4", 294 },
|
||||
{ "DS4", 311 },
|
||||
{ "E4", 330 },
|
||||
{ "F4", 349 },
|
||||
{ "FS4", 370 },
|
||||
{ "G4", 392 },
|
||||
{ "GS4", 415 },
|
||||
{ "A4", 440 },
|
||||
{ "AS4", 466 },
|
||||
{ "B4", 494 },
|
||||
{ "C5", 523 },
|
||||
{ "CS5", 554 },
|
||||
{ "D5", 587 },
|
||||
{ "DS5", 622 },
|
||||
{ "E5", 659 },
|
||||
{ "F5", 698 },
|
||||
{ "FS5", 740 },
|
||||
{ "G5", 784 },
|
||||
{ "GS5", 831 },
|
||||
{ "A5", 880 },
|
||||
{ "AS5", 932 },
|
||||
{ "B5", 988 },
|
||||
{ "C6", 1047},
|
||||
{ "CS6", 1109},
|
||||
{ "D6", 1175},
|
||||
{ "DS6", 1245},
|
||||
{ "E6", 1319},
|
||||
{ "F6", 1397},
|
||||
{ "FS6", 1480},
|
||||
{ "G6", 1568},
|
||||
{ "GS6", 1661},
|
||||
{ "A6", 1760},
|
||||
{ "AS6", 1865},
|
||||
{ "B6", 1976},
|
||||
{ "C7", 2093},
|
||||
{ "CS7", 2217},
|
||||
{ "D7", 2349},
|
||||
{ "DS7", 2489},
|
||||
{ "E7", 2637},
|
||||
{ "F7", 2794},
|
||||
{ "FS7", 2960},
|
||||
{ "G7", 3136},
|
||||
{ "GS7", 3322},
|
||||
{ "A7", 3520},
|
||||
{ "AS7", 3729},
|
||||
{ "B7", 3951},
|
||||
{ "C8", 4186},
|
||||
{ "CS8", 4435},
|
||||
{ "D8", 4699},
|
||||
{ "DS8", 4978}
|
||||
}};
|
||||
// clang-format on
|
||||
|
||||
#endif // END PITCHES_UNORDERED_MAP_H
|
||||
Reference in New Issue
Block a user