This commit is contained in:
Stephan Mühl
2023-03-22 12:15:18 +01:00
committed by GitHub
parent 3e12414a87
commit adb5102869
203 changed files with 35010 additions and 0 deletions

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# Auto detect text files and perform LF normalization
* text=auto

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
/Tools

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**Adafruit_SHT31**
https://github.com/adafruit/Adafruit_SHT31
https://github.com/adafruit/Adafruit_SHT31/blob/master/license.txt
**Arduino JSON**
https://github.com/bblanchon/ArduinoJson
https://github.com/bblanchon/ArduinoJson/blob/6.x/LICENSE.txt
**EasyButton**
https://github.com/evert-arias/EasyButton
https://github.com/evert-arias/EasyButton/blob/main/LICENSE
**FastLED**
https://github.com/FastLED/FastLED
https://github.com/FastLED/FastLED/blob/master/LICENSE
**FastLED NeoMatrix**
https://github.com/marcmerlin/FastLED_NeoMatrix
https://github.com/marcmerlin/FastLED_NeoMatrix/blob/master/COPYING
**pubsubclient**
https://github.com/knolleary/pubsubclient
https://github.com/knolleary/pubsubclient/blob/master/LICENSE.txt
**ESP32-audioI2S**
https://github.com/schreibfaul1/ESP32-audioI2S
https://github.com/schreibfaul1/ESP32-audioI2S/blob/master/
**GifPLayer (Highly customized by me)**
https://github.com/pixelmatix/aurora
https://github.com/pixelmatix/aurora/blob/master/LICENSE.txt
**Melody Player (Customized by me)**
https://github.com/fabianoriccardi/melody-player
https://github.com/fabianoriccardi/melody-player/blob/main/LICENSE
**TJpg_Decoder (Customized by me)**
https://github.com/Bodmer/TJpg_Decoder
https://github.com/Bodmer/TJpg_Decoder/blob/master/license.txt
**LDR**
https://github.com/QuentinCG/Arduino-Light-Dependent-Resistor-Library
https://github.com/QuentinCG/Arduino-Light-Dependent-Resistor-Library/blob/master/LICENSE.md
**Homeassistant integration (Customized by me)**
https://github.com/dawidchyrzynski/arduino-home-assistant
https://github.com/dawidchyrzynski/arduino-home-assistant/blob/main/LICENSE
**Webserver (Highly customized by me)**
https://github.com/cotestatnt/esp-fs-webserver
https://github.com/cotestatnt/esp-fs-webserver/blob/master/LICENSE

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awtrix_partition.csv Normal file
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nvs, data, nvs, 0x9000, 0x5000,
otadata, data, ota, 0xe000, 0x2000,
app0, app, ota_0, 0x10000, 0x1D0000,
app1, app, ota_1, 0x1F0000,0x1D0000,
spiffs, data, spiffs, 0x3C0000,0x40000,
1 nvs data nvs 0x9000 0x5000
2 otadata data ota 0xe000 0x2000
3 app0 app ota_0 0x10000 0x1D0000
4 app1 app ota_1 0x1F0000 0x1D0000
5 spiffs data spiffs 0x3C0000 0x40000

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/*
* \brief Get light intensity value (Lux & FootCandles) from Light dependent Resistor (implementation)
*
* \author Quentin Comte-Gaz <quentin@comte-gaz.com>
* \date 30 January 2023
* \license MIT License (contact me if too restrictive)
* \copyright Copyright (c) 2023 Quentin Comte-Gaz
* \version 1.4
*/
#include "LightDependentResistor.h"
LightDependentResistor::LightDependentResistor(int pin, unsigned long other_resistor, ePhotoCellKind kind, unsigned int adc_resolution_bits, unsigned int smoothing_history_size) :
_pin (pin),
_other_resistor (other_resistor),
_mult_value(32017200),
_pow_value(1.5832),
_photocell_on_ground (true),
_adc_resolution_bits(adc_resolution_bits),
_smoothing_sum(0.0f),
_smoothing_history_size(smoothing_history_size),
_smoothing_history_next(0),
_smoothing_history_values(new float[smoothing_history_size])
{
switch (kind)
{
case GL5516:
_mult_value = 29634400;
_pow_value = 1.6689;
break;
case GL5537_1:
_mult_value = 32435800;
_pow_value = 1.4899;
break;
case GL5537_2:
_mult_value = 2801820;
_pow_value = 1.1772;
break;
case GL5539:
_mult_value = 208510000;
_pow_value = 1.4850;
break;
case GL5549:
_mult_value = 44682100;
_pow_value = 1.2750;
break;
case GL5528:
default:
_mult_value = 32017200;
_pow_value = 1.5832;
}
for (unsigned int i = 0 ; i < _smoothing_history_size ; i++)
{
// We initialize the values as impossible value (lux can't be negative)
_smoothing_history_values[i] = -1.0f;
}
}
LightDependentResistor::LightDependentResistor(int pin, unsigned long other_resistor, float mult_value, float pow_value, unsigned int adc_resolution_bits, unsigned int smoothing_history_size) :
_pin (pin),
_other_resistor (other_resistor),
_mult_value (mult_value),
_pow_value (pow_value),
_photocell_on_ground (true),
_adc_resolution_bits(adc_resolution_bits),
_smoothing_sum(0.0f),
_smoothing_history_size(smoothing_history_size),
_smoothing_history_next(0),
_smoothing_history_values(new float[smoothing_history_size])
{
for (unsigned int i = 0 ; i < _smoothing_history_size ; i++)
{
// We initialize the values as impossible value (lux can't be negative)
_smoothing_history_values[i] = -1.0f;
}
}
LightDependentResistor::~LightDependentResistor()
{
// De-allocate the table at the end of the use of the class
delete[] _smoothing_history_values;
}
void LightDependentResistor::updatePhotocellParameters(float mult_value, float pow_value)
{
_mult_value = mult_value;
_pow_value = pow_value;
}
float LightDependentResistor::luxToFootCandles(float intensity_in_lux)
{
return intensity_in_lux/10.764;
}
float LightDependentResistor::footCandlesToLux(float intensity_in_footcandles)
{
return 10.764*intensity_in_footcandles;
}
void LightDependentResistor::setPhotocellPositionOnGround(bool on_ground)
{
_photocell_on_ground = on_ground;
}
int LightDependentResistor::getCurrentRawAnalogValue() const
{
// Analog resolution setter is not handled on all boards (not compatible boards: MEGA, ESP8266, Uno)
#if !defined(__AVR_ATmega1280__) && !defined(__AVR_ATmega2560__) && !defined(ESP8266) && !defined(__AVR_ATmega328P__) && !defined(__AVR_ATmega168__)
analogReadResolution(_adc_resolution_bits);
#endif
return analogRead(_pin);
}
float LightDependentResistor::rawAnalogValueToLux(int raw_analog_value) const
{
unsigned long photocell_resistor;
if (pow(2, _adc_resolution_bits) == raw_analog_value)
{
raw_analog_value--;
}
float ratio = ((float)pow(2, _adc_resolution_bits) / (float)raw_analog_value) - 1;
if (_photocell_on_ground)
{
photocell_resistor = _other_resistor / ratio;
}
else
{
photocell_resistor = _other_resistor * ratio;
}
return _mult_value / (float)pow(photocell_resistor, _pow_value);
}
float LightDependentResistor::getCurrentLux() const
{
return rawAnalogValueToLux(getCurrentRawAnalogValue());
}
float LightDependentResistor::getCurrentFootCandles() const
{
return luxToFootCandles(getCurrentLux());
}
float LightDependentResistor::getSmoothedLux()
{
float sumResult = 0;
if (_smoothing_history_size == 0)
{
// Smoothing disabled, return current value.
sumResult = getCurrentLux();
}
else
{
if (_smoothing_history_values[_smoothing_history_next] < -0.1f)
{
// Smoothing enabled but not all values are filled yet
// (Let's fill one more)
_smoothing_history_values[_smoothing_history_next] = getCurrentLux();
_smoothing_sum += _smoothing_history_values[_smoothing_history_next];
if (_smoothing_history_next < _smoothing_history_size - 1)
{
// Still not all buffers filled
_smoothing_history_next++;
sumResult = _smoothing_sum / _smoothing_history_next;
}
else
{
// All buffers filled now, start regular operation
_smoothing_history_next = 0;
sumResult = _smoothing_sum / _smoothing_history_size;
}
}
else
{
// Smoothing enabled and buffer filled previously.
// => Regular operation from now on:
// Replace previous value by the new one (from buffer and sum)
_smoothing_sum -= _smoothing_history_values[_smoothing_history_next];
_smoothing_history_values[_smoothing_history_next] = getCurrentLux();
_smoothing_sum += _smoothing_history_values[_smoothing_history_next];
// Update next value tu acquire
_smoothing_history_next = (_smoothing_history_next < _smoothing_history_size - 1) ? _smoothing_history_next + 1 : 0;
sumResult = _smoothing_sum / _smoothing_history_size;
}
}
return sumResult;
}
float LightDependentResistor::getSmoothedFootCandles()
{
return luxToFootCandles(getSmoothedLux());
}

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/*
* \brief Get light intensity value (Lux & FootCandles) from Light dependent Resistor (LDR) a.k.a. photocell or photoresistor
*
* This library is easily usable with most GL55xx photoresistors (at ~25°C).
*
* It is also possible to use it with any other photocell (with the right parameters).
* If you use this library with other photocells, please send me the parameters in
* order to add them in the list.
*
* Schematics:
* ^
* _____ ___/___
* 5V |---|_____|----|__/____|--| GND
* or Other /
* 3.3V Resistor Photocell
*
* Note: By default, the photocell must be on the ground.
* It is possible to exchange the position of the photocell and the other resistor
* but you will have to call \p setPhotocellPositionOnGround(false).
*
* \author Quentin Comte-Gaz <quentin@comte-gaz.com>
* \date 30 January 2023
* \license MIT License (contact me if too restrictive)
* \copyright Copyright (c) 2023 Quentin Comte-Gaz
* \version 1.4
*/
#ifndef LightDependentResistor_h
#define LightDependentResistor_h
#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h"
#else
#include "WProgram.h"
#endif
class LightDependentResistor
{
public:
/*!
* \enum ePhotoCellKind Photocell component
*/
enum ePhotoCellKind {
GL5516,
GL5528,
GL5537_1,
GL5537_2,
GL5539,
GL5549
};
/*!
* \brief LightDependentResistor Initialize the light intensity getter class
*
* \param pin (int) Analog pin connected to the voltage divider
* \param other_resistor (unsigned long) Resistor used for the voltage divider
* \param kind (ePhotoCellKind) Used photocell
* \param adc_resolution_bits (unsigned int, optional, default: 10) Number of resolution bits for the ADC pin (more information here: https://www.arduino.cc/reference/en/language/functions/analog-io/analogread/)
* \param smoothing_history_size (unsigned int, optional, default: 10) Max number of raw values used for \f getSmoothedLux or \f getSmoothedFootCandles
*/
LightDependentResistor(int pin, unsigned long other_resistor, ePhotoCellKind kind = GL5528, unsigned int adc_resolution_bits = 10, unsigned int smoothing_history_size = 10);
/*!
* \brief LightDependentResistor Initialize the light intensity getter class
*
* Even thought some photocells are already defined, it is possible to
* define your own photocell.
* The relation between the photocell resistor and the lux intensity can be
* approximated to I[lux]=mult_value/(R[Ω]^pow_value).
*
* Example for GL5528 photocell:
* 1) Find curve Resistor->Lux intensity: http://cdn.sparkfun.com/datasheets/Sensors/LightImaging/SEN-09088.pdf
* 2) Get 2 points from the datasheet log curve: log(55000[Ω])->log(1[lux]) and log(3000[Ω])->log(100[lux])
* 3) Convert those 2 point into a "log linear curve" (with Excel for example): log(R[Ω]) = -0.6316 * log(I[lux]) + 4.7404 (linear)
* 4) Solve the equation to get I[lux]=mult_value/(R[Ω]^pow_value) approximation (with wolframalpha for example): I[lux] ~= 32017200/R[Ω]^1.5832
* https://www.wolframalpha.com/input/?i=log10(x)%3D-0.6316*log10(y)%2B4.7404
* 5) You just found the 2 parameters: mult_value=32017200 and pow_value=1.5832
*
* \param pin (int) Analog pin connected to the voltage divider
* \param other_resistor (unsigned long) Resistor used for the voltage divider
* \param mult_value (float) Multiplication parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
* \param pow_value (float) Power parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
* \param adc_resolution_bits (unsigned int, optional, default: 10) Number of resolution bits for the ADC pin (more information here: https://www.arduino.cc/reference/en/language/functions/analog-io/analogread/)
* \param smoothing_history_size (unsigned int, optional, default: 10) Max number of raw values used for \f getSmoothedLux or \f getSmoothedFootCandles
*/
LightDependentResistor(int pin, unsigned long other_resistor, float mult_value, float pow_value, unsigned int adc_resolution_bits = 10, unsigned int smoothing_history_size = 10);
~LightDependentResistor();
/*!
* \brief getCurrentLux Get light intensity (in lux) from the photocell
*
* \return (float) Light intensity (in lux)
*/
float getCurrentLux() const;
/*!
* \brief getCurrentFootCandles Get light intensity (in footcandles) from the photocell
*
* \return (float) Light intensity (in footcandles)
*/
float getCurrentFootCandles() const;
/*!
* \brief getCurrentRawAnalogValue Read light intensity from the photocell, and provide the sensor raw analogic value (not a really readable value)
*
* \return (int) Light intensity (in sensor raw analogic value), not a really readable value, prefer \f getCurrentLux or \f getCurrentFootCandles
*/
int getCurrentRawAnalogValue() const;
/*!
* \brief rawAnalogValueToLux Convert raw value from photocell sensor into lux
*
* This function is only needed if the sensor MUST NOT be handled by this library...
* Else, it is better to directly use \f getCurrentLux that will read sensor value and convert it into lux.
*
* \param raw_value (int) Analog value of the photocell sensor (WARNING: This value must be with the same adc resolution as the one in the constructor)
*
* \return (float) Light intensity (in lux)
*/
float rawAnalogValueToLux(int raw_analog_value) const;
/*!
* \brief luxToFootCandles Get footcandles from lux intensity
*
* \param intensity_in_lux (float) Intensity in lux
*
* \return Footcandles retrieved from \p intensity_in_lux
*/
static float luxToFootCandles(float intensity_in_lux);
/*!
* \brief footCandlesToLux Get Lux intensity from footcandles
*
* \param intensity_in_footcandles (float) Footcandles
*
* \return Intensity in lux retrieved from \p intensity_in_footcandles
*/
static float footCandlesToLux(float intensity_in_footcandles);
/*!
* \brief setPhotocellPositionOnGround Configure the photocell as connected to +5V/3.3V or GND
*
* \param on_ground (bool) True if the photocell is connected to GND, else false
*
* True: ^
* _____ ___/___
* 5V |---|_____|----|__/____|--| GND
* or Other /
* 3.3V Resistor Photocell
*
* False: ^
* _____ ___/___
* GND |---|_____|----|__/____|--| 5V
* Other / or
* Resistor Photocell 3.3V
*/
void setPhotocellPositionOnGround(bool on_ground);
/*!
* \brief updatePhotocellParameters Redefine the photocell parameters
*
* \param mult_value (float) Multiplication parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
* \param pow_value (float) Power parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
*/
void updatePhotocellParameters(float mult_value, float pow_value);
/*!
* \brief getSmoothedLux Read light intensity (in lux) from the photocell, apply linear smoothing using the number of historic values specified with the constructor.
*
* \return (float) Light intensity (in lux) after applying linear smoothing
*/
float getSmoothedLux();
/*!
* \brief getCurrentFootCandles Read light intensity from the photocell, apply linear smoothing using the number of historic values specified with the constructor, convert to footcandles.
*
* \return (float) Light intensity (in footcandles) after applying linear smoothing
*/
float getSmoothedFootCandles();
private:
int _pin; //!< Analog pin connected to the voltage divider
unsigned long _other_resistor; //!< Resistor used for the voltage divider
float _mult_value; //!< Multiplication parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
float _pow_value; //!< Power parameter in "I[lux]=mult_value/(R[Ω]^pow_value)" expression
bool _photocell_on_ground; //!< Photocell is connected to +5V/3.3V (false) or GND (true) ?
unsigned int _adc_resolution_bits; //!< Number of resolution bits for the ADC pin
float _smoothing_sum; //!< (smoothing only) Current sum of valid values of \v _smoothing_history_values
unsigned int _smoothing_history_size; //!< (smoothing only) Size of the table of values
unsigned int _smoothing_history_next; //!< (smoothing only) Next value to get/replace
float* _smoothing_history_values; //!< (smoothing only) All valid values (in lux) in a table of \v _smoothing_history_size values maximum (oldest value will be replaced by a new one if table is full)
};
#endif //LightDependentResistor_h

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lib/MatrixUI/AwtrixFont.h Normal file
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/**
** The original 3x5 font is licensed under the 3-clause BSD license:
**
** Copyright 1999 Brian J. Swetland
** Copyright 1999 Vassilii Khachaturov
** Portions (of vt100.c/vt100.h) copyright Dan Marks
** Modifications for Awtrix for improved readability and LaMetric Style Copyright 2023 Blueforcer
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions, and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions, and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the authors may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
** Modifications to TomThumb for improved readability are from Robey Pointer,
** see:
** http://robey.lag.net/2010/01/23/tiny-monospace-font.html
**
** Modifications for Awtrix for improved readability and LaMetric Style are from
** Blueforcer, Yann and hollyghost
**
** The original author does not have any objection to relicensing of Robey
** Pointer's modifications (in this file) in a more permissive license. See
** the discussion at the above blog, and also here:
** http://opengameart.org/forumtopic/how-to-submit-art-using-the-3-clause-bsd-license
**
** Feb 21, 2016: Conversion from Linux BDF --> Adafruit GFX font,
** with the help of this Python script:
** https://gist.github.com/skelliam/322d421f028545f16f6d
** William Skellenger (williamj@skellenger.net)
** Twitter: @skelliam
**
*/
// AwtrixFont Version 20230215
const uint8_t AwtrixBitmaps[] PROGMEM = {
0x00, /*[0] 0x20 space */
0x80, 0x80, 0x80, 0x00, 0x80, /*[1] 0x21 exclam */
0xA0, 0xA0, /*[2] 0x22 quotedbl */
0xA0, 0xE0, 0xA0, 0xE0, 0xA0, /*[3] 0x23 numbersign */
0x60, 0xC0, 0x60, 0xC0, 0x40, /*[4] 0x24 dollar */
0xA0, 0x20, 0x40, 0x80, 0xA0, /*[5] 0x25 percent */
0xC0, 0xC0, 0xE0, 0xA0, 0x60, /*[6] 0x26 ampersand */
0x80, 0x80, /*[7] 0x27 quotesingle */
0x40, 0x80, 0x80, 0x80, 0x40, /*[8] 0x28 parenleft */
0x80, 0x40, 0x40, 0x40, 0x80, /*[9] 0x29 parenright */
0xA0, 0x40, 0xA0, /*[10] 0x2A asterisk */
0x40, 0xE0, 0x40, /*[11] 0x2B plus */
0x40, 0x80, /*[12] 0x2C comma */
0xE0, /*[13] 0x2D hyphen */
0x80, /*[14] 0x2E period */
0x20, 0x20, 0x40, 0x80, 0x80, /*[15] 0x2F slash */
0xE0, 0xA0, 0xA0, 0xA0, 0xE0, /*[16] 0x30 zero */
0x40, 0xC0, 0x40, 0x40, 0xE0, /*[17] 0x31 one */
0xE0, 0x20, 0xE0, 0x80, 0xE0, /*[18] 0x32 two */
0xE0, 0x20, 0xE0, 0x20, 0xE0, /*[19] 0x33 three */
0xA0, 0xA0, 0xE0, 0x20, 0x20, /*[20] 0x34 four */
0xE0, 0x80, 0xE0, 0x20, 0xE0, /*[21] 0x35 five */
0xE0, 0x80, 0xE0, 0xA0, 0xE0, /*[22] 0x36 six */
0xE0, 0x20, 0x20, 0x20, 0x20, /*[23] 0x37 seven */
0xE0, 0xA0, 0xE0, 0xA0, 0xE0, /*[24] 0x38 eight */
0xE0, 0xA0, 0xE0, 0x20, 0xE0, /*[25] 0x39 nine */
0x80, 0x00, 0x80, /*[26] 0x3A colon */
0x40, 0x00, 0x40, 0x80, /*[27] 0x3B semicolon */
0x20, 0x40, 0x80, 0x40, 0x20, /*[28] 0x3C less */
0xE0, 0x00, 0xE0, /*[29] 0x3D equal */
0x80, 0x40, 0x20, 0x40, 0x80, /*[30] 0x3E greater */
0xE0, 0x20, 0x40, 0x00, 0x40, /*[31] 0x3F question */
0x40, 0xA0, 0xE0, 0x80, 0x60, /*[32] 0x40 at */
0xC0, 0xA0, 0xE0, 0xA0, 0xA0, /*[33] 0x41 A */
0xC0, 0xA0, 0xC0, 0xA0, 0xC0, /*[34] 0x42 B */
0x40, 0xA0, 0x80, 0xA0, 0x40, /*[35] 0x43 C */
0xC0, 0xA0, 0xA0, 0xA0, 0xC0, /*[36] 0x44 D */
0xE0, 0x80, 0xE0, 0x80, 0xE0, /*[37] 0x45 E */
0xE0, 0x80, 0xE0, 0x80, 0x80, /*[38] 0x46 F */
0x60, 0x80, 0xA0, 0xA0, 0x60, /*[39] 0x47 G */
0xA0, 0xA0, 0xE0, 0xA0, 0xA0, /*[40] 0x48 H */
0x80, 0x80, 0x80, 0x80, 0x80, /*[41] 0x49 I */
0x20, 0x20, 0x20, 0xA0, 0x40, /*[42] 0x4A J */
0xA0, 0xA0, 0xC0, 0xA0, 0xA0, /*[43] 0x4B K */
0x80, 0x80, 0x80, 0x80, 0xE0, /*[44] 0x4C L */
0x88, 0xD8, 0xA8, 0x88, 0x88, /*[45] 0x4D M */
0x90, 0xD0, 0xB0, 0x90, 0x90, /*[46] 0x4E N */
0x40, 0xA0, 0xA0, 0xA0, 0x40, /*[47] 0x4F O */
0xE0, 0xA0, 0xC0, 0x80, 0x80, /*[48] 0x50 P */
0x40, 0xA0, 0xA0, 0xA0, 0x70, /*[49] 0x51 Q */
0xE0, 0xA0, 0xC0, 0xA0, 0xA0, /*[50] 0x52 R */
0xE0, 0x80, 0xE0, 0x20, 0xE0, /*[51] 0x53 S */
0xE0, 0x40, 0x40, 0x40, 0x40, /*[52] 0x54 T */
0xA0, 0xA0, 0xA0, 0xA0, 0xE0, /*[53] 0x55 U */
0xA0, 0xA0, 0xA0, 0xA0, 0x40, /*[54] 0x56 V */
0x88, 0x88, 0x88, 0xA8, 0x50, /*[55] 0x57 W */
0xA0, 0xA0, 0x40, 0xA0, 0xA0, /*[56] 0x58 X */
0xA0, 0xA0, 0xE0, 0x20, 0xC0, /*[57] 0x59 Y */
0xE0, 0x20, 0x40, 0x80, 0xE0, /*[58] 0x5A Z */
0xE0, 0x80, 0x80, 0x80, 0xE0, /*[59] 0x5B bracketleft */
0x80, 0x40, 0x20, /*[60] 0x5C backslash */
0xE0, 0x20, 0x20, 0x20, 0xE0, /*[61] 0x5D bracketright */
0x40, 0xA0, /*[62] 0x5E asciicircum */
0xE0, /*[63] 0x5F underscore */
0x80, 0x40, /*[64] 0x60 grave */
0xC0, 0x60, 0xA0, 0xE0, /*[65] 0x61 a */
0x80, 0xC0, 0xA0, 0xA0, 0xC0, /*[66] 0x62 b */
0x60, 0x80, 0x80, 0x60, /*[67] 0x63 c */
0x20, 0x60, 0xA0, 0xA0, 0x60, /*[68] 0x64 d */
0x60, 0xA0, 0xC0, 0x60, /*[69] 0x65 e */
0x20, 0x40, 0xE0, 0x40, 0x40, /*[70] 0x66 f */
0x60, 0xA0, 0xE0, 0x20, 0x40, /*[71] 0x67 g */
0x80, 0xC0, 0xA0, 0xA0, 0xA0, /*[72] 0x68 h */
0x80, 0x00, 0x80, 0x80, 0x80, /*[73] 0x69 i */
0x20, 0x00, 0x20, 0x20, 0xA0, 0x40, /*[74] 0x6A j */
0x80, 0xA0, 0xC0, 0xC0, 0xA0, /*[75] 0x6B k */
0xC0, 0x40, 0x40, 0x40, 0xE0, /*[76] 0x6C l */
0xE0, 0xE0, 0xE0, 0xA0, /*[77] 0x6D m */
0xC0, 0xA0, 0xA0, 0xA0, /*[78] 0x6E n */
0x40, 0xA0, 0xA0, 0x40, /*[79] 0x6F o */
0xC0, 0xA0, 0xA0, 0xC0, 0x80, /*[80] 0x70 p */
0x60, 0xA0, 0xA0, 0x60, 0x20, /*[81] 0x71 q */
0x60, 0x80, 0x80, 0x80, /*[82] 0x72 r */
0x60, 0xC0, 0x60, 0xC0, /*[83] 0x73 s */
0x40, 0xE0, 0x40, 0x40, 0x60, /*[84] 0x74 t */
0xA0, 0xA0, 0xA0, 0x60, /*[85] 0x75 u */
0xA0, 0xA0, 0xE0, 0x40, /*[86] 0x76 v */
0xA0, 0xE0, 0xE0, 0xE0, /*[87] 0x77 w */
0xA0, 0x40, 0x40, 0xA0, /*[88] 0x78 x */
0xA0, 0xA0, 0x60, 0x20, 0x40, /*[89] 0x79 y */
0xE0, 0x60, 0xC0, 0xE0, /*[90] 0x7A z */
0x60, 0x40, 0x80, 0x40, 0x60, /*[91] 0x7B braceleft */
0x80, 0x80, 0x00, 0x80, 0x80, /*[92] 0x7C bar */
0xC0, 0x40, 0x20, 0x40, 0xC0, /*[93] 0x7D braceright */
0x60, 0xC0, /*[94] 0x7E asciitilde */
0x80, 0x00, 0x80, 0x80, 0x80, /*[95] 0xA1 exclamdown */
0x40, 0xE0, 0x80, 0xE0, 0x40, /*[96] 0xA2 cent */
0x60, 0x40, 0xE0, 0x40, 0xE0, /*[97] 0xA3 sterling */
0xA0, 0x40, 0xE0, 0x40, 0xA0, /*[98] 0xA4 currency */
0xA0, 0xA0, 0x40, 0xE0, 0x40, /*[99] 0xA5 yen */
0x80, 0x80, 0x00, 0x80, 0x80, /*[100] 0xA6 brokenbar */
0x60, 0x40, 0xA0, 0x40, 0xC0, /*[101] 0xA7 section */
0xA0, /*[102] 0xA8 dieresis */
0x60, 0x80, 0x60, /*[103] 0xA9 copyright */
0x60, 0xA0, 0xE0, 0x00, 0xE0, /*[104] 0xAA ordfeminine */
0x40, 0x80, 0x40, /*[105] 0xAB guillemotleft */
0xE0, 0x20, /*[106] 0xAC logicalnot */
0xC0, /*[107] 0xAD softhyphen */
0xC0, 0xC0, 0xA0, /*[108] 0xAE registered */
0xE0, /*[109] 0xAF macron */
0xC0, 0xC0, 0x00, /*[110] 0xB0 degree */
0x40, 0xE0, 0x40, 0x00, 0xE0, /*[111] 0xB1 plusminus */
0xC0, 0x40, 0x60, /*[112] 0xB2 twosuperior */
0xE0, 0x60, 0xE0, /*[113] 0xB3 threesuperior */
0x40, 0x80, /*[114] 0xB4 acute */
0xA0, 0xA0, 0xA0, 0xC0, 0x80, /*[115] 0xB5 mu */
0x60, 0xA0, 0x60, 0x60, 0x60, /*[116] 0xB6 paragraph */
0xE0, 0xE0, 0xE0, /*[117] 0xB7 periodcentered */
0x40, 0x20, 0xC0, /*[118] 0xB8 cedilla */
0x80, 0x80, 0x80, /*[119] 0xB9 onesuperior */
0x40, 0xA0, 0x40, 0x00, 0xE0, /*[120] 0xBA ordmasculine */
0x80, 0x40, 0x80, /*[121] 0xBB guillemotright */
0x80, 0x80, 0x00, 0x60, 0x20, /*[122] 0xBC onequarter */
0x80, 0x80, 0x00, 0xC0, 0x60, /*[123] 0xBD onehalf */
0xC0, 0xC0, 0x00, 0x60, 0x20, /*[124] 0xBE threequarters */
0x40, 0x00, 0x40, 0x80, 0xE0, /*[125] 0xBF questiondown */
0x40, 0x20, 0x40, 0xE0, 0xA0, /*[126] 0xC0 Agrave */
0x40, 0x80, 0x40, 0xE0, 0xA0, /*[127] 0xC1 Aacute */
0xE0, 0x00, 0x40, 0xE0, 0xA0, /*[128] 0xC2 Acircumflex */
0x60, 0xC0, 0x40, 0xE0, 0xA0, /*[129] 0xC3 Atilde */
0xA0, 0x40, 0xA0, 0xE0, 0xA0, /*[130] 0xC4 Adieresis */
0xC0, 0xC0, 0xA0, 0xE0, 0xA0, /*[131] 0xC5 Aring */
0x60, 0xC0, 0xE0, 0xC0, 0xE0, /*[132] 0xC6 AE */
0x60, 0x80, 0x80, 0x60, 0x20, 0x40, /*[133] 0xC7 Ccedilla */
0x40, 0x20, 0xE0, 0xC0, 0xE0, /*[134] 0xC8 Egrave */
0x40, 0x80, 0xE0, 0xC0, 0xE0, /*[135] 0xC9 Eacute */
0xE0, 0x00, 0xE0, 0xC0, 0xE0, /*[136] 0xCA Ecircumflex */
0xA0, 0x00, 0xE0, 0xC0, 0xE0, /*[137] 0xCB Edieresis */
0x40, 0x20, 0xE0, 0x40, 0xE0, /*[138] 0xCC Igrave */
0x40, 0x80, 0xE0, 0x40, 0xE0, /*[139] 0xCD Iacute */
0xE0, 0x00, 0xE0, 0x40, 0xE0, /*[140] 0xCE Icircumflex */
0xA0, 0x00, 0xE0, 0x40, 0xE0, /*[141] 0xCF Idieresis */
0xC0, 0xA0, 0xE0, 0xA0, 0xC0, /*[142] 0xD0 Eth */
0xC0, 0x60, 0xA0, 0xE0, 0xA0, /*[143] 0xD1 Ntilde */
0x40, 0x20, 0xE0, 0xA0, 0xE0, /*[144] 0xD2 Ograve */
0x40, 0x80, 0xE0, 0xA0, 0xE0, /*[145] 0xD3 Oacute */
0xE0, 0x00, 0xE0, 0xA0, 0xE0, /*[146] 0xD4 Ocircumflex */
0xC0, 0x60, 0xE0, 0xA0, 0xE0, /*[147] 0xD5 Otilde */
0xA0, 0x00, 0xE0, 0xA0, 0xE0, /*[148] 0xD6 Odieresis */
0xA0, 0x40, 0xA0, /*[149] 0xD7 multiply */
0x60, 0xA0, 0xE0, 0xA0, 0xC0, /*[150] 0xD8 Oslash */
0x80, 0x40, 0xA0, 0xA0, 0xE0, /*[151] 0xD9 Ugrave */
0x20, 0x40, 0xA0, 0xA0, 0xE0, /*[152] 0xDA Uacute */
0xE0, 0x00, 0xA0, 0xA0, 0xE0, /*[153] 0xDB Ucircumflex */
0xA0, 0x00, 0xA0, 0xA0, 0xE0, /*[154] 0xDC Udieresis */
0x20, 0x40, 0xA0, 0xE0, 0x40, /*[155] 0xDD Yacute */
0x80, 0xE0, 0xA0, 0xE0, 0x80, /*[156] 0xDE Thorn */
0x60, 0xA0, 0xC0, 0xA0, 0xC0, 0x80, /*[157] 0xDF germandbls */
0x40, 0x20, 0x60, 0xA0, 0xE0, /*[158] 0xE0 agrave */
0x40, 0x80, 0x60, 0xA0, 0xE0, /*[159] 0xE1 aacute */
0xE0, 0x00, 0x60, 0xA0, 0xE0, /*[160] 0xE2 acircumflex */
0x60, 0xC0, 0x60, 0xA0, 0xE0, /*[161] 0xE3 atilde */
0xA0, 0x00, 0x60, 0xA0, 0xE0, /*[162] 0xE4 adieresis */
0x60, 0x60, 0x60, 0xA0, 0xE0, /*[163] 0xE5 aring */
0x60, 0xE0, 0xE0, 0xC0, /*[164] 0xE6 ae */
0x60, 0x80, 0x60, 0x20, 0x40, /*[165] 0xE7 ccedilla */
0x40, 0x20, 0x60, 0xE0, 0x60, /*[166] 0xE8 egrave */
0x40, 0x80, 0x60, 0xE0, 0x60, /*[167] 0xE9 eacute */
0xE0, 0x00, 0x60, 0xE0, 0x60, /*[168] 0xEA ecircumflex */
0xA0, 0x00, 0x60, 0xE0, 0x60, /*[169] 0xEB edieresis */
0x80, 0x40, 0x80, 0x80, 0x80, /*[170] 0xEC igrave */
0x40, 0x80, 0x40, 0x40, 0x40, /*[171] 0xED iacute */
0xE0, 0x00, 0x40, 0x40, 0x40, /*[172] 0xEE icircumflex */
0xA0, 0x00, 0x40, 0x40, 0x40, /*[173] 0xEF idieresis */
0x60, 0xC0, 0x60, 0xA0, 0x60, /*[174] 0xF0 eth */
0xC0, 0x60, 0xC0, 0xA0, 0xA0, /*[175] 0xF1 ntilde */
0x40, 0x20, 0x40, 0xA0, 0x40, /*[176] 0xF2 ograve */
0x40, 0x80, 0x40, 0xA0, 0x40, /*[177] 0xF3 oacute */
0xE0, 0x00, 0x40, 0xA0, 0x40, /*[178] 0xF4 ocircumflex */
0xC0, 0x60, 0x40, 0xA0, 0x40, /*[179] 0xF5 otilde */
0xA0, 0x00, 0x40, 0xA0, 0x40, /*[180] 0xF6 odieresis */
0x40, 0x00, 0xE0, 0x00, 0x40, /*[181] 0xF7 divide */
0x60, 0xE0, 0xA0, 0xC0, /*[182] 0xF8 oslash */
0x80, 0x40, 0xA0, 0xA0, 0x60, /*[183] 0xF9 ugrave */
0x20, 0x40, 0xA0, 0xA0, 0x60, /*[184] 0xFA uacute */
0xE0, 0x00, 0xA0, 0xA0, 0x60, /*[185] 0xFB ucircumflex */
0xA0, 0x00, 0xA0, 0xA0, 0x60, /*[186] 0xFC udieresis */
0x20, 0x40, 0xA0, 0x60, 0x20, 0x40, /*[187] 0xFD yacute */
0x80, 0xC0, 0xA0, 0xC0, 0x80, /*[188] 0xFE thorn */
0xA0, 0x00, 0xA0, 0x60, 0x20, 0x40, /*[189] 0xFF ydieresis */
0x00, /*[190] 0x11D gcircumflex */
0x60, 0xC0, 0xE0, 0xC0, 0x60, /*[191] 0x152 OE */
0x60, 0xE0, 0xC0, 0xE0, /*[192] 0x153 oe */
0xA0, 0x60, 0xC0, 0x60, 0xC0, /*[193] 0x160 Scaron */
0xA0, 0x60, 0xC0, 0x60, 0xC0, /*[194] 0x161 scaron */
0xA0, 0x00, 0xA0, 0x40, 0x40, /*[195] 0x178 Ydieresis */
0xA0, 0xE0, 0x60, 0xC0, 0xE0, /*[196] 0x17D Zcaron */
0xA0, 0xE0, 0x60, 0xC0, 0xE0, /*[197] 0x17E zcaron */
0x00, /*[198] 0xEA4 uni0EA4 */
0x00, /*[199] 0x13A0 uni13A0 */
0x80, /*[200] 0x2022 bullet */
0xA0, /*[201] 0x2026 ellipsis */
0x60, 0xE0, 0xE0, 0xC0, 0x60, /*[202] 0x20AC Euro */
0xE0, 0xA0, 0xA0, 0xA0, 0xE0, /*[203] 0xFFFD uniFFFD */
};
/* {offset, width, height, advance cursor, x offset, y offset} */
const GFXglyph AwtrixFontGlyphs[] PROGMEM = {
{0, 8, 1, 2, 0, -5}, /*[0] 0x20 space */
{1, 8, 5, 2, 0, -5}, /*[1] 0x21 exclam */
{6, 8, 2, 4, 0, -5}, /*[2] 0x22 quotedbl */
{8, 8, 5, 4, 0, -5}, /*[3] 0x23 numbersign */
{13, 8, 5, 4, 0, -5}, /*[4] 0x24 dollar */
{18, 8, 5, 4, 0, -5}, /*[5] 0x25 percent */
{23, 8, 5, 4, 0, -5}, /*[6] 0x26 ampersand */
{28, 8, 2, 2, 0, -5}, /*[7] 0x27 quotesingle */
{30, 8, 5, 3, 0, -5}, /*[8] 0x28 parenleft */
{35, 8, 5, 3, 0, -5}, /*[9] 0x29 parenright */
{40, 8, 3, 4, 0, -5}, /*[10] 0x2A asterisk */
{43, 8, 3, 4, 0, -4}, /*[11] 0x2B plus */
{46, 8, 2, 3, 0, -2}, /*[12] 0x2C comma */
{48, 8, 1, 4, 0, -3}, /*[13] 0x2D hyphen */
{49, 8, 1, 2, 0, -1}, /*[14] 0x2E period */
{50, 8, 5, 4, 0, -5}, /*[15] 0x2F slash */
{55, 8, 5, 4, 0, -5}, /*[16] 0x30 zero */
{60, 8, 5, 4, 0, -5}, /*[17] 0x31 one */
{65, 8, 5, 4, 0, -5}, /*[18] 0x32 two */
{70, 8, 5, 4, 0, -5}, /*[19] 0x33 three */
{75, 8, 5, 4, 0, -5}, /*[20] 0x34 four */
{80, 8, 5, 4, 0, -5}, /*[21] 0x35 five */
{85, 8, 5, 4, 0, -5}, /*[22] 0x36 six */
{90, 8, 5, 4, 0, -5}, /*[23] 0x37 seven */
{95, 8, 5, 4, 0, -5}, /*[24] 0x38 eight */
{100, 8, 5, 4, 0, -5}, /*[25] 0x39 nine */
{105, 8, 3, 2, 0, -4}, /*[26] 0x3A colon */
{108, 8, 4, 3, 0, -4}, /*[27] 0x3B semicolon */
{112, 8, 5, 4, 0, -5}, /*[28] 0x3C less */
{117, 8, 3, 4, 0, -4}, /*[29] 0x3D equal */
{120, 8, 5, 4, 0, -5}, /*[30] 0x3E greater */
{125, 8, 5, 4, 0, -5}, /*[31] 0x3F question */
{130, 8, 5, 4, 0, -5}, /*[32] 0x40 at */
{135, 8, 5, 4, 0, -5}, /*[33] 0x41 A */
{140, 8, 5, 4, 0, -5}, /*[34] 0x42 B */
{145, 8, 5, 4, 0, -5}, /*[35] 0x43 C */
{150, 8, 5, 4, 0, -5}, /*[36] 0x44 D */
{155, 8, 5, 4, 0, -5}, /*[37] 0x45 E */
{160, 8, 5, 4, 0, -5}, /*[38] 0x46 F */
{165, 8, 5, 4, 0, -5}, /*[39] 0x47 G */
{170, 8, 5, 4, 0, -5}, /*[40] 0x48 H */
{175, 8, 5, 2, 0, -5}, /*[41] 0x49 I */
{180, 8, 5, 4, 0, -5}, /*[42] 0x4A J */
{185, 8, 5, 4, 0, -5}, /*[43] 0x4B K */
{190, 8, 5, 4, 0, -5}, /*[44] 0x4C L */
{195, 8, 5, 6, 0, -5}, /*[45] 0x4D M */
{200, 8, 5, 5, 0, -5}, /*[46] 0x4E N */
{205, 8, 5, 4, 0, -5}, /*[47] 0x4F O */
{210, 8, 5, 4, 0, -5}, /*[48] 0x50 P */
{215, 8, 5, 5, 0, -5}, /*[49] 0x51 Q */
{220, 8, 5, 4, 0, -5}, /*[50] 0x52 R */
{225, 8, 5, 4, 0, -5}, /*[51] 0x53 S */
{230, 8, 5, 4, 0, -5}, /*[52] 0x54 T */
{235, 8, 5, 4, 0, -5}, /*[53] 0x55 U */
{240, 8, 5, 4, 0, -5}, /*[54] 0x56 V */
{245, 8, 5, 6, 0, -5}, /*[55] 0x57 W */
{250, 8, 5, 4, 0, -5}, /*[56] 0x58 X */
{255, 8, 5, 4, 0, -5}, /*[57] 0x59 Y */
{260, 8, 5, 4, 0, -5}, /*[58] 0x5A Z */
{265, 8, 5, 4, 0, -5}, /*[59] 0x5B bracketleft */
{270, 8, 3, 4, 0, -4}, /*[60] 0x5C backslash */
{273, 8, 5, 4, 0, -5}, /*[61] 0x5D bracketright */
{278, 8, 2, 4, 0, -5}, /*[62] 0x5E asciicircum */
{280, 8, 1, 4, 0, -1}, /*[63] 0x5F underscore */
{281, 8, 2, 3, 0, -5}, /*[64] 0x60 grave */
{283, 8, 4, 4, 0, -4}, /*[65] 0x61 a */
{287, 8, 5, 4, 0, -5}, /*[66] 0x62 b */
{292, 8, 4, 4, 0, -4}, /*[67] 0x63 c */
{296, 8, 5, 4, 0, -5}, /*[68] 0x64 d */
{301, 8, 4, 4, 0, -4}, /*[69] 0x65 e */
{305, 8, 5, 4, 0, -5}, /*[70] 0x66 f */
{310, 8, 5, 4, 0, -4}, /*[71] 0x67 g */
{315, 8, 5, 4, 0, -5}, /*[72] 0x68 h */
{320, 8, 5, 2, 0, -5}, /*[73] 0x69 i */
{325, 8, 6, 4, 0, -5}, /*[74] 0x6A j */
{331, 8, 5, 4, 0, -5}, /*[75] 0x6B k */
{336, 8, 5, 4, 0, -5}, /*[76] 0x6C l */
{341, 8, 4, 4, 0, -4}, /*[77] 0x6D m */
{345, 8, 4, 4, 0, -4}, /*[78] 0x6E n */
{349, 8, 4, 4, 0, -4}, /*[79] 0x6F o */
{353, 8, 5, 4, 0, -4}, /*[80] 0x70 p */
{358, 8, 5, 4, 0, -4}, /*[81] 0x71 q */
{363, 8, 4, 4, 0, -4}, /*[82] 0x72 r */
{367, 8, 4, 4, 0, -4}, /*[83] 0x73 s */
{371, 8, 5, 4, 0, -5}, /*[84] 0x74 t */
{376, 8, 4, 4, 0, -4}, /*[85] 0x75 u */
{380, 8, 4, 4, 0, -4}, /*[86] 0x76 v */
{384, 8, 4, 4, 0, -4}, /*[87] 0x77 w */
{388, 8, 4, 4, 0, -4}, /*[88] 0x78 x */
{392, 8, 5, 4, 0, -4}, /*[89] 0x79 y */
{397, 8, 4, 4, 0, -4}, /*[90] 0x7A z */
{401, 8, 5, 4, 0, -5}, /*[91] 0x7B braceleft */
{406, 8, 5, 2, 0, -5}, /*[92] 0x7C bar */
{411, 8, 5, 4, 0, -5}, /*[93] 0x7D braceright */
{416, 8, 2, 4, 0, -5}, /*[94] 0x7E asciitilde */
{418, 8, 5, 2, 0, -5}, /*[95] 0xA1 exclamdown */
{423, 8, 5, 4, 0, -5}, /*[96] 0xA2 cent */
{428, 8, 5, 4, 0, -5}, /*[97] 0xA3 sterling */
{433, 8, 5, 4, 0, -5}, /*[98] 0xA4 currency */
{438, 8, 5, 4, 0, -5}, /*[99] 0xA5 yen */
{443, 8, 5, 2, 0, -5}, /*[100] 0xA6 brokenbar */
{448, 8, 5, 4, 0, -5}, /*[101] 0xA7 section */
{453, 8, 1, 4, 0, -5}, /*[102] 0xA8 dieresis */
{454, 8, 3, 4, 0, -5}, /*[103] 0xA9 copyright */
{457, 8, 5, 4, 0, -5}, /*[104] 0xAA ordfeminine */
{462, 8, 3, 3, 0, -5}, /*[105] 0xAB guillemotleft */
{465, 8, 2, 4, 0, -4}, /*[106] 0xAC logicalnot */
{467, 8, 1, 3, 0, -3}, /*[107] 0xAD softhyphen */
{468, 8, 3, 4, 0, -5}, /*[108] 0xAE registered */
{471, 8, 1, 4, 0, -5}, /*[109] 0xAF macron */
{472, 8, 3, 4, 0, -5}, /*[110] 0xB0 degree */
{475, 8, 5, 4, 0, -5}, /*[111] 0xB1 plusminus */
{480, 8, 3, 4, 0, -5}, /*[112] 0xB2 twosuperior */
{483, 8, 3, 4, 0, -5}, /*[113] 0xB3 threesuperior */
{486, 8, 2, 3, 0, -5}, /*[114] 0xB4 acute */
{488, 8, 5, 4, 0, -5}, /*[115] 0xB5 mu */
{493, 8, 5, 4, 0, -5}, /*[116] 0xB6 paragraph */
{498, 8, 3, 4, 0, -4}, /*[117] 0xB7 periodcentered */
{501, 8, 3, 4, 0, -3}, /*[118] 0xB8 cedilla */
{504, 8, 3, 2, 0, -5}, /*[119] 0xB9 onesuperior */
{507, 8, 5, 4, 0, -5}, /*[120] 0xBA ordmasculine */
{512, 8, 3, 3, 0, -5}, /*[121] 0xBB guillemotright */
{515, 8, 5, 4, 0, -5}, /*[122] 0xBC onequarter */
{520, 8, 5, 4, 0, -5}, /*[123] 0xBD onehalf */
{525, 8, 5, 4, 0, -5}, /*[124] 0xBE threequarters */
{530, 8, 5, 4, 0, -5}, /*[125] 0xBF questiondown */
{535, 8, 5, 4, 0, -5}, /*[126] 0xC0 Agrave */
{540, 8, 5, 4, 0, -5}, /*[127] 0xC1 Aacute */
{545, 8, 5, 4, 0, -5}, /*[128] 0xC2 Acircumflex */
{550, 8, 5, 4, 0, -5}, /*[129] 0xC3 Atilde */
{555, 8, 5, 4, 0, -5}, /*[130] 0xC4 Adieresis */
{560, 8, 5, 4, 0, -5}, /*[131] 0xC5 Aring */
{565, 8, 5, 4, 0, -5}, /*[132] 0xC6 AE */
{570, 8, 6, 4, 0, -5}, /*[133] 0xC7 Ccedilla */
{576, 8, 5, 4, 0, -5}, /*[134] 0xC8 Egrave */
{581, 8, 5, 4, 0, -5}, /*[135] 0xC9 Eacute */
{586, 8, 5, 4, 0, -5}, /*[136] 0xCA Ecircumflex */
{591, 8, 5, 4, 0, -5}, /*[137] 0xCB Edieresis */
{596, 8, 5, 4, 0, -5}, /*[138] 0xCC Igrave */
{601, 8, 5, 4, 0, -5}, /*[139] 0xCD Iacute */
{606, 8, 5, 4, 0, -5}, /*[140] 0xCE Icircumflex */
{611, 8, 5, 4, 0, -5}, /*[141] 0xCF Idieresis */
{616, 8, 5, 4, 0, -5}, /*[142] 0xD0 Eth */
{621, 8, 5, 4, 0, -5}, /*[143] 0xD1 Ntilde */
{626, 8, 5, 4, 0, -5}, /*[144] 0xD2 Ograve */
{631, 8, 5, 4, 0, -5}, /*[145] 0xD3 Oacute */
{636, 8, 5, 4, 0, -5}, /*[146] 0xD4 Ocircumflex */
{641, 8, 5, 4, 0, -5}, /*[147] 0xD5 Otilde */
{646, 8, 5, 4, 0, -5}, /*[148] 0xD6 Odieresis */
{651, 8, 3, 4, 0, -4}, /*[149] 0xD7 multiply */
{654, 8, 5, 4, 0, -5}, /*[150] 0xD8 Oslash */
{659, 8, 5, 4, 0, -5}, /*[151] 0xD9 Ugrave */
{664, 8, 5, 4, 0, -5}, /*[152] 0xDA Uacute */
{669, 8, 5, 4, 0, -5}, /*[153] 0xDB Ucircumflex */
{674, 8, 5, 4, 0, -5}, /*[154] 0xDC Udieresis */
{679, 8, 5, 4, 0, -5}, /*[155] 0xDD Yacute */
{684, 8, 5, 4, 0, -5}, /*[156] 0xDE Thorn */
{689, 8, 6, 4, 0, -5}, /*[157] 0xDF germandbls */
{695, 8, 5, 4, 0, -5}, /*[158] 0xE0 agrave */
{700, 8, 5, 4, 0, -5}, /*[159] 0xE1 aacute */
{705, 8, 5, 4, 0, -5}, /*[160] 0xE2 acircumflex */
{710, 8, 5, 4, 0, -5}, /*[161] 0xE3 atilde */
{715, 8, 5, 4, 0, -5}, /*[162] 0xE4 adieresis */
{720, 8, 5, 4, 0, -5}, /*[163] 0xE5 aring */
{725, 8, 4, 4, 0, -4}, /*[164] 0xE6 ae */
{729, 8, 5, 4, 0, -4}, /*[165] 0xE7 ccedilla */
{734, 8, 5, 4, 0, -5}, /*[166] 0xE8 egrave */
{739, 8, 5, 4, 0, -5}, /*[167] 0xE9 eacute */
{744, 8, 5, 4, 0, -5}, /*[168] 0xEA ecircumflex */
{749, 8, 5, 4, 0, -5}, /*[169] 0xEB edieresis */
{754, 8, 5, 3, 0, -5}, /*[170] 0xEC igrave */
{759, 8, 5, 3, 0, -5}, /*[171] 0xED iacute */
{764, 8, 5, 4, 0, -5}, /*[172] 0xEE icircumflex */
{769, 8, 5, 4, 0, -5}, /*[173] 0xEF idieresis */
{774, 8, 5, 4, 0, -5}, /*[174] 0xF0 eth */
{779, 8, 5, 4, 0, -5}, /*[175] 0xF1 ntilde */
{784, 8, 5, 4, 0, -5}, /*[176] 0xF2 ograve */
{789, 8, 5, 4, 0, -5}, /*[177] 0xF3 oacute */
{794, 8, 5, 4, 0, -5}, /*[178] 0xF4 ocircumflex */
{799, 8, 5, 4, 0, -5}, /*[179] 0xF5 otilde */
{804, 8, 5, 4, 0, -5}, /*[180] 0xF6 odieresis */
{809, 8, 5, 4, 0, -5}, /*[181] 0xF7 divide */
{814, 8, 4, 4, 0, -4}, /*[182] 0xF8 oslash */
{818, 8, 5, 4, 0, -5}, /*[183] 0xF9 ugrave */
{823, 8, 5, 4, 0, -5}, /*[184] 0xFA uacute */
{828, 8, 5, 4, 0, -5}, /*[185] 0xFB ucircumflex */
{833, 8, 5, 4, 0, -5}, /*[186] 0xFC udieresis */
{838, 8, 6, 4, 0, -5}, /*[187] 0xFD yacute */
{844, 8, 5, 4, 0, -4}, /*[188] 0xFE thorn */
{849, 8, 6, 4, 0, -5}, /*[189] 0xFF ydieresis */
{855, 8, 1, 2, 0, -1}, /*[190] 0x11D gcircumflex */
{856, 8, 5, 4, 0, -5}, /*[191] 0x152 OE */
{861, 8, 4, 4, 0, -4}, /*[192] 0x153 oe */
{865, 8, 5, 4, 0, -5}, /*[193] 0x160 Scaron */
{870, 8, 5, 4, 0, -5}, /*[194] 0x161 scaron */
{875, 8, 5, 4, 0, -5}, /*[195] 0x178 Ydieresis */
{880, 8, 5, 4, 0, -5}, /*[196] 0x17D Zcaron */
{885, 8, 5, 4, 0, -5}, /*[197] 0x17E zcaron */
{890, 8, 1, 2, 0, -1}, /*[198] 0xEA4 uni0EA4 */
{891, 8, 1, 2, 0, -1}, /*[199] 0x13A0 uni13A0 */
{892, 8, 1, 2, 0, -3}, /*[200] 0x2022 bullet */
{893, 8, 1, 4, 0, -1}, /*[201] 0x2026 ellipsis */
{894, 8, 5, 4, 0, -5}, /*[202] 0x20AC Euro */
{899, 8, 5, 4, 0, -5}, /*[203] 0xFFFD uniFFFD */
};
const GFXfont AwtrixFont PROGMEM = {
(uint8_t *)AwtrixBitmaps,
(GFXglyph *)AwtrixFontGlyphs,
0x20, 0xFF, 6};

View File

@@ -0,0 +1,299 @@
/**
* The MIT License (MIT)
*
* Copyright (c) 2016 by Daniel Eichhorn
* Copyright (c) 2016 by Fabrice Weinberg
* Copyright (c) 2016 by Fabrice Weinberg
* Highly modified 2023 for AWTRIX Light by Stephan Muehl (Blueforcer)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "MatrixDisplayUi.h"
#include "AwtrixFont.h"
MatrixDisplayUi::MatrixDisplayUi(FastLED_NeoMatrix *matrix)
{
this->matrix = matrix;
}
void MatrixDisplayUi::init()
{
this->matrix->begin();
this->matrix->setTextWrap(false);
this->matrix->setBrightness(70);
this->matrix->setFont(&AwtrixFont);
}
void MatrixDisplayUi::setTargetFPS(uint8_t fps)
{
float oldInterval = this->updateInterval;
this->updateInterval = ((float)1.0 / (float)fps) * 1000;
// Calculate new ticksPerFrame
float changeRatio = oldInterval / (float)this->updateInterval;
this->ticksPerFrame *= changeRatio;
this->ticksPerTransition *= changeRatio;
}
// -/------ Automatic controll ------\-
void MatrixDisplayUi::enableAutoTransition()
{
this->autoTransition = true;
}
void MatrixDisplayUi::disableAutoTransition()
{
this->autoTransition = false;
}
void MatrixDisplayUi::setAutoTransitionForwards()
{
this->state.frameTransitionDirection = 1;
this->lastTransitionDirection = 1;
}
void MatrixDisplayUi::setAutoTransitionBackwards()
{
this->state.frameTransitionDirection = -1;
this->lastTransitionDirection = -1;
}
void MatrixDisplayUi::setTimePerApp(uint16_t time)
{
this->ticksPerFrame = (int)((float)time / (float)updateInterval);
}
void MatrixDisplayUi::setTimePerTransition(uint16_t time)
{
this->ticksPerTransition = (int)((float)time / (float)updateInterval);
}
// -/----- Frame settings -----\-
void MatrixDisplayUi::setAppAnimation(AnimationDirection dir)
{
this->frameAnimationDirection = dir;
}
void MatrixDisplayUi::setApps(const std::vector<std::pair<uint16_t, AppCallback>> &appPairs)
{
delete[] AppFunctions;
AppCount = appPairs.size();
AppFunctions = new AppCallback[AppCount];
for (size_t i = 0; i < AppCount; ++i)
{
AppFunctions[i] = appPairs[i].second;
}
this->resetState();
}
// -/----- Overlays ------\-
void MatrixDisplayUi::setOverlays(OverlayCallback *overlayFunctions, uint8_t overlayCount)
{
this->overlayFunctions = overlayFunctions;
this->overlayCount = overlayCount;
}
// -/----- Manuel control -----\-
void MatrixDisplayUi::nextApp()
{
if (this->state.frameState != IN_TRANSITION)
{
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.ticksSinceLastStateSwitch = 0;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.frameTransitionDirection = 1;
}
}
void MatrixDisplayUi::previousApp()
{
if (this->state.frameState != IN_TRANSITION)
{
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.ticksSinceLastStateSwitch = 0;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.frameTransitionDirection = -1;
}
}
void MatrixDisplayUi::switchToApp(uint8_t frame)
{
if (frame >= this->AppCount)
return;
this->state.ticksSinceLastStateSwitch = 0;
if (frame == this->state.currentFrame)
return;
this->state.frameState = FIXED;
this->state.currentFrame = frame;
}
void MatrixDisplayUi::transitionToApp(uint8_t frame)
{
if (frame >= this->AppCount)
return;
this->state.ticksSinceLastStateSwitch = 0;
if (frame == this->state.currentFrame)
return;
this->nextAppNumber = frame;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.frameTransitionDirection = frame < this->state.currentFrame ? -1 : 1;
}
// -/----- State information -----\-
MatrixDisplayUiState *MatrixDisplayUi::getUiState()
{
return &this->state;
}
int8_t MatrixDisplayUi::update()
{
long frameStart = millis();
int8_t timeBudget = this->updateInterval - (frameStart - this->state.lastUpdate);
if (timeBudget <= 0)
{
// Implement frame skipping to ensure time budget is keept
if (this->autoTransition && this->state.lastUpdate != 0)
this->state.ticksSinceLastStateSwitch += ceil(-timeBudget / this->updateInterval);
this->state.lastUpdate = frameStart;
this->tick();
}
return this->updateInterval - (millis() - frameStart);
}
void MatrixDisplayUi::tick()
{
this->state.ticksSinceLastStateSwitch++;
switch (this->state.frameState)
{
case IN_TRANSITION:
if (this->state.ticksSinceLastStateSwitch >= this->ticksPerTransition)
{
this->state.frameState = FIXED;
this->state.currentFrame = getnextAppNumber();
this->state.ticksSinceLastStateSwitch = 0;
this->nextAppNumber = -1;
}
break;
case FIXED:
// Revert manuelControll
if (this->state.manuelControll)
{
this->state.frameTransitionDirection = this->lastTransitionDirection;
this->state.manuelControll = false;
}
if (this->state.ticksSinceLastStateSwitch >= this->ticksPerFrame)
{
if (this->autoTransition)
{
this->state.frameState = IN_TRANSITION;
}
this->state.ticksSinceLastStateSwitch = 0;
}
break;
}
this->matrix->clear();
this->drawApp();
this->drawOverlays();
this->matrix->show();
}
void MatrixDisplayUi::drawApp()
{
switch (this->state.frameState)
{
case IN_TRANSITION:
{
float progress = (float)this->state.ticksSinceLastStateSwitch / (float)this->ticksPerTransition;
int16_t x, y, x1, y1;
switch (this->frameAnimationDirection)
{
case SLIDE_LEFT:
x = -32 * progress;
y = 0;
x1 = x + 32;
y1 = 0;
break;
case SLIDE_RIGHT:
x = 32 * progress;
y = 0;
x1 = x - 32;
y1 = 0;
break;
case SLIDE_UP:
x = 0;
y = -8 * progress;
x1 = 0;
y1 = y + 8;
break;
case SLIDE_DOWN:
x = 0;
y = 8 * progress;
x1 = 0;
y1 = y - 8;
break;
}
// Invert animation if direction is reversed.
int8_t dir = this->state.frameTransitionDirection >= 0 ? 1 : -1;
x *= dir;
y *= dir;
x1 *= dir;
y1 *= dir;
bool FirstFrame = progress < 0.1;
bool LastFrame = progress > 0.9;
this->matrix->drawRect(x, y, x1, y1, matrix->Color(0, 0, 0));
(this->AppFunctions[this->state.currentFrame])(this->matrix, &this->state, x, y, FirstFrame, LastFrame);
(this->AppFunctions[this->getnextAppNumber()])(this->matrix, &this->state, x1, y1, FirstFrame, LastFrame);
break;
}
case FIXED:
(this->AppFunctions[this->state.currentFrame])(this->matrix, &this->state, 0, 0, false, false);
break;
}
}
void MatrixDisplayUi::resetState()
{
this->state.lastUpdate = 0;
this->state.ticksSinceLastStateSwitch = 0;
this->state.frameState = FIXED;
this->state.currentFrame = 0;
}
void MatrixDisplayUi::drawOverlays()
{
for (uint8_t i = 0; i < this->overlayCount; i++)
{
(this->overlayFunctions[i])(this->matrix, &this->state);
}
}
uint8_t MatrixDisplayUi::getnextAppNumber()
{
if (this->nextAppNumber != -1)
return this->nextAppNumber;
return (this->state.currentFrame + this->AppCount + this->state.frameTransitionDirection) % this->AppCount;
}

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/**
* The MIT License (MIT)
*
* Copyright (c) 2016 by Daniel Eichhorn
* Copyright (c) 2016 by Fabrice Weinberg
* Highly modified 2023 for AWTRIX Light by Stephan Muehl (Blueforcer)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef MatrixDisplayUi_h
#define MatrixDisplayUi_h
#include <Arduino.h>
#include "FastLED_NeoMatrix.h"
#include <vector>
// #define DEBUG_MatrixDisplayUi(...) Serial.printf( __VA_ARGS__ )
#ifndef DEBUG_MatrixDisplayUi
#define DEBUG_MatrixDisplayUi(...)
#endif
enum AnimationDirection
{
SLIDE_UP,
SLIDE_DOWN,
SLIDE_LEFT,
SLIDE_RIGHT
};
enum FrameState
{
IN_TRANSITION,
FIXED
};
// Structure of the UiState
struct MatrixDisplayUiState
{
u_int64_t lastUpdate = 0;
uint16_t ticksSinceLastStateSwitch = 0;
FrameState frameState = FIXED;
uint8_t currentFrame = 0;
// Normal = 1, Inverse = -1;
int8_t frameTransitionDirection = 1;
bool manuelControll = false;
// Custom data that can be used by the user
void *userData = NULL;
};
typedef void (*AppCallback)(FastLED_NeoMatrix *matrix, MatrixDisplayUiState *state, int16_t x, int16_t y, bool firstFrame, bool lastFrame);
typedef void (*OverlayCallback)(FastLED_NeoMatrix *matrix, MatrixDisplayUiState *state);
class MatrixDisplayUi
{
private:
FastLED_NeoMatrix *matrix;
// Values for the Frames
AnimationDirection frameAnimationDirection = SLIDE_RIGHT;
int8_t lastTransitionDirection = 1;
uint16_t ticksPerFrame = 151; // ~ 5000ms at 30 FPS
uint16_t ticksPerTransition = 15; // ~ 500ms at 30 FPS
bool autoTransition = true;
AppCallback *AppFunctions;
uint8_t AppCount = 0;
// Internally used to transition to a specific frame
int8_t nextAppNumber = -1;
// Values for Overlays
OverlayCallback *overlayFunctions;
uint8_t overlayCount = 0;
// UI State
MatrixDisplayUiState state;
// Bookeeping for update
uint8_t updateInterval = 33;
uint8_t getnextAppNumber();
void drawIndicator();
void drawApp();
void drawOverlays();
void tick();
void resetState();
public:
MatrixDisplayUi(FastLED_NeoMatrix *matrix);
/**
* Initialise the display
*/
void init();
/**
* Configure the internal used target FPS
*/
void setTargetFPS(uint8_t fps);
// Automatic Controll
/**
* Enable automatic transition to next frame after the some time can be configured with `setTimePerApp` and `setTimePerTransition`.
*/
void enableAutoTransition();
/**
* Disable automatic transition to next frame.
*/
void disableAutoTransition();
/**
* Set the direction if the automatic transitioning
*/
void setAutoTransitionForwards();
void setAutoTransitionBackwards();
/**
* Set the approx. time a frame is displayed
*/
void setTimePerApp(uint16_t time);
/**
* Set the approx. time a transition will take
*/
void setTimePerTransition(uint16_t time);
// Customize indicator position and style
// Frame settings
/**
* Configure what animation is used to transition from one frame to another
*/
void setAppAnimation(AnimationDirection dir);
/**
* Add frame drawing functions
*/
void setApps(const std::vector<std::pair<uint16_t, AppCallback>> &appPairs);
// Overlay
/**
* Add overlays drawing functions that are draw independent of the Frames
*/
void setOverlays(OverlayCallback *overlayFunctions, uint8_t overlayCount);
// Manual Control
void nextApp();
void previousApp();
/**
* Switch without transition to frame `frame`.
*/
void switchToApp(uint8_t frame);
/**
* Transition to frame `frame`, when the `frame` number is bigger than the current
* frame the forward animation will be used, otherwise the backwards animation is used.
*/
void transitionToApp(uint8_t frame);
// State Info
MatrixDisplayUiState *getUiState();
int8_t update();
};
#endif

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# Config file found in Arduino Language Server (https://github.com/arduino/arduino-language-server/blob/0.6.0/ls/ls_formatter.go)
# CHANGES:
# - ReflowComments: true
# - MaxEmptyLinesToKeep: 1
# - ColumnLimit: 100
# - BreakStringLiterals: true
# - AlignConsecutiveMacros: AcrossEmptyLines
# - AlignArrayOfStructures: Left
Language: Cpp
# LLVM is the default style setting, used when a configuration option is not set here
BasedOnStyle: LLVM
AccessModifierOffset: -2
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: false
AlignConsecutiveBitFields: false
AlignConsecutiveDeclarations: false
AlignConsecutiveMacros: false
AlignEscapedNewlines: DontAlign
AlignOperands: Align
AlignTrailingComments: true
AllowAllArgumentsOnNextLine: true
AllowAllConstructorInitializersOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: Always
AllowShortCaseLabelsOnASingleLine: true
AllowShortEnumsOnASingleLine: true
AllowShortFunctionsOnASingleLine: Empty
AllowShortIfStatementsOnASingleLine: Always
AllowShortLambdasOnASingleLine: Empty
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: No
BinPackArguments: true
BinPackParameters: true
# Only used when "BreakBeforeBraces" set to "Custom"
BraceWrapping:
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterFunction: false
AfterNamespace: false
#AfterObjCDeclaration:
AfterStruct: false
AfterUnion: false
AfterExternBlock: false
BeforeCatch: false
BeforeElse: false
BeforeLambdaBody: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: false
SplitEmptyNamespace: false
# Java-specific
#BreakAfterJavaFieldAnnotations:
BreakBeforeBinaryOperators: NonAssignment
BreakBeforeBraces: Attach
BreakBeforeTernaryOperators: true
BreakConstructorInitializers: BeforeColon
BreakInheritanceList: BeforeColon
BreakStringLiterals: true
ColumnLimit: 100
# "" matches none
CommentPragmas: ""
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: true
ConstructorInitializerIndentWidth: 2
ContinuationIndentWidth: 2
Cpp11BracedListStyle: false
DeriveLineEnding: true
DerivePointerAlignment: true
DisableFormat: false
# Docs say "Do not use this in config files". The default (LLVM 11.0.1) is "false".
#ExperimentalAutoDetectBinPacking:
FixNamespaceComments: false
ForEachMacros: []
IncludeBlocks: Preserve
IncludeCategories: []
# "" matches none
IncludeIsMainRegex: ""
IncludeIsMainSourceRegex: ""
IndentCaseBlocks: true
IndentCaseLabels: true
IndentExternBlock: Indent
IndentGotoLabels: false
IndentPPDirectives: None
IndentWidth: 2
IndentWrappedFunctionNames: false
InsertTrailingCommas: None
# Java-specific
#JavaImportGroups:
# JavaScript-specific
#JavaScriptQuotes:
#JavaScriptWrapImports
KeepEmptyLinesAtTheStartOfBlocks: true
MacroBlockBegin: ""
MacroBlockEnd: ""
# Set to a large number to effectively disable
MaxEmptyLinesToKeep: 1
NamespaceIndentation: None
NamespaceMacros: []
# Objective C-specific
#ObjCBinPackProtocolList:
#ObjCBlockIndentWidth:
#ObjCBreakBeforeNestedBlockParam:
#ObjCSpaceAfterProperty:
#ObjCSpaceBeforeProtocolList
PenaltyBreakAssignment: 1
PenaltyBreakBeforeFirstCallParameter: 1
PenaltyBreakComment: 1
PenaltyBreakFirstLessLess: 1
PenaltyBreakString: 1
PenaltyBreakTemplateDeclaration: 1
PenaltyExcessCharacter: 1
PenaltyReturnTypeOnItsOwnLine: 1
# Used as a fallback if alignment style can't be detected from code (DerivePointerAlignment: true)
PointerAlignment: Right
RawStringFormats: []
ReflowComments: true
SortIncludes: false
SortUsingDeclarations: false
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeCpp11BracedList: false
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: ControlStatements
SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
SpaceInEmptyBlock: false
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 2
SpacesInAngles: false
SpacesInCStyleCastParentheses: false
SpacesInConditionalStatement: false
SpacesInContainerLiterals: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Auto
StatementMacros: []
TabWidth: 2
TypenameMacros: []
# Default to LF if line endings can't be detected from the content (DeriveLineEnding).
UseCRLF: false
UseTab: Never
WhitespaceSensitiveMacros: []
AlignConsecutiveMacros: AcrossEmptyLines
AlignArrayOfStructures: Left

5
lib/Melody Player/.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

1
lib/Melody Player/.piopm Normal file
View File

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{"type": "library", "name": "Melody Player", "version": "2.4.0", "spec": {"owner": "fabianoriccardi", "id": 7443, "name": "Melody Player", "requirements": null, "uri": null}}

504
lib/Melody Player/LICENSE Normal file
View File

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GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
This license, the Lesser General Public License, applies to some
specially designated software packages--typically libraries--of the
Free Software Foundation and other authors who decide to use it. You
can use it too, but we suggest you first think carefully about whether
this license or the ordinary General Public License is the better
strategy to use in any particular case, based on the explanations below.
When we speak of free software, we are referring to freedom of use,
not price. Our General Public Licenses are designed to make sure that
you have the freedom to distribute copies of free software (and charge
for this service if you wish); that you receive source code or can get
it if you want it; that you can change the software and use pieces of
it in new free programs; and that you are informed that you can do
these things.
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That's all there is to it!

104
lib/Melody Player/README.md Normal file
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# Melody Player
[![arduino-library-badge](https://www.ardu-badge.com/badge/Melody%20Player.svg)](https://www.ardu-badge.com/Melody%20Player) ![Compile Library Examples](https://github.com/fabianoriccardi/melody-player/actions/workflows/LibraryBuild.yml/badge.svg)
Melody Player is an Arduino library to play melodies on buzzers on ESP8266 and ESP32 in a non-blocking manner. Melodies can be written directly in code or loaded from file. It supports Ring Tone Text Transfer Language (RTTTL) format and a custom format developed specifically to enjoy all the benefits of this library.
## Motivation
Arduino cores provide tone() function to emit a PWM signal, and it is often used to play beeps on a buzzer. Modulating the PWM frequency, you can play sounds at a given frequency, i.e., you can play a note, and it is relatively easy to play a monophonic melody. However, the Arduino ecosystem lacks of a structured and easy way to accomplish this task (i.e., each developer have to write bloating code for it). So, I started to write a simple snippet to asynchronously play sequences of notes on a buzzer without bloating user-code with long parsing and playback methods. Moreover, since ESP8266 and ESP32 cores provide a file system for the embedded flash melody, I wanted a melody format easy to remember, human-readable and editable with a simple text editor. From this context Melody Player was born, improved, and extended over time.
## Features
* Non-blocking playback
* Support RTTTL format (allow reuse of ringtones popular on old mobile phones)
* Support custom format to allow finer control of frequencies
* For ESP8266 and ESP32
* Load melodies from file (support both LittleFS and SPIFFS file systems)
* Control the melody playback through trivial *play*, *pause*, *stop* methods
* Support multiple playing buzzers
* *Migration* and *duplication* of melodies among buzzers
## Installation
You can find Melody Player on Arduino and PlatformIO library registries. You can install it through Arduino IDE, or you can use the respective command-line tools running:
arduino-cli lib install "Melody Player"
or:
pio lib install "fabianoriccardi/Melody Player"
## Usage
Here a quick overview of the main methods to use this library. Initialize MelodyPlayer by specifying the pin where the buzzer is attached to:
MelodyPlayer player(4);
Load the RTTTL melody from file (remember to initialize the file system before this call):
Melody melody = MelodyFactory.loadRtttlFile("/the-anthem.rtttl");
Check if the melody is loaded correctly:
if(!melody) {
Serial.println("Cannot play this melody");
}
Play it using blocking or non-blocking methods:
player.play(melody);
or
player.playAsync(melody);
In case of non-blocking playback, you can check if the melody is running:
if(player.isPlaying()){
Serial.println("Playing...");
}
and pause/continue to play/stop the melody through:
player.pause();
player.play();
player.stop();
## Details about the custom format
You can write a melody in a text file, accordingly to the following specifications:
title={Name of the melody}
timeUnit={Base time in millisecond}
length={Array length}
format={This value can be "integer" or "string", and it specifies how the tone frequency is represented in the following array}
{Array composed by pair <frequency; duration> and spit by '|' (pipe character)}
where:
* *frequency* can be either an integer number or a string, depending on what specified in "format" parameter. If format type is "string", it represents a note in English convention e.g. E5, F1
* *duration* is an integer expressed in "timeUnits"
A small pause is automatically added between 2 consecutive pairs. You can add comments using '#' at the begin of the line.
Example 1: this melody codifies 2 "beeps" using the "string" codification:
title=Beep
timeUnit=200
length=1
format=string
G7,3|SILENCE,1|G7,3
Example 2: the same melody using the "integer" codification:
title=Beep
timeUnit=200
length=1
format=integer
3136,3|0,1|3136,3
## Useful links
* <https://panuworld.net/nuukiaworld/download/nokix/rtttl.htm>: RTTTL specification
* <https://adamonsoon.github.io/rtttl-play/>: Test and listen RTTTL melodies

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@@ -0,0 +1,20 @@
Melody KEYWORD1
MelodyPlayer KEYWORD1
MelodyFactory KEYWORD1
play KEYWORD2
playAsync KEYWORD2
isPlaying KEYWORD2
stop KEYWORD2
pause KEYWORD2
transferMelodyTo KEYWORD2
duplicateMelodyTo KEYWORD2
getTitle KEYWORK2
getTimeUnit KEYWORD2
getLength KEYWORD2
getNote KEYWORD2
getAutomaticSilence KEYWORD2
isValid KEYWORD2
load KEYWORD2

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@@ -0,0 +1,81 @@
{
"name": "Melody Player",
"version": "2.4.0",
"authors": {
"name": "Fabiano Riccardi",
"email": "fabiano.riccardi@outlook.com"
},
"description": "This library provides an intuitive interface to play melodies on buzzers. The melodies can be stored in file systems (SPIFFS or LittleFS) or hardcoded in your sketch. Support RTTTL.",
"keywords": [
"buzzer",
"tune",
"melody",
"rtttl",
"piezo",
"arduino-library",
"sound"
],
"repository": {
"type": "git",
"url": "https://github.com/fabianoriccardi/melody-player"
},
"licence": "LGPL-2.1-or-later",
"frameworks": [
"arduino"
],
"platforms": [
"espressif8266",
"espressif32"
],
"examples": [
{
"name": "1_simple_play",
"base": "examples/1_simple_play",
"files": [
"1_simple_play.ino"
]
},
{
"name": "2_control_melody",
"base": "examples/2_control_melody",
"files": [
"2_control_melody.ino"
]
},
{
"name": "3_load_melody_from_file",
"base": "examples/3_load_melody_from_file",
"files": [
"3_load_melody_from_file.ino"
]
},
{
"name": "4_load_rtttl_melody",
"base": "examples/4_load_rtttl_melody",
"files": [
"4_load_rtttl_melody.ino"
]
},
{
"name": "5_play_melodies_simultaneously",
"base": "examples/5_play_melodies_simultaneously",
"files": [
"5_play_melodies_simultaneously.ino"
]
},
{
"name": "6_transfer_playing_melody",
"base": "examples/6_transfer_playing_melody",
"files": [
"6_transfer_playing_melody.ino"
]
},
{
"name": "7_duplicate_playing_melody",
"base": "examples/7_duplicate_playing_melody",
"files": [
"7_duplicate_playing_melody.ino"
]
}
]
}

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@@ -0,0 +1,9 @@
name=Melody Player
version=2.4.0
author=Fabiano Riccardi <fabiano.riccardi@outlook.com>
maintainer=Fabiano Riccardi <fabiano.riccardi@outlook.com>
sentence=This library provides an intuitive interface to play melodies on buzzers
paragraph=The melodies can be stored in file systems (SPIFFS or LittleFS) or hardcoded in your sketch. Support RTTTL.
category=Device Control
url=https://github.com/fabianoriccardi/melody-player
architectures=esp8266,esp32

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@@ -0,0 +1,28 @@
[env]
monitor_speed = 115200
upload_speed = 921600
#upload_port = COM6
build_flags = -Wall -Wextra
#board_build.filesystem = littlefs
[platformio]
# Uncomment the example to need to compile
src_dir = examples/1_simple_play
#src_dir = examples/2_control_melody
#src_dir = examples/3_load_melody_from_file
#src_dir = examples/4_load_rtttl_melody
#src_dir = examples/5_play_melodies_simultaneously
#src_dir = examples/6_transfer_playing_melody
#src_dir = examples/7_duplicate_playing_melody
lib_dir = .
#data_dir=examples/4_load_rtttl_melody/data
[env:esp8266]
platform = espressif8266
board = d1_mini
framework = arduino
[env:esp32]
platform = espressif32
board = lolin32
framework = arduino

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef MELODY_H
#define MELODY_H
#include <Arduino.h>
#include <memory>
#include <vector>
/**
* A note and its duration.
*/
struct NoteDuration {
// The note frequency.
unsigned short frequency;
// The note duration. The representation can be either relative (fixed-point, decimal
// part = 1 bit) to time units or absolute (in milliseconds)
unsigned short duration;
};
/**
* This class stores the data melody (notes and metadata).
* To ease the creation of a melody, you should use MelodyFactory class.
*/
class Melody {
public:
Melody() : notes(nullptr){};
Melody(String title, unsigned short timeUnit, std::shared_ptr<std::vector<NoteDuration>> notes, bool automaticSilence)
: title(title), timeUnit(timeUnit), notes(notes), automaticSilence(automaticSilence){};
/**
* Return the title of the melody.
*/
String getTitle() const {
return title;
};
/**
* Return the time unit (i.e. the minimum length of a note), in milliseconds.
*/
unsigned short getTimeUnit() const {
return timeUnit;
};
/**
* Get the number of notes.
*/
unsigned short getLength() const {
if (notes == nullptr) return 0;
return (*notes).size();
}
/**
* Get the note at the given position.
* If the melody or the position is invalid, return a zeroed NoteDuration.
*/
NoteDuration getNote(unsigned short i) const {
if (i < getLength()) { return (*notes)[i]; }
return { 0, 0 };
}
/**
* Return true if the melody should be played with a small delay between each note.
*/
bool getAutomaticSilence() const {
return automaticSilence;
}
/**
* Return true if the melody is valid, false otherwise.
*/
bool isValid() const {
return notes != nullptr && (*notes).size() != 0;
}
/**
* Return true if the melody is valid, false otherwise.
*/
explicit operator bool() const {
return isValid();
}
private:
String title;
// in milliseconds
unsigned short timeUnit;
std::shared_ptr<std::vector<NoteDuration>> notes;
const static unsigned short maxLength = 1000;
bool automaticSilence;
// Enable debug messages over serial port
const static bool debug = false;
};
#endif // END MELODY_H

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include "melody_factory.h"
#include "notes_array.h"
#include <LittleFS.h>
#include <algorithm>
static void removeCarriageReturn(String& s) {
if (s.charAt(s.length() - 1) == '\r') { s = s.substring(0, s.length() - 1); }
}
Melody MelodyFactoryClass::load(String filepath, FS& fs) {
File f = LittleFS.open(filepath, "r");
f.setTimeout(0);
if (!f) {
if (debug) Serial.println("Opening file error");
return Melody();
}
// Skip multi-line comments at the begin of the file
String line = f.readStringUntil('\n');
while (line.charAt(0) == '#') { line = f.readStringUntil('\n'); }
bool success = false;
success = loadTitle(line);
if (!success) { return Melody(); }
success = loadTimeUnit(f.readStringUntil('\n'));
if (!success) { return Melody(); }
success = loadNumberOfNotes(f.readStringUntil('\n'));
if (!success) { return Melody(); }
NoteFormat noteFormat = loadNoteFormat(f.readStringUntil('\n'));
if (noteFormat == NoteFormat::ERROR) {
return Melody();
} else {
this->noteFormat = noteFormat;
}
if (debug)
Serial.println(String("This melody object will take at least: ") + (sizeof(NoteDuration) * nNotes) + "bytes");
if (nNotes < maxLength) {
notes = std::make_shared<std::vector<NoteDuration>>();
notes->reserve(nNotes);
bool error = false;
while (f.available() && notes->size() < nNotes && !error) {
// get a token
String noteDuration = f.readStringUntil('|');
error = !loadNote(noteDuration);
}
if (error) {
if (debug) Serial.println("error during the tokens loading!");
return Melody();
}
}
return Melody(title, timeUnit, notes, true);
}
Melody MelodyFactoryClass::load(String title, unsigned short timeUnit, String notesToLoad[],
unsigned short nNotesToLoad, bool autoSilence) {
if (title.length() == 0 && timeUnit <= 20) { return Melody(); }
if (nNotesToLoad == 0 || nNotesToLoad > maxLength) { return Melody(); }
if (notesToLoad == nullptr) { return Melody(); }
notes = std::make_shared<std::vector<NoteDuration>>();
notes->reserve(nNotesToLoad);
noteFormat = NoteFormat::STRING;
bool error = false;
while (this->notes->size() < nNotesToLoad && !error) {
String noteDuration = notesToLoad[notes->size()] + ",1";
error = !loadNote(noteDuration);
}
if (error) { return Melody(); }
return Melody(title, timeUnit, notes, autoSilence);
}
Melody MelodyFactoryClass::load(String title, unsigned short timeUnit, int frequenciesToLoad[],
unsigned short nFrequenciesToLoad, bool autoSilence) {
if (title.length() == 0 && timeUnit <= 20) { return Melody(); }
if (nFrequenciesToLoad == 0 || nFrequenciesToLoad > maxLength) { return Melody(); }
if (frequenciesToLoad == nullptr) { return Melody(); }
notes = std::make_shared<std::vector<NoteDuration>>();
notes->reserve(nFrequenciesToLoad);
noteFormat = NoteFormat::INTEGER;
bool error = false;
while (this->notes->size() < nFrequenciesToLoad && !error) {
String noteDuration = String(frequenciesToLoad[notes->size()]) + ",1";
error = !loadNote(noteDuration);
}
if (error) { return Melody(); }
return Melody(title, timeUnit, notes, autoSilence);
}
bool MelodyFactoryClass::loadTitle(String line) {
removeCarriageReturn(line);
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
if (line.startsWith("title")) {
// Skip also '='
String title = line.substring(6);
this->title = title;
return true;
}
return false;
}
bool MelodyFactoryClass::loadTimeUnit(String line) {
removeCarriageReturn(line);
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
if (line.startsWith("timeUnit")) {
// Skip '='
String t = line.substring(9);
this->timeUnit = t.toInt();
if (debug) Serial.println(this->timeUnit);
if (this->timeUnit > 20) { return true; }
}
return false;
}
bool MelodyFactoryClass::loadNumberOfNotes(String line) {
removeCarriageReturn(line);
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
if (line.startsWith("length")) {
// Skip also '='
String len = line.substring(7);
this->nNotes = len.toInt();
if (debug) Serial.println(this->nNotes);
return true;
}
return false;
}
MelodyFactoryClass::NoteFormat MelodyFactoryClass::loadNoteFormat(String line) {
removeCarriageReturn(line);
if (debug) Serial.println(String("Reading line:--") + line + "-- Len:" + line.length());
String format;
if (line.startsWith("format")) {
// Skip also '='
format = line.substring(7);
if (debug) Serial.println(format);
}
NoteFormat noteFormat = NoteFormat::ERROR;
if (format == "string") {
noteFormat = NoteFormat::STRING;
} else if (format == "integer") {
noteFormat = NoteFormat::INTEGER;
}
return noteFormat;
}
bool MelodyFactoryClass::loadNote(String token) {
token.trim();
NoteDuration note;
if (debug) Serial.println(String("note+duration: ") + token);
String aux;
unsigned int j = 0;
// Get the frequency
while (j < token.length() && token.charAt(j) != ',') {
aux += token.charAt(j);
j++;
}
if (noteFormat == NoteFormat::STRING) {
auto n = std::find_if(noteMapping.cbegin(), noteMapping.cend(),
[&aux](std::pair<StringView, unsigned short> e) {
return e.first == aux.c_str();
});
if (n != noteMapping.cend()) {
note.frequency = n->second;
} else {
if (debug) Serial.println(String("This note doesn't exist: ") + aux);
return false;
}
} else if (noteFormat == NoteFormat::INTEGER) {
note.frequency = aux.toInt();
}
if (debug) Serial.println(String("freq: ") + note.frequency);
j++;
aux = "";
while (j < token.length()) {
aux += token.charAt(j);
j++;
}
note.duration = aux.toInt();
if (debug) Serial.println(String("duration: ") + note.duration);
// The representation of relative note duration is fixed-point with decimal part length = 1bit
note.duration *= 2;
notes->push_back(note);
return true;
}
MelodyFactoryClass MelodyFactory;

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef MELODY_FACTORY_H
#define MELODY_FACTORY_H
#include "melody.h"
#include <FS.h>
#ifdef ESP32
#include <SPIFFS.h>
#endif
class MelodyFactoryClass {
public:
/**
* Load the melody from file in MelodyPlayer format.
*/
Melody load(String filePath, FS& fs = SPIFFS);
/**
* Load melody from file in RTTTL format. The file must contain only one melody.
*/
Melody loadRtttlFile(String filePath, FS& fs = SPIFFS);
/**
* Load melody with the given title from a file containing multiple RTTTL melody (one Melody per
* line).
*/
Melody loadRtttlDB(String filepath, String title, FS& fs = SPIFFS);
/**
* Load melody from string in RTTTL format.
*/
Melody loadRtttlString(const char rtttlMelody[]);
/**
* Create a melody with the given parameters.
* Notes are represented as string accordigly to english notation (i.e. "C4", "G3", "G6").
* This method assumes that each note lasts 1 beat.
* frequenciesToLoad are integer numbers expressing the real reproduced frequency.
* automaticSilence, if true, automatically inserts a small silence between 2 consecutive notes.
*/
Melody load(String title, unsigned short timeUnit, String notesToLoad[],
unsigned short nNotesToLoad, bool autoSilence = true);
/**
* Create a melody with the given parameters.
* This method assumes that each note lasts 1 beat.
* frequenciesToLoad are integer numbers expressing the real reproduced frequency.
* The last parameter, automaticSilence, if true, automatically inserts a small silence between 2
* consecutive notes.
*/
Melody load(String title, unsigned short timeUnit, int frequenciesToLoad[],
unsigned short nFrequenciesToLoad, bool autoSilence = true);
private:
enum class NoteFormat { ERROR, STRING, INTEGER };
String title;
unsigned short timeUnit;
NoteFormat noteFormat;
std::shared_ptr<std::vector<NoteDuration>> notes;
// Used to check how many notes are stored in a file.
unsigned short nNotes;
const unsigned short maxLength = 1000;
///////////// RTTTL helpers
/**
* The default duration of a note. For example,
* "4" means that each note with no duration specifier
* is by default considered a quarter note. Possibile values:
* 1 - whole note
* 2 - half note
* 4 - quarter note
* 8 - eighth note
* 16 - sixteenth note
* 32 - thirty-second note
*/
const unsigned short defaultDuration = 4;
unsigned short duration;
/**
* The default octave. There are four octaves in the RTTTL format [4-7].
*/
const unsigned short defaultOctave = 6;
unsigned short octave;
/**
* The default BPM (beats per minute) value. BPM is arbitrarily limited between 10 and 300. Look
* at the implementation of parseBeat for more info.
*/
const unsigned short defaultBeat = 63;
unsigned short beat;
/**
* Try to parse the default parameters of RTTTL melody.
* If user-defined defaults are not found it sets the default values as prescribed by RTTTL
* specification.
*/
void parseDefaultValues(String values);
unsigned int parseDuration(const String& s, int& startFrom);
unsigned int parseOctave(const String& s, int& startFrom);
unsigned int parseBeat(const String& s, int& startFrom);
bool parseRtttlNote(const String& s);
//////////// END RTTTL helpers
/**
* Parse the title from the given string.
* Return true on success.
*/
bool loadTitle(String line);
/**
* Parse the time unit from the given string.
* Return true on success.
*/
bool loadTimeUnit(String line);
/**
* Parse the number of notes from the given string.
* Return true on success.
*/
bool loadNumberOfNotes(String line);
/**
* Parse the note's format from the given string.
*/
NoteFormat loadNoteFormat(String line);
/**
* Parse a token (a note and its duration) from the given string.
* The format of this token is:
* <note> + ',' + <duration>.
* Return true if the parsing succeeds, false otherwise.
*/
bool loadNote(String token);
// Enable debug messages over serial port
static const bool debug = false;
};
extern MelodyFactoryClass MelodyFactory;
#endif // END MELODY_FACTORY_H

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include "melody_factory.h"
#include "notes.h"
#include <LittleFS.h>
// clang-format off
const uint16_t sourceNotes[] = {
0,
NOTE_C4,
NOTE_CS4,
NOTE_D4,
NOTE_DS4,
NOTE_E4,
NOTE_F4,
NOTE_FS4,
NOTE_G4,
NOTE_GS4,
NOTE_A4,
NOTE_AS4,
NOTE_B4,
NOTE_C5,
NOTE_CS5,
NOTE_D5,
NOTE_DS5,
NOTE_E5,
NOTE_F5,
NOTE_FS5,
NOTE_G5,
NOTE_GS5,
NOTE_A5,
NOTE_AS5,
NOTE_B5,
NOTE_C6,
NOTE_CS6,
NOTE_D6,
NOTE_DS6,
NOTE_E6,
NOTE_F6,
NOTE_FS6,
NOTE_G6,
NOTE_GS6,
NOTE_A6,
NOTE_AS6,
NOTE_B6,
NOTE_C7,
NOTE_CS7,
NOTE_D7,
NOTE_DS7,
NOTE_E7,
NOTE_F7,
NOTE_FS7,
NOTE_G7,
NOTE_GS7,
NOTE_A7,
NOTE_AS7,
NOTE_B7,
2 * NOTE_C7,
2 * NOTE_CS7,
2 * NOTE_D7,
2 * NOTE_DS7,
2 * NOTE_E7,
2 * NOTE_F7,
2 * NOTE_FS7,
2 * NOTE_G7,
2 * NOTE_GS7,
2 * NOTE_A7,
2 * NOTE_AS7,
2 * NOTE_B7,
};
// clang-format on
Melody MelodyFactoryClass::loadRtttlFile(String filepath, FS& fs) {
File f = LittleFS.open(filepath, "r");
f.setTimeout(0);
if (!f) {
if (debug) Serial.println("Opening file error");
return Melody();
}
String title = f.readStringUntil(':');
title.trim();
if (debug) Serial.println(String("Title:") + title);
if (title.length() == 0) { return Melody(); }
String values = f.readStringUntil(':');
values.trim();
if (debug) Serial.println(String("Default values:") + values);
if (values.length() == 0) { return Melody(); }
parseDefaultValues(values);
// 32 because it is the shortest note!
int timeUnit = 60 * 1000 * 4 / beat / 32;
notes = std::make_shared<std::vector<NoteDuration>>();
bool result = true;
while (f.available() && notes->size() < maxLength && result) {
String s = f.readStringUntil(',');
s.trim();
result = parseRtttlNote(s);
}
if (result && notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
return Melody();
}
Melody MelodyFactoryClass::loadRtttlDB(String filepath, String title, FS& fs) {
File f = LittleFS.open(filepath, "r");
f.setTimeout(0);
if (!f) {
if (debug) Serial.println("Opening file error");
return Melody();
}
if (title.length() == 0) {
if (debug) Serial.println("Title length = 0");
return Melody();
}
if (!f.find(title.c_str())) {
if (debug) Serial.println("Unable to find melody with title: " + String(title));
return Melody();
}
f.readStringUntil(':');
String values = f.readStringUntil(':');
values.trim();
if (debug) Serial.println(String("Default values:") + values);
if (values.length() == 0) { return Melody(); }
parseDefaultValues(values);
// 32 because it is the shortest note!
int timeUnit = 60 * 1000 * 4 / beat / 32;
size_t position = f.position();
int bytesUntilNewLine = f.readStringUntil('\n').length();
f.seek(position);
notes = std::make_shared<std::vector<NoteDuration>>();
bool result = true;
while (f.available() && notes->size() < maxLength && result && bytesUntilNewLine > 0) {
String s = f.readStringUntil(',');
if (s.length() > bytesUntilNewLine) { s = s.substring(0, bytesUntilNewLine); }
bytesUntilNewLine -= s.length() + 1;
s.trim();
result = parseRtttlNote(s);
}
if (result && notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
return Melody();
}
Melody MelodyFactoryClass::loadRtttlString(const char rtttlMelody[]) {
String title;
int i = 0;
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ':') {
title.concat(rtttlMelody[i]);
i++;
}
if (title.length() == 0 || rtttlMelody[i] == 0) { return Melody(); }
// skip ':'
i++;
String defaultParameters;
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ':') {
defaultParameters.concat(rtttlMelody[i]);
i++;
}
if (rtttlMelody[i] == 0) { return Melody(); }
defaultParameters.trim();
parseDefaultValues(defaultParameters);
// 32 because it is the shortest note!
int timeUnit = 60 * 1000 * 4 / beat / 32;
// skip ':'
i++;
notes = std::make_shared<std::vector<NoteDuration>>();
// Read notes
while (rtttlMelody[i] != 0) {
String note;
while (rtttlMelody[i] != 0 && rtttlMelody[i] != ',') {
note.concat(rtttlMelody[i]);
i++;
}
note.trim();
parseRtttlNote(note);
if (rtttlMelody[i] == ',') { i++; }
}
if (notes->size() > 0) { return Melody(title, timeUnit, notes, false); }
return Melody();
}
/**
* Parse an unsigned integer starting from the given startFrom to the first non-digit char.
* Return zero if it cannot parse a number. *startFrom* will point to the first non-digit char.
*/
unsigned int getUnsignedInt(const String& s, int& startFrom) {
unsigned int temp = 0;
while (isDigit(s.charAt(startFrom))) {
temp = (temp * 10) + s.charAt(startFrom) - '0';
startFrom++;
}
return temp;
}
unsigned int MelodyFactoryClass::parseDuration(const String& s, int& startFrom) {
// Skip '='
startFrom++;
unsigned int temp = getUnsignedInt(s, startFrom);
if (temp != 1 && temp != 2 && temp != 4 && temp != 8 && temp != 16 && temp != 32) { return 0; }
// Discard ','
startFrom++;
return temp;
}
unsigned int MelodyFactoryClass::parseOctave(const String& s, int& startFrom) {
// Skip '='
startFrom++;
unsigned int temp = getUnsignedInt(s, startFrom);
if (temp < 4 || temp > 7) { return 0; }
// Discard ','
startFrom++;
return temp;
}
unsigned int MelodyFactoryClass::parseBeat(const String& s, int& startFrom) {
// Skip '='
startFrom++;
unsigned int temp = getUnsignedInt(s, startFrom);
// BPM is arbitrarily limited to 300. You may try to increase it, but remember that
// actually, the minimum note length is 60(seconds)/300(bpm)/32(minimum note length) = 6.25ms.
// If you reduce this duration, you may not be able to keep up the pace to play a smooth
// async playback while doing other operations.
if (!(10 <= temp && temp <= 300)) { return 0; }
// Discard ','
startFrom++;
return temp;
}
bool MelodyFactoryClass::parseRtttlNote(const String& s) {
int i = 0;
unsigned short relativeDuration = this->duration;
// Optional number: note duration (e.g 4=quarter note, ...)
if (isdigit(s.charAt(i))) {
unsigned int temp = getUnsignedInt(s, i);
if (temp) { relativeDuration = temp; }
}
// To match struct NoteDuration format, I need the direct
// note length, instead RTTTL provides the denominator
// of the whole note
if (relativeDuration == 32) {
relativeDuration = 1;
} else if (relativeDuration == 16) {
relativeDuration = 2;
} else if (relativeDuration == 8) {
relativeDuration = 4;
} else if (relativeDuration == 4) {
relativeDuration = 8;
} else if (relativeDuration == 2) {
relativeDuration = 16;
} else if (relativeDuration == 1) {
relativeDuration = 32;
} else {
relativeDuration = 0;
}
// note (p is silence)
int note = 0;
switch (s.charAt(i)) {
case 'c': note = 1; break;
case 'd': note = 3; break;
case 'e': note = 5; break;
case 'f': note = 6; break;
case 'g': note = 8; break;
case 'a': note = 10; break;
case 'b': note = 12; break;
case 'p':
default: note = 0;
}
i++;
// Optional #
if (s.charAt(i) == '#') {
note++;
i++;
}
// The representation of relative note duration is fixed-point with decimal part length = 1bit
relativeDuration *= 2;
// get optional '.' dotted note
// This note will last 50% more
if (s.charAt(i) == '.') {
relativeDuration += relativeDuration / 2;
i++;
}
int scale;
// now, get scale
if (isdigit(s.charAt(i))) {
scale = s.charAt(i) - '0';
i++;
} else {
scale = octave;
}
unsigned short freq;
if (note) {
freq = sourceNotes[(scale - 4) * 12 + note];
} else {
freq = 0;
}
notes->push_back({ .frequency = freq, .duration = relativeDuration });
return true;
}
void MelodyFactoryClass::parseDefaultValues(String values) {
int i = 0;
if (values.charAt(i) == 'd') { i++; }
duration = parseDuration(values, i);
if (duration == 0) { duration = defaultDuration; }
if (values.charAt(i) == 'o') { i++; }
octave = parseOctave(values, i);
if (octave == 0) { octave = defaultOctave; }
if (values.charAt(i) == 'b') {
i++;
beat = parseBeat(values, i);
}
if (beat == 0) { beat = defaultBeat; }
}

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#include "melody_player.h"
/**
* https://stackoverflow.com/questions/24609271/errormake-unique-is-not-a-member-of-std
*/
template<typename T, typename... Args> std::unique_ptr<T> make_unique(Args&&... args) {
return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
void MelodyPlayer::play() {
if (melodyState == nullptr) { return; }
turnOn();
state = State::PLAY;
melodyState->advance();
while (melodyState->getIndex() + melodyState->isSilence() < melodyState->melody.getLength()) {
NoteDuration computedNote = melodyState->getCurrentComputedNote();
if (debug)
Serial.println(String("Playing: frequency:") + computedNote.frequency
+ " duration:" + computedNote.duration);
if (melodyState->isSilence()) {
#ifdef ESP32
ledcWriteTone(pwmChannel, 0);
#else
noTone(pin);
#endif
delay(0.3f * computedNote.duration);
} else {
#ifdef ESP32
ledcWriteTone(pwmChannel, computedNote.frequency);
#else
tone(pin, computedNote.frequency);
#endif
delay(computedNote.duration);
}
melodyState->advance();
}
stop();
}
void MelodyPlayer::play(Melody& melody) {
if (!melody) { return; }
melodyState = make_unique<MelodyState>(melody);
play();
}
void changeTone(MelodyPlayer* player) {
// The last silence is not reproduced
player->melodyState->advance();
if (player->melodyState->getIndex() + player->melodyState->isSilence()
< player->melodyState->melody.getLength()) {
NoteDuration computedNote(player->melodyState->getCurrentComputedNote());
float duration = player->melodyState->getRemainingNoteDuration();
if (duration > 0) {
player->melodyState->resetRemainingNoteDuration();
} else {
if (player->melodyState->isSilence()) {
duration = 0.3f * computedNote.duration;
} else {
duration = computedNote.duration;
}
}
if (player->debug)
Serial.println(String("Playing async: freq=") + computedNote.frequency + " dur=" + duration
+ " iteration=" + player->melodyState->getIndex());
if (player->melodyState->isSilence()) {
#ifdef ESP32
ledcWriteTone(player->pwmChannel, 0);
#else
tone(player->pin, 0);
#endif
#ifdef ESP32
player->ticker.once_ms(duration, changeTone, player);
#else
player->ticker.once_ms_scheduled(duration, std::bind(changeTone, player));
#endif
} else {
#ifdef ESP32
ledcWriteTone(player->pwmChannel, computedNote.frequency);
#else
tone(player->pin, computedNote.frequency);
#endif
#ifdef ESP32
player->ticker.once_ms(duration, changeTone, player);
#else
player->ticker.once_ms_scheduled(duration, std::bind(changeTone, player));
#endif
}
player->supportSemiNote = millis() + duration;
} else {
player->stop();
}
}
void MelodyPlayer::playAsync() {
if (melodyState == nullptr) { return; }
turnOn();
state = State::PLAY;
// Start immediately
#ifdef ESP32
ticker.once(0, changeTone, this);
#else
ticker.once_scheduled(0, std::bind(changeTone, this));
#endif
}
void MelodyPlayer::playAsync(Melody& melody) {
if (!melody) { return; }
melodyState = make_unique<MelodyState>(melody);
playAsync();
}
void MelodyPlayer::stop() {
if (melodyState == nullptr) { return; }
haltPlay();
state = State::STOP;
melodyState->reset();
}
void MelodyPlayer::pause() {
if (melodyState == nullptr) { return; }
haltPlay();
state = State::PAUSE;
melodyState->saveRemainingNoteDuration(supportSemiNote);
}
void MelodyPlayer::transferMelodyTo(MelodyPlayer& destPlayer) {
if (melodyState == nullptr) { return; }
destPlayer.stop();
bool playing = isPlaying();
haltPlay();
state = State::STOP;
melodyState->saveRemainingNoteDuration(supportSemiNote);
destPlayer.melodyState = std::move(melodyState);
if (playing) {
destPlayer.playAsync();
} else {
destPlayer.state = state;
}
}
void MelodyPlayer::duplicateMelodyTo(MelodyPlayer& destPlayer) {
if (melodyState == nullptr) { return; }
destPlayer.stop();
destPlayer.melodyState = make_unique<MelodyState>(*(this->melodyState));
destPlayer.melodyState->saveRemainingNoteDuration(supportSemiNote);
if (isPlaying()) {
destPlayer.playAsync();
} else {
destPlayer.state = state;
}
}
#ifdef ESP32
MelodyPlayer::MelodyPlayer(unsigned char pin, unsigned char pwmChannel, bool offLevel)
: pin(pin), pwmChannel(pwmChannel), offLevel(offLevel), state(State::STOP), melodyState(nullptr) {
pinMode(pin, OUTPUT);
digitalWrite(pin, offLevel);
};
#else
MelodyPlayer::MelodyPlayer(unsigned char pin, bool offLevel)
: pin(pin), offLevel(offLevel), state(State::STOP), melodyState(nullptr) {
pinMode(pin, OUTPUT);
digitalWrite(pin, offLevel);
};
#endif
void MelodyPlayer::haltPlay() {
// Stop player, but do not reset the melodyState
ticker.detach();
turnOff();
}
void MelodyPlayer::turnOn() {
#ifdef ESP32
const int resolution = 8;
// 2000 is a frequency, it will be changed at the first play
ledcSetup(pwmChannel, 2000, resolution);
ledcAttachPin(pin, pwmChannel);
ledcWrite(pwmChannel, 125);
#endif
}
void MelodyPlayer::turnOff() {
#ifdef ESP32
ledcWrite(pwmChannel, 0);
ledcDetachPin(pin);
#else
// Remember that this will set LOW output, it doesn't mean that buzzer is off (look at offLevel
// for more info).
noTone(pin);
#endif
pinMode(pin, LOW);
digitalWrite(pin, offLevel);
}

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef MELODY_PLAYER_H
#define MELODY_PLAYER_H
#include "melody.h"
#include <Ticker.h>
#include <memory>
class MelodyPlayer {
public:
#ifdef ESP32
/**
* pwmChannel is optional and you have to configure it only if you play will
* simultaneous melodies.
*/
MelodyPlayer(unsigned char pin, unsigned char pwmChannel = 0, bool offLevel = HIGH);
#else
MelodyPlayer(unsigned char pin, bool offLevel = HIGH);
#endif
/**
* Play the last melody in a synchrounus (blocking) way.
* If the melody is not valid, this call has no effect.
*/
void play();
/**
* Play the given melody in a synchronous (blocking) way.
* If the melody is not valid, this call has no effect.
*/
void play(Melody& melody);
/**
* Play the last melody in asynchronous way (return immediately).
* If the melody is not valid, this call has no effect.
*/
void playAsync();
/**
* Play the given melody in asynchronous way (return immediately).
* If the melody is not valid, this call has no effect.
*/
void playAsync(Melody& melody);
/**
* Stop the current melody.
* Then, if you will call play() or playAsync(), the melody restarts from the begin.
*/
void stop();
/**
* Pause the current melody.
* Then, if you will call play() or playAsync(), the melody continues from
* where it was paused.
*/
void pause();
/**
* Tell if playing.
*/
bool isPlaying() const {
return state == State::PLAY;
}
/**
* Move the current melody and player's state to the given destination Player.
* The source player stops and lose the reference to the actual melody (i.e. you have to call
* play(Melody) to make the source player play again).
*/
void transferMelodyTo(MelodyPlayer& destination);
/**
* Duplicate the current melody and player's state to the given destination Player.
* Both players remains indipendent from each other (e.g. the melody can be independently
* stopped/paused/played).
*/
void duplicateMelodyTo(MelodyPlayer& destination);
private:
unsigned char pin;
#ifdef ESP32
unsigned char pwmChannel;
#endif
/**
* The voltage to turn off the buzzer.
*
* NOTE: Passive buzzers have 2 states: the "rest" state (no power consumption) and the "active"
* state (high power consumption). To emit sound, it have to oscillate between these 2 states. If
* it stops in the active state, it doesn't emit sound, but it continues to consume energy,
* heating the buzzer and possibly damaging itself.
*/
bool offLevel;
/**
* Store the playback state of a melody and provide the methods to control it.
*/
class MelodyState {
public:
MelodyState() : first(true), index(0), remainingNoteTime(0){};
MelodyState(const Melody& melody)
: melody(melody), first(true), silence(false), index(0), remainingNoteTime(0){};
Melody melody;
unsigned short getIndex() const {
return index;
}
bool isSilence() const {
return silence;
}
/**
* Advance the melody index by one step. If there is a pending partial note it hasn't any
* effect.
*/
void advance() {
if (first) {
first = false;
return;
}
if (remainingNoteTime != 0) { return; }
if (melody.getAutomaticSilence()) {
if (silence) {
index++;
silence = false;
} else {
silence = true;
}
} else {
index++;
}
}
/**
* Reset the state of the melody (i.e. a melody just loaded).
*/
void reset() {
first = true;
index = 0;
remainingNoteTime = 0;
silence = false;
}
/**
* Save the time to finish the current note.
*/
void saveRemainingNoteDuration(unsigned long supportSemiNote) {
remainingNoteTime = supportSemiNote - millis();
// Ignore partial reproduction if the current value is below the threshold. This is needed
// since Ticker may struggle with tight timings.
if (remainingNoteTime < 10) { remainingNoteTime = 0; }
}
/**
* Clear the partial note duration. It should be called after reproduction of the partial note
* and it is propedeutic to advance() method.
*/
void resetRemainingNoteDuration() {
remainingNoteTime = 0;
}
/**
* Get the remaining duration of the latest "saved" note.
*/
unsigned short getRemainingNoteDuration() const {
return remainingNoteTime;
}
/**
* Get the current note. The duration is absolute and expressed in milliseconds.
*/
NoteDuration getCurrentComputedNote() const {
NoteDuration note = melody.getNote(getIndex());
note.duration = melody.getTimeUnit() * note.duration;
// because the fixed point notation
note.duration /= 2;
return note;
}
private:
bool first;
bool silence;
unsigned short index;
/**
* Variable to support precise pauses and move/duplicate melodies between Players.
* Value are expressed in milliseconds.
*/
unsigned short remainingNoteTime;
};
enum class State { STOP, PLAY, PAUSE };
State state;
std::unique_ptr<MelodyState> melodyState;
unsigned long supportSemiNote;
Ticker ticker;
const static bool debug = false;
/**
* Change the current note with the next one.
*/
friend void changeTone(MelodyPlayer* melody);
/**
* Halt the advancement of the melody reproduction.
* This is the shared method for pause and stop.
*/
void haltPlay();
/**
* Configure pin to emit PWM.
*/
void turnOn();
/**
* Disable PWM and put the buzzer is low-power state.
* This calls will fails if PWM is not initialized!
*/
void turnOff();
};
#endif // END MELODY_PLAYER_H

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#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978

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/***************************************************************************
* This file is part of Melody Player, a library for Arduino *
* to play notes on piezoelectric buzzers. *
* *
* Copyright (C) 2020-2022 Fabiano Riccardi *
* *
* This library is free software; you can redistribute *
* it and/or modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2.1 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this library; if not, see <http://www.gnu.org/licenses/> *
***************************************************************************/
#ifndef PITCHES_UNORDERED_MAP_H
#define PITCHES_UNORDERED_MAP_H
#include <array>
/**
* This class resembles the std::string_view class introduced with c++17. MelodyPlayer uses this
* version to ensure retro-compatibility with esp8266-core v2.x.x, which uses GCC v4.8.2.
*/
struct StringView {
StringView() = delete;
constexpr StringView(const char* s) : str(s), lenght(__builtin_strlen(s)) {}
constexpr bool operator==(const StringView& other) const {
return lenght == other.lenght && (__builtin_memcmp(str, other.str, lenght) == 0);
}
constexpr size_t length() const {
return lenght;
}
constexpr const char* data() const {
return str;
}
private:
const char* str;
size_t lenght;
};
// clang-format off
constexpr std::array<std::pair<StringView, unsigned short>, 92> noteMapping{{
{"SILENCE", 0 },
{ "B0", 31 },
{ "C1", 33 },
{ "CS1", 35 },
{ "D1", 37 },
{ "DS1", 39 },
{ "D1", 37 },
{ "DS1", 39 },
{ "E1", 41 },
{ "F1", 44 },
{ "FS1", 46 },
{ "G1", 49 },
{ "GS1", 52 },
{ "A1", 55 },
{ "AS1", 58 },
{ "B1", 62 },
{ "C2", 65 },
{ "CS2", 69 },
{ "D2", 73 },
{ "DS2", 78 },
{ "E2", 82 },
{ "F2", 87 },
{ "FS2", 93 },
{ "G2", 98 },
{ "GS2", 104 },
{ "A2", 110 },
{ "AS2", 117 },
{ "B2", 123 },
{ "C3", 131 },
{ "CS3", 139 },
{ "D3", 147 },
{ "DS3", 156 },
{ "E3", 165 },
{ "F3", 175 },
{ "FS3", 185 },
{ "G3", 196 },
{ "GS3", 208 },
{ "A3", 220 },
{ "AS3", 233 },
{ "B3", 247 },
{ "C4", 262 },
{ "CS4", 277 },
{ "D4", 294 },
{ "DS4", 311 },
{ "E4", 330 },
{ "F4", 349 },
{ "FS4", 370 },
{ "G4", 392 },
{ "GS4", 415 },
{ "A4", 440 },
{ "AS4", 466 },
{ "B4", 494 },
{ "C5", 523 },
{ "CS5", 554 },
{ "D5", 587 },
{ "DS5", 622 },
{ "E5", 659 },
{ "F5", 698 },
{ "FS5", 740 },
{ "G5", 784 },
{ "GS5", 831 },
{ "A5", 880 },
{ "AS5", 932 },
{ "B5", 988 },
{ "C6", 1047},
{ "CS6", 1109},
{ "D6", 1175},
{ "DS6", 1245},
{ "E6", 1319},
{ "F6", 1397},
{ "FS6", 1480},
{ "G6", 1568},
{ "GS6", 1661},
{ "A6", 1760},
{ "AS6", 1865},
{ "B6", 1976},
{ "C7", 2093},
{ "CS7", 2217},
{ "D7", 2349},
{ "DS7", 2489},
{ "E7", 2637},
{ "F7", 2794},
{ "FS7", 2960},
{ "G7", 3136},
{ "GS7", 3322},
{ "A7", 3520},
{ "AS7", 3729},
{ "B7", 3951},
{ "C8", 4186},
{ "CS8", 4435},
{ "D8", 4699},
{ "DS8", 4978}
}};
// clang-format on
#endif // END PITCHES_UNORDERED_MAP_H

17
lib/TJpg_Decoder/.gitattributes vendored Normal file
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# Auto detect text files and perform LF normalization
* text=auto
# Custom for Visual Studio
*.cs diff=csharp
# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain

23
lib/TJpg_Decoder/.gitignore vendored Normal file
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# Windows thumbnail cache files
Thumbs.db
ehthumbs.db
ehthumbs_vista.db
# Folder config file
Desktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msm
*.msp
# Windows shortcuts
*.lnk
# =========================
# Operating System Files
# =========================

1
lib/TJpg_Decoder/.piopm Normal file
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{"type": "library", "name": "TJpg_Decoder", "version": "1.0.8", "spec": {"owner": "bodmer", "id": 6906, "name": "TJpg_Decoder", "requirements": null, "uri": null}}

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Arduino TJpg_Decoder library
===========
This Arduino library supports the rendering of Jpeg files stored both on SD card and in arrays within program memory (FLASH) onto a TFT display. In addition images stored in the SPIFFS (ESP32, ESP8266) and LittleFS (ESP32, ESP8266, RP2040) Flash filing systems or alternatively "PROGMEM" arrays can be used.
The library has been tested on the Arduino Due, ESP32 and ESP8266 (e.g. NodeMCU 1.0), STM32 and RP2040 processors. Other processors should work too if they have sufficient memory. Use with the ESP32 requires Arduino board package 2.0.0 or later.
Jpeg files must be in 24bit format (8 bit not supported). Jpeg files in the "Progressive" format (where image data is compressed in multiple passes with progressively higher detail) are not supported either since this would require much more memory.
When storing the jpeg in a memory array bear in mind that some Arduino boards have a maximum 32767 byte limit for the maximum size of an array (32 KBytes minus 1 byte).
The decompression of Jpeg images needs more RAM than an UNO provides, thus this library is targetted at processors with more RAM. The decoder has a very small memory footprint, typically 3.5K Bytes of RAM (for workspace, Independent of Image Dimensions) and 3.5-8.5K Bytes of ROM for text and constants.
On a Mega the number of images stored in FLASH must be limited because it they are large enough to push the executable code start over the 64K 16 bit address limit then the Mega will fail to boot even though the sketch compiles and uploads correctly. This is a limitation imposed by the Arduino environment not this library! The Arduino Mega is not recommended as it does not reliably decode some jpeg images possibly due to a shortage of RAM. The Due will work fine with much bigger image sets in FLASH.
This library uses the TJpgDec decompressor engine detailed here:
http://elm-chan.org/fsw/tjpgd/00index.html
TJpgDec is a generic JPEG image decompressor module that highly optimized for small embedded systems.

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#######################################
# Syntax Coloring Map
#######################################
#######################################
# Datatypes (KEYWORD1)
#######################################
TJpg_Decoder KEYWORD1
#######################################
# Methods and Functions (KEYWORD2)
#######################################
TJpgDec KEYWORD2
TJpg_Decoder KEYWORD2
drawJpg KEYWORD2
drawSdJpg KEYWORD2
drawFsJpg KEYWORD2
getJpgSize KEYWORD2
getSdJpgSize KEYWORD2
getFsJpgSize KEYWORD2
setJpgScale KEYWORD2
setCallback KEYWORD2
//tft_output KEYWORD2

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@@ -0,0 +1,22 @@
{
"name": "TJpg_Decoder",
"version": "1.0.8",
"keywords": "jpeg, jpg, tft, display, RP2040, STM32, ESP8266, ESP32",
"description": "A JPEG decoder library based on Tiny JPEG Decompressor",
"repository":
{
"type": "git",
"url": "https://github.com/Bodmer/TJpg_Decoder"
},
"authors":
[
{
"name": "Bodmer",
"email": "bodmer@anola.net",
"maintainer": true
}
],
"frameworks": "arduino",
"platforms": "raspberrypi, espressif8266, espressif32, ststm32",
"headers": "TJpg_Decoder.h"
}

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name=TJpg_Decoder
version=1.0.8
author=Bodmer
maintainer=Bodmer
sentence=A JPEG decoder based on tjpgd
paragraph=Renders jpeg images to TFT displays.
category=Display
url=https://github.com/Bodmer/TJpg_Decoder
architectures=*
includes=TJpg_Decoder.h

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This library incorporate the Tiny JPEG Decompressor code files:
"tjpgd.h" and "tjpgd.c". The licence for these files is:
/*----------------------------------------------------------------------------/
/ TJpgDec - Tiny JPEG Decompressor R0.01c (C)ChaN, 2019
/-----------------------------------------------------------------------------/
/ The TJpgDec is a generic JPEG decompressor module for tiny embedded systems.
/ This is a free software that opened for education, research and commercial
/ developments under license policy of following terms.
/
/ Copyright (C) 2019, ChaN, all right reserved.
/
/ * The TJpgDec module is a free software and there is NO WARRANTY.
/ * No restriction on use. You can use, modify and redistribute it for
/ personal, non-profit or commercial products UNDER YOUR RESPONSIBILITY.
/ * Redistributions of source code must retain the above copyright notice.
/
/
/-----------------------------------------------------------------------------/
This Arduino library "TJpd_Decoder" has been created by Bodmer, for all the
additional code the FreeBSD licence applies and is compatible with the GNU GPL:
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvStartvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
Software License Agreement (FreeBSD License)
Copyright (c) 2019 Bodmer (https://github.com/Bodmer)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^End^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

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/*
TJpg_Decoder.cpp
Created by Bodmer 18/10/19
Modified by Blueforcer 02/23
Latest version here:
https://github.com/Bodmer/TJpg_Decoder
*/
#include "TJpg_Decoder.h"
// Create a class instance to be used by the sketch (defined as extern in header)
TJpg_Decoder TJpgDec;
/***************************************************************************************
** Function name: TJpg_Decoder
** Description: Constructor
***************************************************************************************/
TJpg_Decoder::TJpg_Decoder()
{
// Setup a pointer to this class for static functions
thisPtr = this;
}
/***************************************************************************************
** Function name: ~TJpg_Decoder
** Description: Destructor
***************************************************************************************/
TJpg_Decoder::~TJpg_Decoder()
{
// Bye
}
/***************************************************************************************
** Function name: setJpgScale
** Description: Set the reduction scale factor (1, 2, 4 or 8)
***************************************************************************************/
void TJpg_Decoder::setSwapBytes(bool swapBytes)
{
_swap = swapBytes;
}
/***************************************************************************************
** Function name: setJpgScale
** Description: Set the reduction scale factor (1, 2, 4 or 8)
***************************************************************************************/
void TJpg_Decoder::setJpgScale(uint8_t scaleFactor)
{
switch (scaleFactor)
{
case 1:
jpgScale = 0;
break;
case 2:
jpgScale = 1;
break;
case 4:
jpgScale = 2;
break;
case 8:
jpgScale = 3;
break;
default:
jpgScale = 0;
}
}
/***************************************************************************************
** Function name: setCallback
** Description: Set the sketch callback function to render decoded blocks
***************************************************************************************/
void TJpg_Decoder::setCallback(SketchCallback sketchCallback)
{
tft_output = sketchCallback;
}
/***************************************************************************************
** Function name: jd_input (declared static)
** Description: Called by tjpgd.c to get more data
***************************************************************************************/
unsigned int TJpg_Decoder::jd_input(JDEC *jdec, uint8_t *buf, unsigned int len)
{
TJpg_Decoder *thisPtr = TJpgDec.thisPtr;
jdec = jdec; // Supress warning
// Handle an array input
if (thisPtr->jpg_source == TJPG_ARRAY)
{
// Avoid running off end of array
if (thisPtr->array_index + len > thisPtr->array_size)
{
len = thisPtr->array_size - thisPtr->array_index;
}
// If buf is valid then copy len bytes to buffer
if (buf)
memcpy_P(buf, (const uint8_t *)(thisPtr->array_data + thisPtr->array_index), len);
// Move pointer
thisPtr->array_index += len;
}
#ifdef TJPGD_LOAD_FFS
// Handle SPIFFS input
else if (thisPtr->jpg_source == TJPG_FS_FILE)
{
// Check how many bytes are available
uint32_t bytesLeft = thisPtr->jpgFile.available();
if (bytesLeft < len)
len = bytesLeft;
if (buf)
{
// Read into buffer, pointer moved as well
thisPtr->jpgFile.read(buf, len);
}
else
{
// Buffer is null, so skip data by moving pointer
thisPtr->jpgFile.seek(thisPtr->jpgFile.position() + len);
}
}
#endif
#if defined(TJPGD_LOAD_SD_LIBRARY)
// Handle SD library input
else if (thisPtr->jpg_source == TJPG_SD_FILE)
{
// Check how many bytes are available
uint32_t bytesLeft = thisPtr->jpgSdFile.available();
if (bytesLeft < len)
len = bytesLeft;
if (buf)
{
// Read into buffer, pointer moved as well
thisPtr->jpgSdFile.read(buf, len);
}
else
{
// Buffer is null, so skip data by moving pointer
thisPtr->jpgSdFile.seek(thisPtr->jpgSdFile.position() + len);
}
}
#endif
return len;
}
/***************************************************************************************
** Function name: jd_output (declared static)
** Description: Called by tjpgd.c with an image block for rendering
***************************************************************************************/
// Pass image block back to the sketch for rendering, may be a complete or partial MCU
int TJpg_Decoder::jd_output(JDEC *jdec, void *bitmap, JRECT *jrect)
{
TJpg_Decoder *thisPtr = TJpgDec.thisPtr;
jdec = jdec; // Supress warning as ID is not used
int16_t x = jrect->left + thisPtr->jpeg_x;
int16_t y = jrect->top + thisPtr->jpeg_y;
uint16_t w = jrect->right + 1 - jrect->left;
uint16_t h = jrect->bottom + 1 - jrect->top;
// Pass the image block and rendering parameters in a callback to the sketch
return thisPtr->tft_output(x, y, w, h, (uint16_t *)bitmap);
}
/***************************************************************************************
** Function name: drawFsJpg für AWTRIX
** Description: Draw a jpg with opened file handle at x,y
***************************************************************************************/
JRESULT TJpg_Decoder::drawFsJpg(int32_t x, int32_t y, fs::File inFile)
{
JDEC jdec;
JRESULT jresult = JDR_OK;
jpg_source = TJPG_FS_FILE;
jpeg_x = x;
jpeg_y = y;
jdec.swap = _swap;
jpgFile = inFile;
jresult = jd_prepare(&jdec, jd_input, workspace, TJPGD_WORKSPACE_SIZE, (unsigned int)0);
// Extract image and render
if (jresult == JDR_OK)
{
jresult = jd_decomp(&jdec, jd_output, jpgScale);
}
inFile.seek(0);
return jresult;
}

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/*
TJpg_Decoder.h
JPEG Decoder for Arduino using TJpgDec:
http://elm-chan.org/fsw/tjpgd/00index.html
Incorporated into an Arduino library by Bodmer 18/10/19
Latest version here:
https://github.com/Bodmer/TJpg_Decoder
*/
#ifndef TJpg_Decoder_H
#define TJpg_Decoder_H
#include "User_Config.h"
#include "Arduino.h"
#include "tjpgd.h"
#if defined (ESP8266) || defined (ESP32)
#include <pgmspace.h>
#include <FS.h>
#include <LittleFS.h>
#ifdef ESP32
#include "SPIFFS.h" // ESP32 only
#endif
#define TJPGD_LOAD_FFS
#elif defined (ARDUINO_ARCH_RP2040)
#include <FS.h>
#include <LittleFS.h>
#define SPIFFS LittleFS
#define TJPGD_LOAD_FFS
#endif
#if defined (TJPGD_LOAD_SD_LIBRARY)
#include <SD.h>
#endif
enum {
TJPG_ARRAY = 0,
TJPG_FS_FILE,
TJPG_SD_FILE
};
//------------------------------------------------------------------------------
typedef bool (*SketchCallback)(int16_t x, int16_t y, uint16_t w, uint16_t h, uint16_t *data);
class TJpg_Decoder {
private:
#if defined (TJPGD_LOAD_SD_LIBRARY)
File jpgSdFile;
#endif
#ifdef TJPGD_LOAD_FFS
fs::File jpgFile;
#endif
public:
TJpg_Decoder();
~TJpg_Decoder();
static int jd_output(JDEC* jdec, void* bitmap, JRECT* jrect);
static unsigned int jd_input(JDEC* jdec, uint8_t* buf, unsigned int len);
void setJpgScale(uint8_t scale);
void setCallback(SketchCallback sketchCallback);
#if defined (TJPGD_LOAD_SD_LIBRARY) || defined (TJPGD_LOAD_FFS)
JRESULT drawJpg (int32_t x, int32_t y, const char *pFilename);
JRESULT drawJpg (int32_t x, int32_t y, const String& pFilename);
JRESULT getJpgSize(uint16_t *w, uint16_t *h, const char *pFilename);
JRESULT getJpgSize(uint16_t *w, uint16_t *h, const String& pFilename);
#endif
#if defined (TJPGD_LOAD_SD_LIBRARY)
JRESULT drawSdJpg (int32_t x, int32_t y, const char *pFilename);
JRESULT drawSdJpg (int32_t x, int32_t y, const String& pFilename);
JRESULT drawSdJpg (int32_t x, int32_t y, File inFile);
JRESULT getSdJpgSize(uint16_t *w, uint16_t *h, const char *pFilename);
JRESULT getSdJpgSize(uint16_t *w, uint16_t *h, const String& pFilename);
JRESULT getSdJpgSize(uint16_t *w, uint16_t *h, File inFile);
#endif
#ifdef TJPGD_LOAD_FFS
JRESULT drawFsJpg (int32_t x, int32_t y, const char *pFilename, fs::FS &fs = SPIFFS);
JRESULT drawFsJpg (int32_t x, int32_t y, const String& pFilename, fs::FS &fs = SPIFFS);
JRESULT drawFsJpg (int32_t x, int32_t y, fs::File inFile);
JRESULT getFsJpgSize(uint16_t *w, uint16_t *h, const char *pFilename, fs::FS &fs = SPIFFS);
JRESULT getFsJpgSize(uint16_t *w, uint16_t *h, const String& pFilename, fs::FS &fs = SPIFFS);
JRESULT getFsJpgSize(uint16_t *w, uint16_t *h, fs::File inFile);
#endif
JRESULT drawJpg(int32_t x, int32_t y, const uint8_t array[], uint32_t array_size);
JRESULT getJpgSize(uint16_t *w, uint16_t *h, const uint8_t array[], uint32_t array_size);
void setSwapBytes(bool swap);
bool _swap = false;
const uint8_t* array_data = nullptr;
uint32_t array_index = 0;
uint32_t array_size = 0;
// Must align workspace to a 32 bit boundary
uint8_t workspace[TJPGD_WORKSPACE_SIZE] __attribute__((aligned(4)));
uint8_t jpg_source = 0;
int16_t jpeg_x = 0;
int16_t jpeg_y = 0;
uint8_t jpgScale = 0;
SketchCallback tft_output = nullptr;
TJpg_Decoder *thisPtr = nullptr;
};
extern TJpg_Decoder TJpgDec;
#endif // TJpg_Decoder_H

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#if defined (ESP32) || defined (ESP8266) || (ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED)
#define TJPGD_LOAD_FFS
#endif
#define TJPGD_LOAD_SD_LIBRARY

1166
lib/TJpg_Decoder/src/tjpgd.c Normal file

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/*----------------------------------------------------------------------------/
/ TJpgDec - Tiny JPEG Decompressor R0.03 include file (C)ChaN, 2021
/----------------------------------------------------------------------------*/
#ifndef DEF_TJPGDEC
#define DEF_TJPGDEC
#ifdef __cplusplus
extern "C" {
#endif
#include "tjpgdcnf.h"
#include <string.h>
#if defined(_WIN32) /* VC++ or some compiler without stdint.h */
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef short int16_t;
typedef unsigned long uint32_t;
typedef long int32_t;
#else /* Embedded platform */
#include <stdint.h>
#endif
#if JD_FASTDECODE >= 1
typedef int16_t jd_yuv_t;
#else
typedef uint8_t jd_yuv_t;
#endif
/* Error code */
typedef enum {
JDR_OK = 0, /* 0: Succeeded */
JDR_INTR, /* 1: Interrupted by output function */
JDR_INP, /* 2: Device error or wrong termination of input stream */
JDR_MEM1, /* 3: Insufficient memory pool for the image */
JDR_MEM2, /* 4: Insufficient stream input buffer */
JDR_PAR, /* 5: Parameter error */
JDR_FMT1, /* 6: Data format error (may be broken data) */
JDR_FMT2, /* 7: Right format but not supported */
JDR_FMT3 /* 8: Not supported JPEG standard */
} JRESULT;
/* Rectangular region in the output image */
typedef struct {
uint16_t left; /* Left end */
uint16_t right; /* Right end */
uint16_t top; /* Top end */
uint16_t bottom; /* Bottom end */
} JRECT;
/* Decompressor object structure */
typedef struct JDEC JDEC;
struct JDEC {
size_t dctr; /* Number of bytes available in the input buffer */
uint8_t* dptr; /* Current data read ptr */
uint8_t* inbuf; /* Bit stream input buffer */
uint8_t dbit; /* Number of bits availavble in wreg or reading bit mask */
uint8_t scale; /* Output scaling ratio */
uint8_t msx, msy; /* MCU size in unit of block (width, height) */
uint8_t qtid[3]; /* Quantization table ID of each component, Y, Cb, Cr */
uint8_t ncomp; /* Number of color components 1:grayscale, 3:color */
int16_t dcv[3]; /* Previous DC element of each component */
uint16_t nrst; /* Restart inverval */
uint16_t width, height; /* Size of the input image (pixel) */
uint8_t* huffbits[2][2]; /* Huffman bit distribution tables [id][dcac] */
uint16_t* huffcode[2][2]; /* Huffman code word tables [id][dcac] */
uint8_t* huffdata[2][2]; /* Huffman decoded data tables [id][dcac] */
int32_t* qttbl[4]; /* Dequantizer tables [id] */
#if JD_FASTDECODE >= 1
uint32_t wreg; /* Working shift register */
uint8_t marker; /* Detected marker (0:None) */
#if JD_FASTDECODE == 2
uint8_t longofs[2][2]; /* Table offset of long code [id][dcac] */
uint16_t* hufflut_ac[2]; /* Fast huffman decode tables for AC short code [id] */
uint8_t* hufflut_dc[2]; /* Fast huffman decode tables for DC short code [id] */
#endif
#endif
void* workbuf; /* Working buffer for IDCT and RGB output */
jd_yuv_t* mcubuf; /* Working buffer for the MCU */
void* pool; /* Pointer to available memory pool */
size_t sz_pool; /* Size of momory pool (bytes available) */
size_t (*infunc)(JDEC*, uint8_t*, size_t); /* Pointer to jpeg stream input function */
void* device; /* Pointer to I/O device identifiler for the session */
uint8_t swap; /* Added by Bodmer to control byte swapping */
};
/* TJpgDec API functions */
JRESULT jd_prepare (JDEC* jd, size_t (*infunc)(JDEC*,uint8_t*,size_t), void* pool, size_t sz_pool, void* dev);
JRESULT jd_decomp (JDEC* jd, int (*outfunc)(JDEC*,void*,JRECT*), uint8_t scale);
#ifdef __cplusplus
}
#endif
#endif /* _TJPGDEC */

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/*----------------------------------------------*/
/* TJpgDec System Configurations R0.03 */
/*----------------------------------------------*/
#define JD_SZBUF 512
/* Specifies size of stream input buffer */
#define JD_FORMAT 1
/* Specifies output pixel format.
/ 0: RGB888 (24-bit/pix)
/ 1: RGB565 (16-bit/pix)
/ 2: Grayscale (8-bit/pix)
*/
#define JD_USE_SCALE 1
/* Switches output descaling feature.
/ 0: Disable
/ 1: Enable
*/
#define JD_TBLCLIP 0
/* Use table conversion for saturation arithmetic. A bit faster, but increases 1 KB of code size.
/ 0: Disable
/ 1: Enable
*/
#define JD_FASTDECODE 1
/* Optimization level
/ 0: Basic optimization. Suitable for 8/16-bit MCUs.
/ Workspace of 3100 bytes needed.
/ 1: + 32-bit barrel shifter. Suitable for 32-bit MCUs.
/ Workspace of 3480 bytes needed.
/ 2: + Table conversion for huffman decoding (wants 6 << HUFF_BIT bytes of RAM).
/ Workspace of 9644 bytes needed.
*/
// Do not change this, it is the minimum size in bytes of the workspace needed by the decoder
#if JD_FASTDECODE == 0
#define TJPGD_WORKSPACE_SIZE 3100
#elif JD_FASTDECODE == 1
#define TJPGD_WORKSPACE_SIZE 3500
#elif JD_FASTDECODE == 2
#define TJPGD_WORKSPACE_SIZE (3500 + 6144)
#endif

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docsrc/xml
docsrc/build
.DS_Store

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{"type": "library", "name": "home-assistant-integration", "version": "2.0.0", "spec": {"owner": "dawidchyrzynski", "id": 11661, "name": "home-assistant-integration", "requirements": null, "uri": null}}

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# Changelog
## 2.0.0
**New features:**
* Added support for the `icon` property in the `HABinarySensor` (you can set the icon using `HABinarySensor::setIcon("iconName")`)
* Added support for changing the current state of the `HABinarySensor` using `HABinarySensor::setCurrentState` method
* Added support for forcing `setState` in `HABinarySensor` using a second argument as follows `HABinarySensor::setState(true, true)`
* Added support for the `device_class` property in the `HACover` (you can set the class using `HACover::setDeviceClass("className")`
* Added support for the `icon` property in the `HACover` (you can set the icon using `HACover::setIcon("iconName")`)
* Added pointer of the sender to the `HACover` callback function
* Added support for `optimistic` property in the `HACover` (you can change the mode using `HACover::setOptimistic(true)`)
* Added support for forcing `setPosition` in `HACover` using a second argument as follows `HACover::setPosition(100, true)`
* Added support for the `device_class` property in the `HASwitch` (you can set the class using `HASwitch::setDeviceClass("className")`
* Added support for the `optimistic` property in the `HASwitch` (you can change the mode using `HASwitch::setOptimistic(true)`)
* Added support for the `force_update` property in the `HASensor` (you can set the mode using `HASensor::setForceUpdate(true)`)
* Added support for the `HAButton` device type
* Added support for the `HADeviceTracker` device type
* Added support for the `HACamera` device type
* Added support for the `HALock` device type
* Added support for the `HASelect` device type
* Added support for the `HANumber` device type
* Added support for the `HAScene` device type
* Added support for the `HALight` device type
**Bugs fixes:**
* Last Will Message is now retained (#70)
* Compilation error on SAMD family (#82)
**New examples:**
* [Button](examples/button/button.ino) - adding simple buttons to the Home Assistant panel.
**Breaking changes:**
* Changed structure of all MQTT topics used in the library.
* Changed constructor of the `HABinarySensor` class (removed `deviceClass` and `initialState` arguments)
* Renamed `HABinarySensor::getState()` method to `HABinarySensor::getCurrentState()`
* Replaced `HATriggers` with `HADeviceTrigger` - the new implementation is not backward compatible. Please check the updated example of the `multi-state-button`.
* Renamed `HADevice::isOnline()` method to `HADevice::isAvailable()`
* Renamed `HASwitch::onStateChanged` method to `HASwitch::onCommand`.
* Renamed `HAFan::onStateChanged` method to `HAFan::onStateCommand`.
* Renamed `HAFan::onSpeedChanged` method to `HAFan::onSpeedCommand`.
* Changed logic of the `HASwitch` callback. Please check the `led-switch` example.
* Refactored `HASensor` logic. It's now divided into two different classes: `HASensor` and `HASensorNumber`.
* Removed all legacy constructors with `HAMqtt` argument
* Removed `onConnectionFailed` callback from the `HAMqtt` class
* The position in the `HACover` is now available as configurable feature. It's disabled by default.
* Refactored `HAHVAC` class to support more features of the MQTT discovery. Please check the update example.
## 1.3.0
**New features:**
* Added `onMessage()` method to HAMqtt class
* Added support for HA Covers
* Added support for setting different prefix for non-discovery topics (see [Advanced MQTT example](examples/mqtt-advanced/mqtt-advanced.ino))
* Added `setName` method to HASensor
* Added `setName` method to HASwitch
* Added `onBeforeStateChanged` callback to HASwitch
**Improvements:**
* Removed legacy properties from HAFan (Home Assistant 2021.4.4). Deprecated methods will be removed after a quarter (2021.7)
* Separated `uniqueID` field from `name` in all devices types
## 1.2.0
**Breaking changes:**
* Refactored HASensor implementation. Please take a look at [updated example](examples/sensor/sensor.ino)
**New features:**
* Added support for HVAC
* Added support for excluding devices types from the compilation using defines (see [src/ArduinoHADefines.h](src/ArduinoHADefines.h))
* Added support for setting icon in HASwitch and HASensor
* Added support for setting retain flag in HASwitch
* Added support for text (const char*) payload in HASensor
* Added support for fans (HAFan)
* Added support for connecting to the MQTT broker using hostname
* Added `onConnected()` method in the HAMqtt
* Added `onConnectionFailed()` method in the HAMqtt
* Added support for MQTT LWT (see [Advanced Availability example](examples/advanced-availability/advanced-availability.ino))
**Improvements:**
* Optimized codebase and logic in all devices types
* Updated all examples
* Fixed compilation warnings in all classes

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GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.

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# Arduino Home Assistant integration 🏠
ArduinoHA allows to integrate an Arduino/ESP based device with Home Assistant using MQTT.
The library is designed to use as low resources (RAM/flash) as possible.
Initially, it was optimized to work on Arduino Uno with Ethernet Shield,
but I successfully use it on ESP8266/ESP8255 boards in my projects.
[📘 Documentation](https://dawidchyrzynski.github.io/arduino-home-assistant/)
## Features
* Two-way communication (state reporting and command execution)
* MQTT discovery (device is added to the Home Assistant panel automatically)
* MQTT Last Will and Testament
* Support for custom MQTT messages (publishing and subscribing)
* Auto reconnect with MQTT broker
* Reporting availability (online/offline states) of a device
* Doxygen documentation for all classes
* Covered by unit tests (AUnit + EpoxyDuino + AUniter)
## Supported HA types
| Home Assistant type | Supported |
| ------------------- | :--------: |
| Binary sensor | ✅ |
| Button | ✅ |
| Camera | ✅ |
| Cover | ✅ |
| Device tracker | ✅ |
| Device trigger | ✅ |
| Fan | ✅ |
| Humidifier | ❌ |
| HVAC | ✅ |
| Light | ✅ |
| Lock | ✅ |
| Number | ✅ |
| Scene | ✅ |
| Select | ✅ |
| Sensor | ✅ |
| Switch | ✅ |
| Tag scanner | ✅ |
| Vacuum | ❌ |
## Examples
|Example|Description |
|-------|-----------------------------|
|[Binary sensor](examples/binary-sensor/binary-sensor.ino)|Using the binary sensor as a door contact sensor.|
|[Button](examples/button/button.ino)|Adding simple buttons to the Home Assistant panel.|
|[Camera](examples/esp32-cam/esp32-cam.ino)|Publishing the preview from the ESP32-CAM module.|
|[Cover](examples/cover/cover.ino)|Controlling a window cover (open / close / stop).|
|[Device trigger](examples/multi-state-button/multi-state-button.ino)|Implementation of a simple wall switch that reports press and hold states.|
|[Fan](examples/fan/fan.ino)|Controlling a simple fan (state + speed).|
|[HVAC](examples/hvac/hvac.ino)|HVAC controller with multiple modes, power control and target temperature.|
|[Lock](examples/lock/lock.ino)|A simple door lock that's controlled by the Home Assistant.|
|[Light](examples/light/light.ino)|A simple light that allows changing brightness, color temperature and RGB color.|
|[Number](examples/number/number.ino)|Adding an interactive numeric slider in the Home Assistant panel.|
|[Scene](examples/scene/scene.ino)|Adding a custom scene in the Home Assistant panel. |
|[Select](examples/select/select.ino)|A dropdown selector that's displayed in the Home Assistant panel.|
|[Sensor](examples/sensor/sensor.ino)|A simple sensor that reports a state in a string representation (open / opening / close).|
|[Analog sensor](examples/sensor-analog/sensor-analog.ino)|Reporting the analog pin's voltage to the Home Assistant.|
|[Integer sensor](examples/sensor-integer/sensor-integer.ino)|Reporting the device's uptime to the Home Assistant.|
|[Switch](examples/led-switch/led-switch.ino)|The LED that's controlled by the Home Assistant.|
|[Multi-switch](examples/multi-switch/multi-switch.ino)|Multiple switches controlled by the Home Assistant.|
|[Tag scanner](examples/tag-scanner/tag-scanner.ino)|Scanning RFID tags using the MFRC522 module.|
|[Availability](examples/availability/availability.ino)|Reporting entities' availability (online / offline) to the Home Assistant.|
|[Advanced availability](examples/advanced-availability/advanced-availability.ino)|Advanced availability reporting with MQTT LWT (Last Will and Testament).|
|[MQTT advanced](examples/mqtt-advanced/mqtt-advanced.ino)|Subscribing to custom topics and publishing custom messages.|
|[MQTT with credentials](examples/mqtt-with-credentials/mqtt-with-credentials.ino)|Establishing connection with a MQTT broker using the credentials. |
|[NodeMCU (ESP8266)](examples/nodemcu/nodemcu.ino)|Basic example for ESP8266 devices.|
|[Arduino Nano 33 IoT](examples/nano33iot/nano33iot.ino)|Basic example for Arduino Nano 33 IoT (SAMD family).|
|[mDNS discovery](examples/mdns/mdns.ino)|Make your ESP8266 discoverable via the mDNS.|
## Compatible hardware
The library uses the Arduino Ethernet Client API for interacting with the network hardware.
It should work fine as long as the `Client` class is available.
Here is the list of devices on which the library was tested:
* Arduino Uno
* Arduino Mega
* Arduino Nano
* Arduino Pro Mini
* Arduino Nano 33 IoT
* NodeMCU
* Controllino Mega (Pure)
* Controllino Maxi (Pure)
* ESP-01
* ESP32-CAM
* Sonoff Dual R2
* Sonoff Dual R3
* Sonoff Basic
* Sonoff Mini
* Tuya Wi-Fi switch module
* Tuya Wi-Fi curtain module
Please note that it's not the complete list of supported devices.
You may try to use the library on any device that uses Arduino core.

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# Minimal makefile for Sphinx documentation
#
# You can set these variables from the command line, and also
# from the environment for the first two.
SPHINXOPTS ?=
SPHINXBUILD ?= sphinx-build
SOURCEDIR = source
BUILDDIR = build
# Put it first so that "make" without argument is like "make help".
help:
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
# Build Github pages
github:
@make clean
@rm -rf xml
@doxygen source/Doxyfile
@make html
@mkdir -p ../docs
@rm -rf ../docs/*
@touch ../docs/.nojekyll
@cp -a build/html/. ../docs
.PHONY: help Makefile
# Catch-all target: route all unknown targets to Sphinx using the new
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
%: Makefile
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)

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[[source]]
url = "https://pypi.org/simple"
verify_ssl = true
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sphinx-press-theme = "0.8.0"
sphinxcontrib-email = "0.3.5"
[dev-packages]
[requires]
python_version = "3.9"

View File

@@ -0,0 +1,389 @@
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"sphinx-press-theme": {
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"sphinxcontrib-applehelp": {
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],
"index": "pypi",
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"sphinxcontrib-htmlhelp": {
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"develop": {}
}

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@@ -0,0 +1,41 @@
# Documentation
This document describes how to generate documentation of the library from the sources.
If you're looking for the documentation please [follow this link](#).
## Prerequsites
1. Doxygen
2. Python 3.9+
3. Pipenv
## Installation
The first time setup is required before generating the documentation. Follow these steps:
1. Open terminal in the `docsrc` directory
2. Run `pipenv install`
### Apple Silicon M1
On Apple M1 processors you may get this error when trying to build the documentation: `Could not parse the contents of index.xml as an xml.`
Most likely this issue is caused by an architecture mismatch of the `lxml` package.
To fix this issue open the Pipenv shell by running `pipenv shell` and follow these steps:
1. Run `pip uninstall lxml`
2. Run `arch -arm64 pip install lxml --no-binary lxml`
This solution forces `lxml` to be built from the sources.
## Generating the documentation
1. Open terminal in the `docsrc` directory
2. Run the Doxygen command `doxygen`
3. Open the Pipenv shell `pipenv shell`
4. Run the build `make html`
The generated documentation will be available in the `docsrc/build/html` directory.
## Github pages
In order to build the documentation that's going to be published as Github pages run `make github`.
The generated HTML build will be automatically moved to the `docs` directory.

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@@ -0,0 +1,35 @@
@ECHO OFF
pushd %~dp0
REM Command file for Sphinx documentation
if "%SPHINXBUILD%" == "" (
set SPHINXBUILD=sphinx-build
)
set SOURCEDIR=source
set BUILDDIR=build
%SPHINXBUILD% >NUL 2>NUL
if errorlevel 9009 (
echo.
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
echo.installed, then set the SPHINXBUILD environment variable to point
echo.to the full path of the 'sphinx-build' executable. Alternatively you
echo.may add the Sphinx directory to PATH.
echo.
echo.If you don't have Sphinx installed, grab it from
echo.https://www.sphinx-doc.org/
exit /b 1
)
if "%1" == "" goto help
%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
goto end
:help
%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
:end
popd

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# Configuration file for the Sphinx documentation builder.
#
# This file only contains a selection of the most common options. For a full
# list see the documentation:
# https://www.sphinx-doc.org/en/master/usage/configuration.html
# -- Path setup --------------------------------------------------------------
# If extensions (or modules to document with autodoc) are in another directory,
# add these directories to sys.path here. If the directory is relative to the
# documentation root, use os.path.abspath to make it absolute, like shown here.
#
# import os
# import sys
# sys.path.insert(0, os.path.abspath('.'))
# -- Project information -----------------------------------------------------
project = 'ArduinoHA'
copyright = '2022, Dawid Chyrzynski'
author = 'Dawid Chyrzynski'
# The full version, including alpha/beta/rc tags
release = '2.0.0'
# -- General configuration ---------------------------------------------------
# Add any Sphinx extension module names here, as strings. They can be
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
# ones.
extensions = [
'breathe',
'sphinx.ext.extlinks',
'sphinxcontrib.email'
]
# Add any paths that contain templates here, relative to this directory.
# templates_path = ['templates']
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
# This pattern also affects html_static_path and html_extra_path.
exclude_patterns = []
# Setup the breathe extension
breathe_projects = {
'ArduinoHA': '../xml'
}
breathe_default_project = 'ArduinoHA'
breathe_show_include = True
breathe_default_members = ('members', 'undoc-members')
# Tell sphinx what the primary language being documented is.
primary_domain = 'cpp'
# Tell sphinx what the pygments highlight language should be.
highlight_language = 'cpp'
extlinks = {
'example': ('https://github.com/dawidchyrzynski/arduino-home-assistant/tree/main/examples/', None)
}
# -- Options for HTML output -------------------------------------------------
html_scaled_image_link = False
html_copy_source = False
html_theme = 'press-ext'
html_theme_path = ['themes']
html_title = 'ArduinoHA'
html_sidebars = {'**': ['util/searchbox.html', 'sidetoc.html']}
html_theme_options = {
'external_links': [
('Github', 'https://github.com/dawidchyrzynski/arduino-home-assistant')
]
}
html_js_files = [
'custom.js'
]
html_css_files = [
'custom.css'
]
# Add any paths that contain custom static files (such as style sheets) here,
# relative to this directory. They are copied after the builtin static files,
# so a file named 'default.css' will overwrite the builtin 'default.css'.
html_static_path = ['static']
# -- Extension ---------------------------------------------------------------
email_automode = False

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@@ -0,0 +1,9 @@
HADevice class
==============
.. doxygenclass:: HADevice
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAMqtt class
============
.. doxygenclass:: HAMqtt
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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Core API
========
.. toctree::
ha-device
ha-mqtt

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@@ -0,0 +1,9 @@
HABaseDeviceType class
======================
.. doxygenclass:: HABaseDeviceType
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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HABinarySensor class
====================
.. doxygenclass:: HABinarySensor
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAButton class
==============
.. doxygenclass:: HAButton
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HACamera class
==============
.. doxygenclass:: HACamera
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HACover class
=============
.. doxygenclass:: HACover
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HADeviceTracker class
=====================
.. doxygenclass:: HADeviceTracker
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HADeviceTrigger class
=====================
.. doxygenclass:: HADeviceTrigger
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAFan class
===========
.. doxygenclass:: HAFan
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAHVAC class
============
.. doxygenclass:: HAHVAC
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HALight class
=============
.. doxygenclass:: HALight
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HALock class
============
.. doxygenclass:: HALock
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HANumber class
==============
.. doxygenclass:: HANumber
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAScene class
=============
.. doxygenclass:: HAScene
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASelect class
==============
.. doxygenclass:: HASelect
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASensorNumber class
====================
.. doxygenclass:: HASensorNumber
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASensor class
==============
.. doxygenclass:: HASensor
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASwitch class
==============
.. doxygenclass:: HASwitch
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HATagScanner class
==================
.. doxygenclass:: HATagScanner
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,23 @@
Device types API
================
.. toctree::
ha-base-device-type
ha-binary-sensor
ha-button
ha-camera
ha-cover
ha-device-tracker
ha-device-trigger
ha-fan
ha-hvac
ha-light
ha-lock
ha-number
ha-scene
ha-select
ha-sensor
ha-sensor-number
ha-switch
ha-tag-scanner

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@@ -0,0 +1,8 @@
API reference
=============
.. toctree::
core/index
device-types/index
utils/index

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@@ -0,0 +1,9 @@
HANumeric class
===============
.. doxygenclass:: HANumeric
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASerializerArray class
=======================
.. doxygenclass:: HASerializerArray
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HASerializer class
==================
.. doxygenclass:: HASerializer
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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@@ -0,0 +1,9 @@
HAUtils class
=============
.. doxygenclass:: HAUtils
:project: ArduinoHA
:members:
:protected-members:
:private-members:
:undoc-members:

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Utils API
=========
.. toctree::
ha-numeric
ha-serializer
ha-serializer-array
ha-utils

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@@ -0,0 +1,27 @@
Compatible Hardware
===================
The library uses the Arduino Ethernet Client API for interacting with the network hardware.
It should work fine as long as the `Client` class is available.
Here is the list of devices on which the library was tested:
- Arduino Uno
- Arduino Mega
- Arduino Nano
- Arduino Pro Mini
- Arduino Nano 33 IoT
- NodeMCU
- Controllino Mega (Pure)
- Controllino Maxi (Pure)
- ESP-01
- ESP32-CAM
- Sonoff Dual R2
- Sonoff Dual R3
- Sonoff Basic
- Sonoff Mini
- Tuya Wi-Fi switch module
- Tuya Wi-Fi curtain module
Please note that it's not the complete list of supported devices.
You may try to use the library on any device that uses Arduino core.

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Examples
========
.. list-table::
:widths: 25 75
:header-rows: 1
:class: examples-table
* - Example
- Description
* - :example:`Binary sensor <binary-sensor/binary-sensor.ino>`
- Using the binary sensor as a door contact sensor.
* - :example:`Button <button/button.ino>`
- Adding simple buttons to the Home Assistant panel.
* - :example:`Camera <esp32-cam/esp32-cam.ino>`
- Publishing the preview from the ESP32-CAM module.
* - :example:`Cover <cover/cover.ino>`
- Controlling a window cover (open / close / stop).
* - :example:`Device trigger <multi-state-button/multi-state-button.ino>`
- Implementation of a simple wall switch that reports press and hold states.
* - :example:`Fan <fan/fan.ino>`
- Controlling a simple fan (state + speed).
* - :example:`HVAC <hvac/hvac.ino>`
- HVAC controller with multiple modes, power control and target temperature.
* - :example:`Lock <lock/lock.ino>`
- A simple door lock that's controlled by the Home Assistant.
* - :example:`Light <light/light.ino>`
- A simple light that allows changing brightness, color temperature and RGB color.
* - :example:`Number <number/number.ino>`
- Adding an interactive numeric slider in the Home Assistant panel.
* - :example:`Scene <scene/scene.ino>`
- Adding a custom scene in the Home Assistant panel.
* - :example:`Select <select/select.ino>`
- A dropdown selector that's displayed in the Home Assistant panel.
* - :example:`Sensor <sensor/sensor.ino>`
- A simple sensor that reports a state in a string representation (open / opening / close).
* - :example:`Analog sensor <sensor-analog/sensor-analog.ino>`
- Reporting the analog pin's voltage to the Home Assistant.
* - :example:`Integer sensor <sensor-integer/sensor-integer.ino>`
- Reporting the device's uptime to the Home Assistant.
* - :example:`Switch <led-switch/led-switch.ino>`
- The LED that's controlled by the Home Assistant.
* - :example:`Multi-switch <multi-switch/multi-switch.ino>`
- Multiple switches controlled by the Home Assistant.
* - :example:`Tag scanner <tag-scanner/tag-scanner.ino>`
- Scanning RFID tags using the MFRC522 module.
* - :example:`Availability <availability/availability.ino>`
- Reporting entities' availability (online / offline) to the Home Assistant.
* - :example:`Advanced availability <advanced-availability/advanced-availability.ino>`
- Advanced availability reporting with MQTT LWT (Last Will and Testament).
* - :example:`MQTT advanced <mqtt-advanced/mqtt-advanced.ino>`
- Subscribing to custom topics and publishing custom messages.
* - :example:`MQTT with credentials <mqtt-with-credentials/mqtt-with-credentials.ino>`
- Establishing connection with a MQTT broker using the credentials.
* - :example:`NodeMCU (ESP8266) <nodemcu/nodemcu.ino>`
- Basic example for ESP8266 devices.
* - :example:`Arduino Nano 33 IoT <nano33iot/nano33iot.ino>`
- Basic example for Arduino Nano 33 IoT (SAMD family).
* - :example:`mDNS discovery <mdns/mdns.ino>`
- Make your ESP8266 discoverable via the mDNS.

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Getting started
===============
Welcome to the ArduinoHA library!
This documentation is a step-by-step guide that presents all features of the library.
If you feel that there is anything unclear don't hesitate to open a new GitHub discussion.
Have fun!
.. toctree::
:maxdepth: 2
prerequisites
installation
compatible-hardware
examples

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Installation
============
There are two ways to install the library depending on your project.
If you're using Arduino IDE to compile your project you only need to install the library into the IDE.
The second method is meant for more advanced users that use *makeEspArduino* for building the project for ESP32/ESP8266 devices.
Arduino IDE
-----------
To install the library into your Arduino IDE you can use Library Manager (available from IDE version 1.6.2).
Open the IDE and click to the "Sketch" menu and then *Include Library > Manage Libraries*.
.. image:: images/manage-libraries.png
:width: 500
:align: center
Type "home-assistant-integration" in the search field, select the latest version of the library from the dropdown and then click *Install*.
.. image:: images/library-search.png
:width: 500
:align: center
For other installation methods please refer to `Arduino documentation <https://docs.arduino.cc/software/ide-v1/tutorials/installing-libraries>`_.
makeEspArduino
--------------
The library can be installed in an environment managed by `makeEspArduino <https://github.com/plerup/makeEspArduino>`_.
The best approach is to add the library and its dependency as submodules in the project as follows:
::
git submodule add https://github.com/dawidchyrzynski/arduino-home-assistant.git arduino-home-assistant
cd arduino-home-assistant && git checkout tags/2.0.0 && cd ..
git submodule add https://github.com/knolleary/pubsubclient.git pubsubclient
cd pubsubclient && git checkout tags/v2.8
Then you just need to add one extra line in your `Makefile`:
::
LIBS := $(ROOT)/arduino-home-assistant $(ROOT)/pubsubclient

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Prerequisites
=============
ArduinoHA uses MQTT protocol over TCP to communicate with your Home Assistant instance.
The MQTT broker is not installed by default so you will need to install an extra HA addon in order to get the integration working.
The recommended setup method is to use the `Mosquitto Brokker addon <https://github.com/home-assistant/addons/blob/master/mosquitto/DOCS.md>`_.
After installing the addon your HA instance acts as a broker for all devices you're going to integrate with it.

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Availability reporting
======================
Home Assistant allows to track online/offline states of devices and device types.
In this way controls available in the panel will be displayed as disabled if a device is offline.
The library allows to expose state of the entire device (i.e. shared availability) or specific type (sensor, switch, light, etc.).
By default this feature is not enabled to save resources (RAM and flash) but you can easily turn it on as shown below.
Shared availability
-------------------
I highly recommend to use shared availability feature as it allows to utilize MQTT LWT.
Basically, shared availability allows to control availability of all types related to a specific device.
For example: if your device has 5 switches and 2 buttons you can control their availability in the HA panel using a single method call.
See example below showing how to enable shared availability of the device.
By default, the device is considered online but you can control its state manually using ``HADevice::setAvailability(bool online)`` method.
In most cases you won't need to control availability manually as the library takes care of availability as long as the device is powered on.
::
#include <ArduinoHA.h>
HADevice device("myUniqueID");
void setup() {
device.enableSharedAvailability();
// device.setAvailability(false); // changes default state to offline
// ...
}
void loop() {
// ...
// device.setAvailability(true); // you can control availability manually if you want
}
MQTT LWT
--------
The shared availability feature is considered a complete solution only if it's used with MQTT LWT feature.
Without LWT if the device is powered off then Home Assistant displays it as online.
That's because availability tracking relies on MQTT messages and if you cut off power of your device then its not capable of publishing the offline message.
When LWT feature is enabled the device becomes offline in the HA panel even if you cut off power supply.
This solution is implemented by MQTT broker that automatically publishes the message when the TCP connection to the device is lost.
::
#include <ArduinoHA.h>
HADevice device("myUniqueID");
void setup() {
device.enableSharedAvailability();
device.enableLastWill();
// ...
}
void loop() {
// ...
}
Device type's availability
--------------------------
There also a way to control availability of specific device types.
Each type can be controlled separately as shown below.
Please note that this solution requires shared availability to be disabled and it's not supported by LWT.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
HASwitch mySwitch("mySwitchId");
void setup() {
Ethernet.begin(mac);
// this line enables availability for your switch
mySwitch.setAvailability(true); // you can also set it to false
// ...
}
void loop() {
// ...
// you can control availability at runtime as follows:
mySwitch.setAvailability(true); // online
mySwitch.setAvailability(false); // offline
}

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Compiler macros
===============
The library supports couple of macros that are defined in the `ArduinoHADefines.h` file.
You can uncomment them in this specific file or provide flags directly to compiler (for example: via Makefile).
Debug mode
----------
Debug mode unlocks logging feature in the library.
Logs may be useful for debugging the communication with the Home Assistant.
To enable debug mode you need to defined `ARDUINOHA_DEBUG` macro.
Code optimization
-----------------
Defining one of the macros listed below results in truncating the corresponding device type.
It may be useful if you want to save some flash memory occupied by virtual tables of those classes.
* `EX_ARDUINOHA_BINARY_SENSOR`
* `EX_ARDUINOHA_BUTTON`
* `EX_ARDUINOHA_CAMERA`
* `EX_ARDUINOHA_COVER`
* `EX_ARDUINOHA_DEVICE_TRACKER`
* `EX_ARDUINOHA_DEVICE_TRIGGER`
* `EX_ARDUINOHA_FAN`
* `EX_ARDUINOHA_HVAC`
* `EX_ARDUINOHA_LIGHT`
* `EX_ARDUINOHA_LOCK`
* `EX_ARDUINOHA_NUMBER`
* `EX_ARDUINOHA_SCENE`
* `EX_ARDUINOHA_SELECT`
* `EX_ARDUINOHA_SENSOR`
* `EX_ARDUINOHA_SWITCH`
* `EX_ARDUINOHA_TAG_SCANNER`

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Connection parameters
=====================
:doc:`HAMqtt </documents/api/core/ha-mqtt>` class exposes a few variants of the ``begin`` method that allows specifying the MQTT connection parameters.
**This method should be called only once and at the end of the setup logic.**
The example below presents all possible variants. Pick one that meets your requirements.
.. NOTE::
Connection to the MQTT broker is established asynchronously.
The :doc:`HAMqtt::begin </documents/api/core/ha-mqtt>` method just sets the parameters of the connection.
The connection attempt is made during the loop cycle.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void setup() {
Ethernet.begin(mac);
// anoymous connection on default port 1883
mqtt.begin("192.168.1.50");
// anoymous connection on port 8888
mqtt.begin("192.168.1.50", 8888);
// connection with credentials on default port 1883
mqtt.begin("192.168.1.50", "username", "password");
// connection with credentials on port 8888
mqtt.begin("192.168.1.50", 8888, "username", "password");
// you can also use hostname in all variants
mqtt.begin("mybroker.local");
}
void loop() {
Ethernet.maintain();
mqtt.loop();
}

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Device configuration
====================
:doc:`HADevice </documents/api/core/ha-device>` represents the physical device where the library is installed.
Logically it's a group of types like sensors, switches, lights and so on.
In the Home Assistant, it's listed with properties that may be configured using the library's API.
Each property except the unique ID is optional.
Setting optional properties increases flash and RAM usage so it's not recommended to set them on lower-spec MCUs.
The supported properties are:
* unique ID*
* name
* software version
* manufacturer
* model
Unique ID
---------
The ID of a device needs to be unique in a scope of a Home Assistant instance.
The safest solution is to use the MAC address of an Ethernet or Wi-Fi chip but you can also implement your own solution.
There are three different ways to set the ID of the device.
You can pick one depending on your needs.
1) Providing string (const char*) to the :doc:`HADevice </documents/api/core/ha-device>` constructor
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Try to keep the ID simple (alphanumeric characters) and short.
::
#include <ArduinoHA.h>
HADevice device("myUniqueID");
void setup() {
// ...
}
void loop() {
// ...
}
2) Providing byte array to the :doc:`HADevice </documents/api/core/ha-device>` constructor
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
::
#include <ArduinoHA.h>
// use your own unique bytes sequence
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
HADevice device(mac, sizeof(mac));
void setup() {
// ...
}
void loop() {
// ...
}
3) Using :doc:`HADevice::setUniqueId </documents/api/core/ha-device>` method during the setup
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
::
#include <ArduinoHA.h>
HADevice device;
void setup() {
// any length is acceptable
byte myId[] = {0x05, 0xb4, 0xc6, 0x9f, 0xbe, 0xce, 0x8c, 0x1f, 0xc7};
device.setUniqueId(myId, sizeof(myId)); // the input array is cloned internally
// ...
}
void loop() {
// ...
}
Device properties
-----------------
Each property has its corresponding setter method in the :doc:`HADevice </documents/api/core/ha-device>` class.
Please note that all these methods accept const char pointer whose **content is not copied**.
::
#include <ArduinoHA.h>
HADevice device("myUniqueId");
void setup() {
device.setName("Bedroom Light Controller");
device.setSoftwareVersion("1.0.0");
device.setManufacturer("Developer Corp.");
device.setModel("ABC-123");
// ...
}
void loop() {
// ...
}

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Device types
============
Device type represents a single entity in the Home Assistant panel.
It can be a sensor, lock, camera or anything that's listed in the table below.
Your physical device (for example ESP-01 board) can have multiple device types assigned.
They will be displayed as child entities in the HA panel.
Limitations
-----------
Registering a new device type requires some flash and RAM memory to be utilized.
On less powerful units like Arduino Uno, you may quickly hit the limit of resources, so keeping the device simple is recommended.
Hitting the resource limit will result in random reboots of the device.
By default, the maximum number of device types is 6.
You can increase the limit using the :doc:`HAMqtt </documents/api/core/ha-mqtt>` class constructor as follows:
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device, 12); // <------------ 12 is a new limit of device types
void setup() {
Ethernet.begin(mac);
// your setup logic goes here
}
void loop() {
Ethernet.maintain();
mqtt.loop();
// your loop logic goes here
}
Please note that this limit cannot be changed at runtime.
Supported device types
----------------------
.. list-table::
:widths: 25 15 60
:header-rows: 1
:class: supported-device-types-table
* - Device type
- Supported
- Documentation
* - Binary sensor
- ✅
- :doc:`HABinarySensor </documents/api/device-types/ha-binary-sensor>`
* - Button
- ✅
- :doc:`HAButton </documents/api/device-types/ha-button>`
* - Camera
- ✅
- :doc:`HACamera </documents/api/device-types/ha-camera>`
* - Cover
- ✅
- :doc:`HACover </documents/api/device-types/ha-cover>`
* - Device tracker
- ✅
- :doc:`HADeviceTracker </documents/api/device-types/ha-device-tracker>`
* - Device trigger
- ✅
- :doc:`HADeviceTrigger </documents/api/device-types/ha-device-trigger>`
* - Fan
- ✅
- :doc:`HAFan </documents/api/device-types/ha-fan>`
* - Humidifier
- ❌
- --
* - HVAC
- ✅
- :doc:`HAHVAC </documents/api/device-types/ha-hvac>`
* - Light
- ✅
- :doc:`HALight </documents/api/device-types/ha-light>`
* - Lock
- ✅
- :doc:`HALock </documents/api/device-types/ha-lock>`
* - Number
- ✅
- :doc:`HANumber </documents/api/device-types/ha-number>`
* - Scene
- ✅
- :doc:`HAScene </documents/api/device-types/ha-scene>`
* - Select
- ✅
- :doc:`HASelect </documents/api/device-types/ha-select>`
* - | Sensor (text)
- ✅
- :doc:`HASensor </documents/api/device-types/ha-sensor>`
* - | Sensor (number)
- ✅
- :doc:`HASensorNumber </documents/api/device-types/ha-sensor-number>`
* - Switch
- ✅
- :doc:`HASwitch </documents/api/device-types/ha-switch>`
* - Tag scanner
- ✅
- :doc:`HATagScanner </documents/api/device-types/ha-tag-scanner>`
* - Vacuum
- ❌
- --

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Discovery
=========
The library automatically maintains connection to the MQTT broker and takes care of the discovery process.
Each device type that you create (sensor, switch, light, fan, etc.) is automatically registered in MQTT manager.
Whenever connection with the MQTT broker is acquired the configuration of all device types is pushed to the Home Assistant.
There is one basic rule that you need to follow: device types need to be constructed after :doc:`HAMqtt </documents/api/core/ha-mqtt>` class.
That's because device types are relying on :doc:`HAMqtt </documents/api/core/ha-mqtt>` instance internally.
Topics prefix
-------------
In some cases you may need to change prefix of MQTT topics.
There are two types of topics utilized by the library:
* **discovery topic** - used for publishing device types' configuration (default: ``homeassistant``)
* **data topic** - used for publishing states, data, etc. (default: ``aha``)
The discovery topic's prefix can be changed using ``HAMqtt::setDiscoveryPrefix(const char* prefix)`` method.
The data topic's prefix can be changed using ``HAMqtt::setDataPrefix(const char* prefix)`` method
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
// register your device types here
void setup() {
mqtt.setDiscoveryPrefix("myCustomPrefix");
mqtt.setDataPrefix("myDataPrefix");
// ...
}
void loop() {
// ...
}

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Library
=======
This chapter describes basic all of the library's core.
Solid understanding of foundations will allow you to utilize full potential of the library.
.. toctree::
:maxdepth: 2
introduction
device-configuration
availability-reporting
connection-params
discovery
device-types
mqtt-security
mqtt-advanced
compiler-macros

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Introduction
============
Before implementing the business logic of your application you will need to
add a few necessary pieces of code to your project.
Basically, everything comes up to a few basic rules:
1) :doc:`HADevice </documents/api/core/ha-device>` and :doc:`HAMqtt </documents/api/core/ha-mqtt>` instances need to be initialized once globally or as a part of another global object.
2) :doc:`HAMqtt::begin </documents/api/core/ha-mqtt>` needs to be called at the end of setup logic. It provides MQTT broker credentials that will be used for a connection.
3) :doc:`HAMqtt::loop </documents/api/core/ha-mqtt>` method needs to be called periodically (it doesn't need to be called on each tick).
4) Device types need to be initialized after :doc:`HAMqtt </documents/api/core/ha-mqtt>` class (it will be described later in the documentation).
Here are the minimal boilerplates that you can start with.
Don't worry if you have no idea what's going on here.
Everything will be covered in the following chapters.
Arduino Boilerplate
-------------------
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void setup() {
Ethernet.begin(mac);
// your setup logic goes here
// MQTT broker connection (use your data here)
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
Ethernet.maintain();
mqtt.loop();
// your loop logic goes here
}
ESP32/ESP8266 Boilerplate
-------------------------
::
#include <ESP8266WiFi.h>
#include <ArduinoHA.h>
WiFiClient client;
HADevice device;
HAMqtt mqtt(client, device);
void setup() {
byte mac[WL_MAC_ADDR_LENGTH];
WiFi.macAddress(mac);
device.setUniqueId(mac, sizeof(mac));
// you can skip this part if you're already maintaining the connection logic
WiFi.begin("MyNetworkSSID", "MyPassword");
while (WiFi.status() != WL_CONNECTED) {
delay(500); // waiting for the connection
}
// your setup logic goes here
// MQTT broker connection (use your data here)
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
mqtt.loop();
// your loop logic goes here
}

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MQTT advanced features
======================
Callbacks
---------
:doc:`HAMqtt </documents/api/core/ha-mqtt>` class exposes some useful callbacks that you can bind to.
Please take a look at the example below.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void onMessage(const char* topic, const uint8_t* payload, uint16_t length) {
// this method will be called each time the device receives an MQTT message
}
void onConnected() {
// this method will be called when connection to MQTT broker is established
}
void setup() {
Ethernet.begin(mac);
mqtt.onMessage(onMessage);
mqtt.onConnected(onConnected);
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
Ethernet.maintain();
mqtt.loop();
}
Subscriptions
-------------
You can also subscribe to a custom topic using ``HAMqtt::subscribe(const char* topic)`` method.
The subscription needs to be made each time a connection to the MQTT broker is established.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void onMessage(const char* topic, const uint8_t* payload, uint16_t length) {
if (strcmp(topic, "myTopic") == 0) {
// message on "myTopic" received
}
}
void onConnected() {
mqtt.subscribe("myTopic");
}
void setup() {
Ethernet.begin(mac);
mqtt.onMessage(onMessage);
mqtt.onConnected(onConnected);
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
Ethernet.maintain();
mqtt.loop();
}
Publishing a message
--------------------
HAMqtt class also exposes the method that allows to publish custom messages.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void setup() {
Ethernet.begin(mac);
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
Ethernet.maintain();
mqtt.loop();
// Publishing the non-retained message:
// mqtt.publish("customTopic", "customPayload");
// Publishing the retained message:
// mqtt.publish("customTopic", "customPayload", true);
}

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MQTT security
=============
The library allows you to use credentials for acquiring a TCP connection with the MQTT broker.
By default you can use the same credentials you use for login in the Home Assistant panel but you can also configure custom credentials in the Mosquitto broker.
.. DANGER::
This solution is not 100% secure because communication between Arduino and Home Assistant is not encrypted.
Username and password can be easily discovered by analyzing your local network traffic.
However, that's fine as long as your local network is secured against unattended access.
On more powerful devices (like ESP), you should consider using TLS/SSL connection.
::
#include <Ethernet.h>
#include <ArduinoHA.h>
byte mac[] = {0x00, 0x10, 0xFA, 0x6E, 0x38, 0x4A};
EthernetClient client;
HADevice device(mac, sizeof(mac));
HAMqtt mqtt(client, device);
void setup() {
// ...
// replace username and password with your credentials
mqtt.begin("192.168.1.50", "username", "password");
}
void loop() {
// ...
}
SSL connection
--------------
On ESP32/ESP8266 you can use ``WiFiClientSecure`` client to establish encrypted connection between your device and Home Assistant.
Please take a look at :example:`this example <mqtt-with-ssl/mqtt-with-ssl.ino>`.

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ArduinoHA documentation
==================================================
ArduinoHA allows to integrate an Arduino/ESP based device with Home Assistant using MQTT.
The library is designed to use as low resources (RAM/flash) as possible.
Initially, it was optimized to work on Arduino Uno with Ethernet Shield,
but I successfully use it on ESP8266/ESP8255 boards in my projects.
Features
--------
* Two-way communication (state reporting and command execution)
* MQTT discovery (device is added to the Home Assistant panel automatically)
* MQTT Last Will and Testament
* Support for custom MQTT messages (publishing and subscribing)
* Auto reconnect with MQTT broker
* Reporting availability (online/offline states) of a device
* Doxygen documentation
* Covered by unit tests (AUnit + EpoxyDuino + AUniter)
.. toctree::
:caption: Docs
:maxdepth: 3
documents/getting-started/index
documents/library/index
documents/api/index

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[theme]
inherit = press

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name=home-assistant-integration
version=2.0.0
author=Dawid Chyrzynski <dev@chyrzynski.pl>
maintainer=Dawid Chyrzynski <dev@chyrzynski.pl>
sentence=Home Assistant MQTT integration for Arduino
paragraph=Lightweight library that provides easy to use API for integrating your Arduino/ESP based device with Home Assistant.
category=Communication
url=https://github.com/dawidchyrzynski/arduino-home-assistant
architectures=*
depends=PubSubClient

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#ifndef AHA_ARDUINOHA_H
#define AHA_ARDUINOHA_H
#include "HADevice.h"
#include "HAMqtt.h"
#include "device-types/HABinarySensor.h"
#include "device-types/HAButton.h"
//#include "device-types/HACamera.h"
//#include "device-types/HACover.h"
//#include "device-types/HADeviceTracker.h"
//#include "device-types/HADeviceTrigger.h"
//#include "device-types/HAFan.h"
//#include "device-types/HAHVAC.h"
#include "device-types/HALight.h"
//#include "device-types/HALock.h"
#include "device-types/HANumber.h"
//#include "device-types/HAScene.h"
#include "device-types/HASelect.h"
#include "device-types/HASensor.h"
#include "device-types/HASensorNumber.h"
#include "device-types/HASwitch.h"
//#include "device-types/HATagScanner.h"
#include "utils/HAUtils.h"
#include "utils/HANumeric.h"
#ifdef ARDUINOHA_TEST
#include "mocks/AUnitHelpers.h"
#include "mocks/PubSubClientMock.h"
#include "utils/HADictionary.h"
#include "utils/HASerializer.h"
#endif
#endif

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// Turns on debug information of the ArduinoHA core.
// Please note that you need to initialize serial interface manually
// by calling Serial.begin([baudRate]) before initializing ArduinoHA.
//#define ARDUINOHA_DEBUG
// These macros allow to exclude some parts of the library to save more resources.
#define EX_ARDUINOHA_BINARY_SENSOR
//#define EX_ARDUINOHA_BUTTON
#define EX_ARDUINOHA_CAMERA
#define EX_ARDUINOHA_COVER
#define EX_ARDUINOHA_DEVICE_TRACKER
#define EX_ARDUINOHA_DEVICE_TRIGGER
#define EX_ARDUINOHA_FAN
#define EX_ARDUINOHA_HVAC
//#define EX_ARDUINOHA_LIGHT
#define EX_ARDUINOHA_LOCK
#define EX_ARDUINOHA_NUMBER
#define EX_ARDUINOHA_SCENE
//#define EX_ARDUINOHA_SELECT
// #define EX_ARDUINOHA_SENSOR
// #define EX_ARDUINOHA_SWITCH
#define EX_ARDUINOHA_TAG_SCANNER
#if defined(ARDUINOHA_DEBUG)
#include <Arduino.h>
#define ARDUINOHA_DEBUG_PRINTLN(x) Serial.println(x);
#define ARDUINOHA_DEBUG_PRINT(x) Serial.print(x);
#else
#define ARDUINOHA_DEBUG_INIT()
#define ARDUINOHA_DEBUG_PRINTLN(x)
#define ARDUINOHA_DEBUG_PRINT(x)
#endif
#define AHATOFSTR(x) reinterpret_cast<const __FlashStringHelper*>(x)
#define AHAFROMFSTR(x) reinterpret_cast<const char*>(x)

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