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203
lib/LightResistor/LightDependentResistor.cpp
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203
lib/LightResistor/LightDependentResistor.cpp
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/*
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* \brief Get light intensity value (Lux & FootCandles) from Light dependent Resistor (implementation)
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*
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* \author Quentin Comte-Gaz <quentin@comte-gaz.com>
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* \date 30 January 2023
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* \license MIT License (contact me if too restrictive)
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* \copyright Copyright (c) 2023 Quentin Comte-Gaz
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* \version 1.4
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*/
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#include "LightDependentResistor.h"
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LightDependentResistor::LightDependentResistor(int pin, unsigned long other_resistor, ePhotoCellKind kind, unsigned int adc_resolution_bits, unsigned int smoothing_history_size) :
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_pin (pin),
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_other_resistor (other_resistor),
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_mult_value(32017200),
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_pow_value(1.5832),
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_photocell_on_ground (true),
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_adc_resolution_bits(adc_resolution_bits),
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_smoothing_sum(0.0f),
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_smoothing_history_size(smoothing_history_size),
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_smoothing_history_next(0),
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_smoothing_history_values(new float[smoothing_history_size])
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{
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switch (kind)
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{
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case GL5516:
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_mult_value = 29634400;
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_pow_value = 1.6689;
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break;
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case GL5537_1:
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_mult_value = 32435800;
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_pow_value = 1.4899;
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break;
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case GL5537_2:
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_mult_value = 2801820;
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_pow_value = 1.1772;
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break;
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case GL5539:
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_mult_value = 208510000;
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_pow_value = 1.4850;
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break;
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case GL5549:
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_mult_value = 44682100;
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_pow_value = 1.2750;
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break;
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case GL5528:
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default:
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_mult_value = 32017200;
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_pow_value = 1.5832;
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}
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for (unsigned int i = 0 ; i < _smoothing_history_size ; i++)
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{
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// We initialize the values as impossible value (lux can't be negative)
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_smoothing_history_values[i] = -1.0f;
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}
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}
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LightDependentResistor::LightDependentResistor(int pin, unsigned long other_resistor, float mult_value, float pow_value, unsigned int adc_resolution_bits, unsigned int smoothing_history_size) :
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_pin (pin),
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_other_resistor (other_resistor),
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_mult_value (mult_value),
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_pow_value (pow_value),
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_photocell_on_ground (true),
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_adc_resolution_bits(adc_resolution_bits),
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_smoothing_sum(0.0f),
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_smoothing_history_size(smoothing_history_size),
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_smoothing_history_next(0),
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_smoothing_history_values(new float[smoothing_history_size])
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{
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for (unsigned int i = 0 ; i < _smoothing_history_size ; i++)
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{
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// We initialize the values as impossible value (lux can't be negative)
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_smoothing_history_values[i] = -1.0f;
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}
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}
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LightDependentResistor::~LightDependentResistor()
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{
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// De-allocate the table at the end of the use of the class
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delete[] _smoothing_history_values;
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}
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void LightDependentResistor::updatePhotocellParameters(float mult_value, float pow_value)
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{
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_mult_value = mult_value;
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_pow_value = pow_value;
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}
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float LightDependentResistor::luxToFootCandles(float intensity_in_lux)
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{
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return intensity_in_lux/10.764;
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}
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float LightDependentResistor::footCandlesToLux(float intensity_in_footcandles)
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{
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return 10.764*intensity_in_footcandles;
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}
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void LightDependentResistor::setPhotocellPositionOnGround(bool on_ground)
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{
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_photocell_on_ground = on_ground;
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}
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int LightDependentResistor::getCurrentRawAnalogValue() const
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{
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// Analog resolution setter is not handled on all boards (not compatible boards: MEGA, ESP8266, Uno)
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#if !defined(__AVR_ATmega1280__) && !defined(__AVR_ATmega2560__) && !defined(ESP8266) && !defined(__AVR_ATmega328P__) && !defined(__AVR_ATmega168__)
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analogReadResolution(_adc_resolution_bits);
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#endif
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return analogRead(_pin);
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}
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float LightDependentResistor::rawAnalogValueToLux(int raw_analog_value) const
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{
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unsigned long photocell_resistor;
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if (pow(2, _adc_resolution_bits) == raw_analog_value)
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{
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raw_analog_value--;
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}
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float ratio = ((float)pow(2, _adc_resolution_bits) / (float)raw_analog_value) - 1;
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if (_photocell_on_ground)
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{
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photocell_resistor = _other_resistor / ratio;
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}
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else
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{
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photocell_resistor = _other_resistor * ratio;
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}
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return _mult_value / (float)pow(photocell_resistor, _pow_value);
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}
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float LightDependentResistor::getCurrentLux() const
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{
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return rawAnalogValueToLux(getCurrentRawAnalogValue());
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}
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float LightDependentResistor::getCurrentFootCandles() const
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{
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return luxToFootCandles(getCurrentLux());
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}
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float LightDependentResistor::getSmoothedLux()
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{
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float sumResult = 0;
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if (_smoothing_history_size == 0)
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{
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// Smoothing disabled, return current value.
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sumResult = getCurrentLux();
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}
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else
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{
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if (_smoothing_history_values[_smoothing_history_next] < -0.1f)
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{
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// Smoothing enabled but not all values are filled yet
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// (Let's fill one more)
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_smoothing_history_values[_smoothing_history_next] = getCurrentLux();
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_smoothing_sum += _smoothing_history_values[_smoothing_history_next];
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if (_smoothing_history_next < _smoothing_history_size - 1)
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{
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// Still not all buffers filled
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_smoothing_history_next++;
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sumResult = _smoothing_sum / _smoothing_history_next;
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}
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else
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{
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// All buffers filled now, start regular operation
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_smoothing_history_next = 0;
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sumResult = _smoothing_sum / _smoothing_history_size;
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}
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}
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else
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{
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// Smoothing enabled and buffer filled previously.
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// => Regular operation from now on:
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// Replace previous value by the new one (from buffer and sum)
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_smoothing_sum -= _smoothing_history_values[_smoothing_history_next];
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_smoothing_history_values[_smoothing_history_next] = getCurrentLux();
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_smoothing_sum += _smoothing_history_values[_smoothing_history_next];
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// Update next value tu acquire
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_smoothing_history_next = (_smoothing_history_next < _smoothing_history_size - 1) ? _smoothing_history_next + 1 : 0;
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sumResult = _smoothing_sum / _smoothing_history_size;
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}
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}
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return sumResult;
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}
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float LightDependentResistor::getSmoothedFootCandles()
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{
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return luxToFootCandles(getSmoothedLux());
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}
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