style add missing tabs
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12
MFRC522.cpp
12
MFRC522.cpp
@@ -579,10 +579,10 @@ byte MFRC522::PICC_Select( Uid *uid, ///< Pointer to Uid struct. Normally outp
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if (validBits > 80) {
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return STATUS_INVALID;
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}
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// Prepare MFRC522
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PCD_ClearRegisterBitMask(CollReg, 0x80); // ValuesAfterColl=1 => Bits received after collision are cleared.
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// Repeat Cascade Level loop until we have a complete UID.
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uidComplete = false;
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while ( ! uidComplete) {
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@@ -667,11 +667,11 @@ byte MFRC522::PICC_Select( Uid *uid, ///< Pointer to Uid struct. Normally outp
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responseBuffer = &buffer[index];
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responseLength = sizeof(buffer) - index;
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}
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// Set bit adjustments
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rxAlign = txLastBits; // Having a seperate variable is overkill. But it makes the next line easier to read.
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PCD_WriteRegister(BitFramingReg, (rxAlign << 4) + txLastBits); // RxAlign = BitFramingReg[6..4]. TxLastBits = BitFramingReg[2..0]
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// Transmit the buffer and receive the response.
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result = PCD_TransceiveData(buffer, bufferUsed, responseBuffer, &responseLength, &txLastBits, rxAlign);
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if (result == STATUS_COLLISION) { // More than one PICC in the field => collision.
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@@ -707,7 +707,7 @@ byte MFRC522::PICC_Select( Uid *uid, ///< Pointer to Uid struct. Normally outp
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}
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}
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} // End of while ( ! selectDone)
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// We do not check the CBB - it was constructed by us above.
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// Copy the found UID bytes from buffer[] to uid->uidByte[]
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@@ -740,7 +740,7 @@ byte MFRC522::PICC_Select( Uid *uid, ///< Pointer to Uid struct. Normally outp
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// Set correct uid->size
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uid->size = 3 * cascadeLevel + 1;
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return STATUS_OK;
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} // End PICC_Select()
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