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OLEDDisplay.h
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OLEDDisplay.h
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/**
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* The MIT License (MIT)
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*
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* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
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* Copyright (c) 2018 by Fabrice Weinberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* ThingPulse invests considerable time and money to develop these open source libraries.
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* Please support us by buying our products (and not the clones) from
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* https://thingpulse.com
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*
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*/
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#ifndef OLEDDISPLAY_h
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#define OLEDDISPLAY_h
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#include <Arduino.h>
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#include "OLEDDisplayFonts.h"
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//#define DEBUG_OLEDDISPLAY(...) Serial.printf( __VA_ARGS__ )
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#ifndef DEBUG_OLEDDISPLAY
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#define DEBUG_OLEDDISPLAY(...)
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#endif
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// Use DOUBLE BUFFERING by default
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#ifndef OLEDDISPLAY_REDUCE_MEMORY
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#define OLEDDISPLAY_DOUBLE_BUFFER
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#endif
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// Header Values
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#define JUMPTABLE_BYTES 4
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#define JUMPTABLE_LSB 1
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#define JUMPTABLE_SIZE 2
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#define JUMPTABLE_WIDTH 3
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#define JUMPTABLE_START 4
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#define WIDTH_POS 0
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#define HEIGHT_POS 1
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#define FIRST_CHAR_POS 2
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#define CHAR_NUM_POS 3
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// Display commands
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#define CHARGEPUMP 0x8D
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#define COLUMNADDR 0x21
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#define COMSCANDEC 0xC8
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#define COMSCANINC 0xC0
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#define DISPLAYALLON 0xA5
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#define DISPLAYALLON_RESUME 0xA4
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#define DISPLAYOFF 0xAE
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#define DISPLAYON 0xAF
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#define EXTERNALVCC 0x1
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#define INVERTDISPLAY 0xA7
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#define MEMORYMODE 0x20
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#define NORMALDISPLAY 0xA6
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#define PAGEADDR 0x22
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#define SEGREMAP 0xA0
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#define SETCOMPINS 0xDA
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#define SETCONTRAST 0x81
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#define SETDISPLAYCLOCKDIV 0xD5
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#define SETDISPLAYOFFSET 0xD3
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#define SETHIGHCOLUMN 0x10
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#define SETLOWCOLUMN 0x00
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#define SETMULTIPLEX 0xA8
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#define SETPRECHARGE 0xD9
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#define SETSEGMENTREMAP 0xA1
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#define SETSTARTLINE 0x40
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#define SETVCOMDETECT 0xDB
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#define SWITCHCAPVCC 0x2
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#ifndef _swap_int16_t
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#define _swap_int16_t(a, b) { int16_t t = a; a = b; b = t; }
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#endif
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enum OLEDDISPLAY_COLOR {
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BLACK = 0,
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WHITE = 1,
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INVERSE = 2
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};
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enum OLEDDISPLAY_TEXT_ALIGNMENT {
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TEXT_ALIGN_LEFT = 0,
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TEXT_ALIGN_RIGHT = 1,
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TEXT_ALIGN_CENTER = 2,
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TEXT_ALIGN_CENTER_BOTH = 3
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};
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enum OLEDDISPLAY_GEOMETRY {
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GEOMETRY_128_64 = 0,
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GEOMETRY_128_32 = 1,
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GEOMETRY_64_32 = 2 //Wireless Stick
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};
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typedef byte (*FontTableLookupFunction)(const byte ch);
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class OLEDDisplay : public Print {
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public:
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virtual ~OLEDDisplay();
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uint16_t width(void) const { return displayWidth; };
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uint16_t height(void) const { return displayHeight; };
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// Initialize the display
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bool init();
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// Free the memory used by the display
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void end();
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void sleep();
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void wakeup();
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// Cycle through the initialization
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void resetDisplay(uint8_t rstPin);
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/* Drawing functions */
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// Sets the color of all pixel operations
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void setColor(OLEDDISPLAY_COLOR color);
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// Returns the current color.
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OLEDDISPLAY_COLOR getColor();
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// Draw a pixel at given position
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void setPixel(int16_t x, int16_t y);
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// Draw a line from position 0 to position 1
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void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
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// Draw the border of a rectangle at the given location
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void drawRect(int16_t x, int16_t y, int16_t width, int16_t height);
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// Fill the rectangle
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void fillRect(int16_t x, int16_t y, int16_t width, int16_t height);
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// Draw the border of a circle
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void drawCircle(int16_t x, int16_t y, int16_t radius);
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// Draw all Quadrants specified in the quads bit mask
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void drawCircleQuads(int16_t x0, int16_t y0, int16_t radius, uint8_t quads);
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// Fill circle
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void fillCircle(int16_t x, int16_t y, int16_t radius);
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// Draw a line horizontally
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void drawHorizontalLine(int16_t x, int16_t y, int16_t length);
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// Draw a line vertically
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void drawVerticalLine(int16_t x, int16_t y, int16_t length);
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// Draws a rounded progress bar with the outer dimensions given by width and height. Progress is
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// a unsigned byte value between 0 and 100
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void drawProgressBar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t progress);
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// Draw a bitmap in the internal image format
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void drawFastImage(int16_t x, int16_t y, int16_t width, int16_t height, const uint8_t *image);
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// Draw a XBM
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void drawXbm(int16_t x, int16_t y, int16_t width, int16_t height, const uint8_t *xbm);
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/* Text functions */
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// Draws a string at the given location
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void drawString(int16_t x, int16_t y, String text);
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// Draws a String with a maximum width at the given location.
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// If the given String is wider than the specified width
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// The text will be wrapped to the next line at a space or dash
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void drawStringMaxWidth(int16_t x, int16_t y, uint16_t maxLineWidth, String text);
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// Returns the width of the const char* with the current
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// font settings
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uint16_t getStringWidth(const char* text, uint16_t length);
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// Convencience method for the const char version
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uint16_t getStringWidth(String text);
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// Specifies relative to which anchor point
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// the text is rendered. Available constants:
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// TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT, TEXT_ALIGN_CENTER_BOTH
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void setTextAlignment(OLEDDISPLAY_TEXT_ALIGNMENT textAlignment);
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// Sets the current font. Available default fonts
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// ArialMT_Plain_10, ArialMT_Plain_16, ArialMT_Plain_24
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void setFont(const uint8_t *fontData);
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// Set the function that will convert utf-8 to font table index
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void setFontTableLookupFunction(FontTableLookupFunction function);
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/* Display functions */
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// Turn the display on
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void displayOn(void);
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// Turn the display offs
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void displayOff(void);
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// Inverted display mode
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void invertDisplay(void);
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// Normal display mode
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void normalDisplay(void);
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// Set display contrast
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// really low brightness & contrast: contrast = 10, precharge = 5, comdetect = 0
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// normal brightness & contrast: contrast = 100
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void setContrast(uint8_t contrast, uint8_t precharge = 241, uint8_t comdetect = 64);
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// Convenience method to access
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void setBrightness(uint8_t);
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// Reset display rotation or mirroring
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void resetOrientation();
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// Turn the display upside down
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void flipScreenVertically();
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// Mirror the display (to be used in a mirror or as a projector)
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void mirrorScreen();
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// Write the buffer to the display memory
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virtual void display(void) = 0;
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// Clear the local pixel buffer
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void clear(void);
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// Log buffer implementation
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// This will define the lines and characters you can
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// print to the screen. When you exeed the buffer size (lines * chars)
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// the output may be truncated due to the size constraint.
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bool setLogBuffer(uint16_t lines, uint16_t chars);
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// Draw the log buffer at position (x, y)
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void drawLogBuffer(uint16_t x, uint16_t y);
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// Get screen geometry
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uint16_t getWidth(void);
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uint16_t getHeight(void);
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// Implement needed function to be compatible with Print class
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size_t write(uint8_t c);
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size_t write(const char* s);
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uint8_t *buffer = NULL;
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#ifdef OLEDDISPLAY_DOUBLE_BUFFER
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uint8_t *buffer_back = NULL;
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#endif
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protected:
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OLEDDISPLAY_GEOMETRY geometry = GEOMETRY_128_64;
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uint16_t displayWidth = 128;
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uint16_t displayHeight = 64;
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uint16_t displayBufferSize = 1024;
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// Set the correct height, width and buffer for the geometry
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void setGeometry(OLEDDISPLAY_GEOMETRY g);
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OLEDDISPLAY_TEXT_ALIGNMENT textAlignment = TEXT_ALIGN_LEFT;
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OLEDDISPLAY_COLOR color = WHITE;
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const uint8_t *fontData = ArialMT_Plain_10;
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// State values for logBuffer
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uint16_t logBufferSize = 0;
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uint16_t logBufferFilled = 0;
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uint16_t logBufferLine = 0;
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uint16_t logBufferMaxLines = 0;
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char *logBuffer = NULL;
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// Send a command to the display (low level function)
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virtual void sendCommand(uint8_t com) {(void)com;};
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// Connect to the display
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virtual bool connect() { return false; };
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// Send all the init commands
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void sendInitCommands();
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// converts utf8 characters to extended ascii
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char* utf8ascii(String s);
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void inline drawInternal(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const uint8_t *data, uint16_t offset, uint16_t bytesInData) __attribute__((always_inline));
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void drawStringInternal(int16_t xMove, int16_t yMove, char* text, uint16_t textLength, uint16_t textWidth);
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// UTF-8 to font table index converter
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// Code form http://playground.arduino.cc/Main/Utf8ascii
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FontTableLookupFunction fontTableLookupFunction = [](const byte ch) {
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static uint8_t LASTCHAR;
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if (ch < 128) { // Standard ASCII-set 0..0x7F handling
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LASTCHAR = 0;
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return ch;
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}
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uint8_t last = LASTCHAR; // get last char
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LASTCHAR = ch;
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switch (last) { // conversion depnding on first UTF8-character
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case 0xC2: return (uint8_t) ch;
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case 0xC3: return (uint8_t) (ch | 0xC0);
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case 0x82: if (ch == 0xAC) return (uint8_t) 0x80; // special case Euro-symbol
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}
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return (uint8_t) 0; // otherwise: return zero, if character has to be ignored
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};
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};
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#endif
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