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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#include "OLEDDisplay.h"
OLEDDisplay::~OLEDDisplay() {
end();
}
bool OLEDDisplay::init() {
if (!this->connect()) {
//DEBUG_OLEDDISPLAY("[OLEDDISPLAY][init] Can't establish connection to display\n");
Serial.print("Can't establish connection to display\n");
return false;
}
if(this->buffer==NULL) {
this->buffer = (uint8_t*) malloc(sizeof(uint8_t) * displayBufferSize);
if(!this->buffer) {
//DEBUG_OLEDDISPLAY("[OLEDDISPLAY][init] Not enough memory to create display\n");
Serial.print("Not enough memory to create display\n");
return false;
}
}
#ifdef OLEDDISPLAY_DOUBLE_BUFFER
if(this->buffer_back==NULL) {
this->buffer_back = (uint8_t*) malloc(sizeof(uint8_t) * displayBufferSize);
if(!this->buffer_back) {
//DEBUG_OLEDDISPLAY("[OLEDDISPLAY][init] Not enough memory to create back buffer\n");
Serial.print("Not enough memory to create back buffer\n");
free(this->buffer);
return false;
}
}
#endif
resetDisplay(16);
sendInitCommands();
clear();
#ifdef OLEDDISPLAY_DOUBLE_BUFFER
memset(buffer_back, 1, displayBufferSize);
#endif
display();
return true;
}
void OLEDDisplay::end() {
if (this->buffer) { free(this->buffer); this->buffer = NULL; }
#ifdef OLEDDISPLAY_DOUBLE_BUFFER
if (this->buffer_back) { free(this->buffer_back); this->buffer_back = NULL; }
#endif
if (this->logBuffer != NULL) { free(this->logBuffer); this->logBuffer = NULL; }
}
void OLEDDisplay::sleep() {
sendCommand(0x8D);
sendCommand(0x10);
sendCommand(0xAE);
}
void OLEDDisplay::wakeup() {
sendCommand(0x8D);
sendCommand(0x14);
sendCommand(0xAF);
}
void OLEDDisplay::resetDisplay(uint8_t rstPin) {
pinMode(rstPin, OUTPUT);
digitalWrite(rstPin,LOW);
delay(100);
digitalWrite(rstPin,HIGH);
}
void OLEDDisplay::setColor(OLEDDISPLAY_COLOR color) {
this->color = color;
}
OLEDDISPLAY_COLOR OLEDDisplay::getColor() {
return this->color;
}
void OLEDDisplay::setPixel(int16_t x, int16_t y) {
if (x >= 0 && x < this->width() && y >= 0 && y < this->height()) {
switch (color) {
case WHITE: buffer[x + (y / 8) * this->width()] |= (1 << (y & 7)); break;
case BLACK: buffer[x + (y / 8) * this->width()] &= ~(1 << (y & 7)); break;
case INVERSE: buffer[x + (y / 8) * this->width()] ^= (1 << (y & 7)); break;
}
}
}
// Bresenham's algorithm - thx wikipedia and Adafruit_GFX
void OLEDDisplay::drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1) {
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
_swap_int16_t(x0, y0);
_swap_int16_t(x1, y1);
}
if (x0 > x1) {
_swap_int16_t(x0, x1);
_swap_int16_t(y0, y1);
}
int16_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int16_t err = dx / 2;
int16_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (; x0<=x1; x0++) {
if (steep) {
setPixel(y0, x0);
} else {
setPixel(x0, y0);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
void OLEDDisplay::drawRect(int16_t x, int16_t y, int16_t width, int16_t height) {
drawHorizontalLine(x, y, width);
drawVerticalLine(x, y, height);
drawVerticalLine(x + width - 1, y, height);
drawHorizontalLine(x, y + height - 1, width);
}
void OLEDDisplay::fillRect(int16_t xMove, int16_t yMove, int16_t width, int16_t height) {
for (int16_t x = xMove; x < xMove + width; x++) {
drawVerticalLine(x, yMove, height);
}
}
void OLEDDisplay::drawCircle(int16_t x0, int16_t y0, int16_t radius) {
int16_t x = 0, y = radius;
int16_t dp = 1 - radius;
do {
if (dp < 0)
dp = dp + 2 * (++x) + 3;
else
dp = dp + 2 * (++x) - 2 * (--y) + 5;
setPixel(x0 + x, y0 + y); //For the 8 octants
setPixel(x0 - x, y0 + y);
setPixel(x0 + x, y0 - y);
setPixel(x0 - x, y0 - y);
setPixel(x0 + y, y0 + x);
setPixel(x0 - y, y0 + x);
setPixel(x0 + y, y0 - x);
setPixel(x0 - y, y0 - x);
} while (x < y);
setPixel(x0 + radius, y0);
setPixel(x0, y0 + radius);
setPixel(x0 - radius, y0);
setPixel(x0, y0 - radius);
}
void OLEDDisplay::drawCircleQuads(int16_t x0, int16_t y0, int16_t radius, uint8_t quads) {
int16_t x = 0, y = radius;
int16_t dp = 1 - radius;
while (x < y) {
if (dp < 0)
dp = dp + 2 * (++x) + 3;
else
dp = dp + 2 * (++x) - 2 * (--y) + 5;
if (quads & 0x1) {
setPixel(x0 + x, y0 - y);
setPixel(x0 + y, y0 - x);
}
if (quads & 0x2) {
setPixel(x0 - y, y0 - x);
setPixel(x0 - x, y0 - y);
}
if (quads & 0x4) {
setPixel(x0 - y, y0 + x);
setPixel(x0 - x, y0 + y);
}
if (quads & 0x8) {
setPixel(x0 + x, y0 + y);
setPixel(x0 + y, y0 + x);
}
}
if (quads & 0x1 && quads & 0x8) {
setPixel(x0 + radius, y0);
}
if (quads & 0x4 && quads & 0x8) {
setPixel(x0, y0 + radius);
}
if (quads & 0x2 && quads & 0x4) {
setPixel(x0 - radius, y0);
}
if (quads & 0x1 && quads & 0x2) {
setPixel(x0, y0 - radius);
}
}
void OLEDDisplay::fillCircle(int16_t x0, int16_t y0, int16_t radius) {
int16_t x = 0, y = radius;
int16_t dp = 1 - radius;
do {
if (dp < 0)
dp = dp + 2 * (++x) + 3;
else
dp = dp + 2 * (++x) - 2 * (--y) + 5;
drawHorizontalLine(x0 - x, y0 - y, 2*x);
drawHorizontalLine(x0 - x, y0 + y, 2*x);
drawHorizontalLine(x0 - y, y0 - x, 2*y);
drawHorizontalLine(x0 - y, y0 + x, 2*y);
} while (x < y);
drawHorizontalLine(x0 - radius, y0, 2 * radius);
}
void OLEDDisplay::drawHorizontalLine(int16_t x, int16_t y, int16_t length) {
if (y < 0 || y >= this->height()) { return; }
if (x < 0) {
length += x;
x = 0;
}
if ( (x + length) > this->width()) {
length = (this->width() - x);
}
if (length <= 0) { return; }
uint8_t * bufferPtr = buffer;
bufferPtr += (y >> 3) * this->width();
bufferPtr += x;
uint8_t drawBit = 1 << (y & 7);
switch (color) {
case WHITE: while (length--) {
*bufferPtr++ |= drawBit;
}; break;
case BLACK: drawBit = ~drawBit; while (length--) {
*bufferPtr++ &= drawBit;
}; break;
case INVERSE: while (length--) {
*bufferPtr++ ^= drawBit;
}; break;
}
}
void OLEDDisplay::drawVerticalLine(int16_t x, int16_t y, int16_t length) {
if (x < 0 || x >= this->width()) return;
if (y < 0) {
length += y;
y = 0;
}
if ( (y + length) > this->height()) {
length = (this->height() - y);
}
if (length <= 0) return;
uint8_t yOffset = y & 7;
uint8_t drawBit;
uint8_t *bufferPtr = buffer;
bufferPtr += (y >> 3) * this->width();
bufferPtr += x;
if (yOffset) {
yOffset = 8 - yOffset;
drawBit = ~(0xFF >> (yOffset));
if (length < yOffset) {
drawBit &= (0xFF >> (yOffset - length));
}
switch (color) {
case WHITE: *bufferPtr |= drawBit; break;
case BLACK: *bufferPtr &= ~drawBit; break;
case INVERSE: *bufferPtr ^= drawBit; break;
}
if (length < yOffset) return;
length -= yOffset;
bufferPtr += this->width();
}
if (length >= 8) {
switch (color) {
case WHITE:
case BLACK:
drawBit = (color == WHITE) ? 0xFF : 0x00;
do {
*bufferPtr = drawBit;
bufferPtr += this->width();
length -= 8;
} while (length >= 8);
break;
case INVERSE:
do {
*bufferPtr = ~(*bufferPtr);
bufferPtr += this->width();
length -= 8;
} while (length >= 8);
break;
}
}
if (length > 0) {
drawBit = (1 << (length & 7)) - 1;
switch (color) {
case WHITE: *bufferPtr |= drawBit; break;
case BLACK: *bufferPtr &= ~drawBit; break;
case INVERSE: *bufferPtr ^= drawBit; break;
}
}
}
void OLEDDisplay::drawProgressBar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t progress) {
uint16_t radius = height / 2;
uint16_t xRadius = x + radius;
uint16_t yRadius = y + radius;
uint16_t doubleRadius = 2 * radius;
uint16_t innerRadius = radius - 2;
setColor(WHITE);
drawCircleQuads(xRadius, yRadius, radius, 0b00000110);
drawHorizontalLine(xRadius, y, width - doubleRadius + 1);
drawHorizontalLine(xRadius, y + height, width - doubleRadius + 1);
drawCircleQuads(x + width - radius, yRadius, radius, 0b00001001);
uint16_t maxProgressWidth = (width - doubleRadius + 1) * progress / 100;
fillCircle(xRadius, yRadius, innerRadius);
fillRect(xRadius + 1, y + 2, maxProgressWidth, height - 3);
fillCircle(xRadius + maxProgressWidth, yRadius, innerRadius);
}
void OLEDDisplay::drawFastImage(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const uint8_t *image) {
drawInternal(xMove, yMove, width, height, image, 0, 0);
}
void OLEDDisplay::drawXbm(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const uint8_t *xbm) {
int16_t widthInXbm = (width + 7) / 8;
uint8_t data = 0;
for(int16_t y = 0; y < height; y++) {
for(int16_t x = 0; x < width; x++ ) {
if (x & 7) {
data >>= 1; // Move a bit
} else { // Read new data every 8 bit
data = pgm_read_byte(xbm + (x / 8) + y * widthInXbm);
}
// if there is a bit draw it
if (data & 0x01) {
setPixel(xMove + x, yMove + y);
}
}
}
}
void OLEDDisplay::drawStringInternal(int16_t xMove, int16_t yMove, char* text, uint16_t textLength, uint16_t textWidth) {
uint8_t textHeight = pgm_read_byte(fontData + HEIGHT_POS);
uint8_t firstChar = pgm_read_byte(fontData + FIRST_CHAR_POS);
uint16_t sizeOfJumpTable = pgm_read_byte(fontData + CHAR_NUM_POS) * JUMPTABLE_BYTES;
uint8_t cursorX = 0;
uint8_t cursorY = 0;
switch (textAlignment) {
case TEXT_ALIGN_CENTER_BOTH:
yMove -= textHeight >> 1;
// Fallthrough
case TEXT_ALIGN_CENTER:
xMove -= textWidth >> 1; // divide by 2
break;
case TEXT_ALIGN_RIGHT:
xMove -= textWidth;
break;
case TEXT_ALIGN_LEFT:
break;
}
// Don't draw anything if it is not on the screen.
if (xMove + textWidth < 0 || xMove > this->width() ) {return;}
if (yMove + textHeight < 0 || yMove > this->width() ) {return;}
for (uint16_t j = 0; j < textLength; j++) {
int16_t xPos = xMove + cursorX;
int16_t yPos = yMove + cursorY;
byte code = text[j];
if (code >= firstChar) {
byte charCode = code - firstChar;
// 4 Bytes per char code
byte msbJumpToChar = pgm_read_byte( fontData + JUMPTABLE_START + charCode * JUMPTABLE_BYTES ); // MSB \ JumpAddress
byte lsbJumpToChar = pgm_read_byte( fontData + JUMPTABLE_START + charCode * JUMPTABLE_BYTES + JUMPTABLE_LSB); // LSB /
byte charByteSize = pgm_read_byte( fontData + JUMPTABLE_START + charCode * JUMPTABLE_BYTES + JUMPTABLE_SIZE); // Size
byte currentCharWidth = pgm_read_byte( fontData + JUMPTABLE_START + charCode * JUMPTABLE_BYTES + JUMPTABLE_WIDTH); // Width
// Test if the char is drawable
if (!(msbJumpToChar == 255 && lsbJumpToChar == 255)) {
// Get the position of the char data
uint16_t charDataPosition = JUMPTABLE_START + sizeOfJumpTable + ((msbJumpToChar << 8) + lsbJumpToChar);
drawInternal(xPos, yPos, currentCharWidth, textHeight, fontData, charDataPosition, charByteSize);
}
cursorX += currentCharWidth;
}
}
}
void OLEDDisplay::drawString(int16_t xMove, int16_t yMove, String strUser) {
uint16_t lineHeight = pgm_read_byte(fontData + HEIGHT_POS);
// char* text must be freed!
char* text = utf8ascii(strUser);
uint16_t yOffset = 0;
// If the string should be centered vertically too
// we need to now how heigh the string is.
if (textAlignment == TEXT_ALIGN_CENTER_BOTH) {
uint16_t lb = 0;
// Find number of linebreaks in text
for (uint16_t i=0;text[i] != 0; i++) {
lb += (text[i] == 10);
}
// Calculate center
yOffset = (lb * lineHeight) / 2;
}
uint16_t line = 0;
char* textPart = strtok(text,"\n");
while (textPart != NULL) {
uint16_t length = strlen(textPart);
drawStringInternal(xMove, yMove - yOffset + (line++) * lineHeight, textPart, length, getStringWidth(textPart, length));
textPart = strtok(NULL, "\n");
}
free(text);
}
//void OLEDDisplay::drawdata(int16_t xMove, int16_t yMove, int16_t Num) {
// uint16_t lineHeight = pgm_read_byte(fontData + HEIGHT_POS);
// unsigned char c = 0,i = 0,j = 0,ch[3];
// String strUser;
//
// ch[0] = Num/100 + 48;//锟斤拷锟斤拷十锟斤拷锟狡碉拷48锟斤拷为锟剿革拷Num锟斤拷锟斤拷ASCLL锟斤拷母锟<E6AF8D>4位0011 0000锟斤拷
// ch[1] = Num%100/10 + 48;
// ch[2] = Num%10 + 48;
//
// if(ch[0] == 48) //锟斤拷锟节帮拷锟斤拷锟斤拷每位为"0"时锟斤拷锟斤拷煽崭瘢锟斤拷锟斤拷锟绞撅拷锟<E68BB7>
// {
// ch[0] = 32;
// if(ch[1] == 48)
// {
// ch[1] = 32;
// if(ch[2] == 48)
// {
// ch[2] = 32;
// }
// else{ch[2] = Num%10 + 48;}
// }
// else{ch[1] = Num%100/10 + 48;}
// }
// else {ch[0] = Num/100 + 48;}
//
// // char* text must be freed!
// char* text = utf8ascii(strUser);
//
// uint16_t yOffset = 0;
// // If the string should be centered vertically too
// // we need to now how heigh the string is.
// if (textAlignment == TEXT_ALIGN_CENTER_BOTH) {
// uint16_t lb = 0;
// // Find number of linebreaks in text
// for (uint16_t i=0;text[i] != 0; i++) {
// lb += (text[i] == 10);
// }
// // Calculate center
// yOffset = (lb * lineHeight) / 2;
// }
//
// uint16_t line = 0;
// char* textPart = strtok(text,"\n");
// while (textPart != NULL) {
// uint16_t length = strlen(textPart);
// drawStringInternal(xMove, yMove - yOffset + (line++) * lineHeight, textPart, length, getStringWidth(textPart, length));
// textPart = strtok(NULL, "\n");
// }
// free(text);
//}
void OLEDDisplay::drawStringMaxWidth(int16_t xMove, int16_t yMove, uint16_t maxLineWidth, String strUser) {
uint16_t firstChar = pgm_read_byte(fontData + FIRST_CHAR_POS);
uint16_t lineHeight = pgm_read_byte(fontData + HEIGHT_POS);
char* text = utf8ascii(strUser);
uint16_t length = strlen(text);
uint16_t lastDrawnPos = 0;
uint16_t lineNumber = 0;
uint16_t strWidth = 0;
uint16_t preferredBreakpoint = 0;
uint16_t widthAtBreakpoint = 0;
for (uint16_t i = 0; i < length; i++) {
strWidth += pgm_read_byte(fontData + JUMPTABLE_START + (text[i] - firstChar) * JUMPTABLE_BYTES + JUMPTABLE_WIDTH);
// Always try to break on a space or dash
if (text[i] == ' ' || text[i]== '-') {
preferredBreakpoint = i;
widthAtBreakpoint = strWidth;
}
if (strWidth >= maxLineWidth) {
if (preferredBreakpoint == 0) {
preferredBreakpoint = i;
widthAtBreakpoint = strWidth;
}
drawStringInternal(xMove, yMove + (lineNumber++) * lineHeight , &text[lastDrawnPos], preferredBreakpoint - lastDrawnPos, widthAtBreakpoint);
lastDrawnPos = preferredBreakpoint + 1;
// It is possible that we did not draw all letters to i so we need
// to account for the width of the chars from `i - preferredBreakpoint`
// by calculating the width we did not draw yet.
strWidth = strWidth - widthAtBreakpoint;
preferredBreakpoint = 0;
}
}
// Draw last part if needed
if (lastDrawnPos < length) {
drawStringInternal(xMove, yMove + lineNumber * lineHeight , &text[lastDrawnPos], length - lastDrawnPos, getStringWidth(&text[lastDrawnPos], length - lastDrawnPos));
}
free(text);
}
uint16_t OLEDDisplay::getStringWidth(const char* text, uint16_t length) {
uint16_t firstChar = pgm_read_byte(fontData + FIRST_CHAR_POS);
uint16_t stringWidth = 0;
uint16_t maxWidth = 0;
while (length--) {
stringWidth += pgm_read_byte(fontData + JUMPTABLE_START + (text[length] - firstChar) * JUMPTABLE_BYTES + JUMPTABLE_WIDTH);
if (text[length] == 10) {
maxWidth = max(maxWidth, stringWidth);
stringWidth = 0;
}
}
return max(maxWidth, stringWidth);
}
uint16_t OLEDDisplay::getStringWidth(String strUser) {
char* text = utf8ascii(strUser);
uint16_t length = strlen(text);
uint16_t width = getStringWidth(text, length);
free(text);
return width;
}
void OLEDDisplay::setTextAlignment(OLEDDISPLAY_TEXT_ALIGNMENT textAlignment) {
this->textAlignment = textAlignment;
}
void OLEDDisplay::setFont(const uint8_t *fontData) {
this->fontData = fontData;
}
void OLEDDisplay::displayOn(void) {
sendCommand(DISPLAYON);
}
void OLEDDisplay::displayOff(void) {
sendCommand(DISPLAYOFF);
}
void OLEDDisplay::invertDisplay(void) {
sendCommand(INVERTDISPLAY);
}
void OLEDDisplay::normalDisplay(void) {
sendCommand(NORMALDISPLAY);
}
void OLEDDisplay::setContrast(uint8_t contrast, uint8_t precharge, uint8_t comdetect) {
sendCommand(SETPRECHARGE); //0xD9
sendCommand(precharge); //0xF1 default, to lower the contrast, put 1-1F
sendCommand(SETCONTRAST);
sendCommand(contrast); // 0-255
sendCommand(SETVCOMDETECT); //0xDB, (additionally needed to lower the contrast)
sendCommand(comdetect); //0x40 default, to lower the contrast, put 0
sendCommand(DISPLAYALLON_RESUME);
sendCommand(NORMALDISPLAY);
sendCommand(DISPLAYON);
}
void OLEDDisplay::setBrightness(uint8_t brightness) {
uint8_t contrast = brightness;
if (brightness < 128) {
// Magic values to get a smooth/ step-free transition
contrast = brightness * 1.171;
} else {
contrast = brightness * 1.171 - 43;
}
uint8_t precharge = 241;
if (brightness == 0) {
precharge = 0;
}
uint8_t comdetect = brightness / 8;
setContrast(contrast, precharge, comdetect);
}
void OLEDDisplay::resetOrientation() {
sendCommand(SEGREMAP);
sendCommand(COMSCANINC); //Reset screen rotation or mirroring
}
void OLEDDisplay::flipScreenVertically() {
sendCommand(SEGREMAP | 0x01);
sendCommand(COMSCANDEC); //Rotate screen 180 Deg
}
void OLEDDisplay::mirrorScreen() {
sendCommand(SEGREMAP);
sendCommand(COMSCANDEC); //Mirror screen
}
void OLEDDisplay::clear(void) {
memset(buffer, 0, displayBufferSize);
}
void OLEDDisplay::drawLogBuffer(uint16_t xMove, uint16_t yMove) {
uint16_t lineHeight = pgm_read_byte(fontData + HEIGHT_POS);
// Always align left
setTextAlignment(TEXT_ALIGN_LEFT);
// State values
uint16_t length = 0;
uint16_t line = 0;
uint16_t lastPos = 0;
for (uint16_t i=0;i<this->logBufferFilled;i++){
// Everytime we have a \n print
if (this->logBuffer[i] == 10) {
length++;
// Draw string on line `line` from lastPos to length
// Passing 0 as the lenght because we are in TEXT_ALIGN_LEFT
drawStringInternal(xMove, yMove + (line++) * lineHeight, &this->logBuffer[lastPos], length, 0);
// Remember last pos
lastPos = i;
// Reset length
length = 0;
} else {
// Count chars until next linebreak
length++;
}
}
// Draw the remaining string
if (length > 0) {
drawStringInternal(xMove, yMove + line * lineHeight, &this->logBuffer[lastPos], length, 0);
}
}
uint16_t OLEDDisplay::getWidth(void) {
return displayWidth;
}
uint16_t OLEDDisplay::getHeight(void) {
return displayHeight;
}
bool OLEDDisplay::setLogBuffer(uint16_t lines, uint16_t chars){
if (logBuffer != NULL) free(logBuffer);
uint16_t size = lines * chars;
if (size > 0) {
this->logBufferLine = 0; // Lines printed
this->logBufferFilled = 0; // Nothing stored yet
this->logBufferMaxLines = lines; // Lines max printable
this->logBufferSize = size; // Total number of characters the buffer can hold
this->logBuffer = (char *) malloc(size * sizeof(uint8_t));
if(!this->logBuffer) {
DEBUG_OLEDDISPLAY("[OLEDDISPLAY][setLogBuffer] Not enough memory to create log buffer\n");
return false;
}
}
return true;
}
size_t OLEDDisplay::write(uint8_t c) {
if (this->logBufferSize > 0) {
// Don't waste space on \r\n line endings, dropping \r
if (c == 13) return 1;
// convert UTF-8 character to font table index
c = (this->fontTableLookupFunction)(c);
// drop unknown character
if (c == 0) return 1;
bool maxLineNotReached = this->logBufferLine < this->logBufferMaxLines;
bool bufferNotFull = this->logBufferFilled < this->logBufferSize;
// Can we write to the buffer?
if (bufferNotFull && maxLineNotReached) {
this->logBuffer[logBufferFilled] = c;
this->logBufferFilled++;
// Keep track of lines written
if (c == 10) this->logBufferLine++;
} else {
// Max line number is reached
if (!maxLineNotReached) this->logBufferLine--;
// Find the end of the first line
uint16_t firstLineEnd = 0;
for (uint16_t i=0;i<this->logBufferFilled;i++) {
if (this->logBuffer[i] == 10){
// Include last char too
firstLineEnd = i + 1;
break;
}
}
// If there was a line ending
if (firstLineEnd > 0) {
// Calculate the new logBufferFilled value
this->logBufferFilled = logBufferFilled - firstLineEnd;
// Now we move the lines infront of the buffer
memcpy(this->logBuffer, &this->logBuffer[firstLineEnd], logBufferFilled);
} else {
// Let's reuse the buffer if it was full
if (!bufferNotFull) {
this->logBufferFilled = 0;
}// else {
// Nothing to do here
//}
}
write(c);
}
}
// We are always writing all uint8_t to the buffer
return 1;
}
size_t OLEDDisplay::write(const char* str) {
if (str == NULL) return 0;
size_t length = strlen(str);
for (size_t i = 0; i < length; i++) {
write(str[i]);
}
return length;
}
// Private functions
void OLEDDisplay::setGeometry(OLEDDISPLAY_GEOMETRY g) {
this->geometry = g;
if (g == GEOMETRY_128_64) {
this->displayWidth = 128;
this->displayHeight = 64;
} else if (g == GEOMETRY_128_32) {
this->displayWidth = 128;
this->displayHeight = 32;
} else if (g == GEOMETRY_64_32) {
this->displayWidth = 64;
this->displayHeight = 32;
}
this->displayBufferSize = displayWidth*displayHeight/8;
}
void OLEDDisplay::sendInitCommands(void) {
sendCommand(DISPLAYOFF);
sendCommand(SETDISPLAYCLOCKDIV);
sendCommand(0xF0); // Increase speed of the display max ~96Hz
sendCommand(SETMULTIPLEX);
sendCommand(this->height() - 1);
sendCommand(SETDISPLAYOFFSET);
sendCommand(0x00);
sendCommand(SETSTARTLINE);
sendCommand(CHARGEPUMP);
sendCommand(0x14);
sendCommand(MEMORYMODE);
sendCommand(0x00);
sendCommand(SEGREMAP);
sendCommand(COMSCANINC);
sendCommand(SETCOMPINS);
if ((geometry == GEOMETRY_128_64) || (geometry == GEOMETRY_64_32)) {
sendCommand(0x12);
} else if (geometry == GEOMETRY_128_32) {
sendCommand(0x02);
}
sendCommand(SETCONTRAST);
if ((geometry == GEOMETRY_128_64) || (geometry == GEOMETRY_64_32)) {
sendCommand(0xCF);
} else if (geometry == GEOMETRY_128_32) {
sendCommand(0x8F);
}
sendCommand(SETPRECHARGE);
sendCommand(0xF1);
sendCommand(SETVCOMDETECT); //0xDB, (additionally needed to lower the contrast)
sendCommand(0x40); //0x40 default, to lower the contrast, put 0
sendCommand(DISPLAYALLON_RESUME);
sendCommand(NORMALDISPLAY);
sendCommand(0x2e); // stop scroll
sendCommand(DISPLAYON);
}
void inline OLEDDisplay::drawInternal(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const uint8_t *data, uint16_t offset, uint16_t bytesInData) {
if (width < 0 || height < 0) return;
if (yMove + height < 0 || yMove > this->height()) return;
if (xMove + width < 0 || xMove > this->width()) return;
uint8_t rasterHeight = 1 + ((height - 1) >> 3); // fast ceil(height / 8.0)
int8_t yOffset = yMove & 7;
bytesInData = bytesInData == 0 ? width * rasterHeight : bytesInData;
int16_t initYMove = yMove;
int8_t initYOffset = yOffset;
for (uint16_t i = 0; i < bytesInData; i++) {
// Reset if next horizontal drawing phase is started.
if ( i % rasterHeight == 0) {
yMove = initYMove;
yOffset = initYOffset;
}
byte currentByte = pgm_read_byte(data + offset + i);
int16_t xPos = xMove + (i / rasterHeight);
int16_t yPos = ((yMove >> 3) + (i % rasterHeight)) * this->width();
// int16_t yScreenPos = yMove + yOffset;
int16_t dataPos = xPos + yPos;
if (dataPos >= 0 && dataPos < displayBufferSize &&
xPos >= 0 && xPos < this->width() ) {
if (yOffset >= 0) {
switch (this->color) {
case WHITE: buffer[dataPos] |= currentByte << yOffset; break;
case BLACK: buffer[dataPos] &= ~(currentByte << yOffset); break;
case INVERSE: buffer[dataPos] ^= currentByte << yOffset; break;
}
if (dataPos < (displayBufferSize - this->width())) {
switch (this->color) {
case WHITE: buffer[dataPos + this->width()] |= currentByte >> (8 - yOffset); break;
case BLACK: buffer[dataPos + this->width()] &= ~(currentByte >> (8 - yOffset)); break;
case INVERSE: buffer[dataPos + this->width()] ^= currentByte >> (8 - yOffset); break;
}
}
} else {
// Make new offset position
yOffset = -yOffset;
switch (this->color) {
case WHITE: buffer[dataPos] |= currentByte >> yOffset; break;
case BLACK: buffer[dataPos] &= ~(currentByte >> yOffset); break;
case INVERSE: buffer[dataPos] ^= currentByte >> yOffset; break;
}
// Prepare for next iteration by moving one block up
yMove -= 8;
// and setting the new yOffset
yOffset = 8 - yOffset;
}
yield();
}
}
}
// You need to free the char!
char* OLEDDisplay::utf8ascii(String str) {
uint16_t k = 0;
uint16_t length = str.length() + 1;
// Copy the string into a char array
char* s = (char*) malloc(length * sizeof(char));
if(!s) {
DEBUG_OLEDDISPLAY("[OLEDDISPLAY][utf8ascii] Can't allocate another char array. Drop support for UTF-8.\n");
return (char*) str.c_str();
}
str.toCharArray(s, length);
length--;
for (uint16_t i=0; i < length; i++) {
char c = (this->fontTableLookupFunction)(s[i]);
if (c!=0) {
s[k++]=c;
}
}
s[k]=0;
// This will leak 's' be sure to free it in the calling function.
return s;
}
void OLEDDisplay::setFontTableLookupFunction(FontTableLookupFunction function) {
this->fontTableLookupFunction = function;
}

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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#ifndef OLEDDISPLAY_h
#define OLEDDISPLAY_h
#include <Arduino.h>
#include "OLEDDisplayFonts.h"
//#define DEBUG_OLEDDISPLAY(...) Serial.printf( __VA_ARGS__ )
#ifndef DEBUG_OLEDDISPLAY
#define DEBUG_OLEDDISPLAY(...)
#endif
// Use DOUBLE BUFFERING by default
#ifndef OLEDDISPLAY_REDUCE_MEMORY
#define OLEDDISPLAY_DOUBLE_BUFFER
#endif
// Header Values
#define JUMPTABLE_BYTES 4
#define JUMPTABLE_LSB 1
#define JUMPTABLE_SIZE 2
#define JUMPTABLE_WIDTH 3
#define JUMPTABLE_START 4
#define WIDTH_POS 0
#define HEIGHT_POS 1
#define FIRST_CHAR_POS 2
#define CHAR_NUM_POS 3
// Display commands
#define CHARGEPUMP 0x8D
#define COLUMNADDR 0x21
#define COMSCANDEC 0xC8
#define COMSCANINC 0xC0
#define DISPLAYALLON 0xA5
#define DISPLAYALLON_RESUME 0xA4
#define DISPLAYOFF 0xAE
#define DISPLAYON 0xAF
#define EXTERNALVCC 0x1
#define INVERTDISPLAY 0xA7
#define MEMORYMODE 0x20
#define NORMALDISPLAY 0xA6
#define PAGEADDR 0x22
#define SEGREMAP 0xA0
#define SETCOMPINS 0xDA
#define SETCONTRAST 0x81
#define SETDISPLAYCLOCKDIV 0xD5
#define SETDISPLAYOFFSET 0xD3
#define SETHIGHCOLUMN 0x10
#define SETLOWCOLUMN 0x00
#define SETMULTIPLEX 0xA8
#define SETPRECHARGE 0xD9
#define SETSEGMENTREMAP 0xA1
#define SETSTARTLINE 0x40
#define SETVCOMDETECT 0xDB
#define SWITCHCAPVCC 0x2
#ifndef _swap_int16_t
#define _swap_int16_t(a, b) { int16_t t = a; a = b; b = t; }
#endif
enum OLEDDISPLAY_COLOR {
BLACK = 0,
WHITE = 1,
INVERSE = 2
};
enum OLEDDISPLAY_TEXT_ALIGNMENT {
TEXT_ALIGN_LEFT = 0,
TEXT_ALIGN_RIGHT = 1,
TEXT_ALIGN_CENTER = 2,
TEXT_ALIGN_CENTER_BOTH = 3
};
enum OLEDDISPLAY_GEOMETRY {
GEOMETRY_128_64 = 0,
GEOMETRY_128_32 = 1,
GEOMETRY_64_32 = 2 //Wireless Stick
};
typedef byte (*FontTableLookupFunction)(const byte ch);
class OLEDDisplay : public Print {
public:
virtual ~OLEDDisplay();
uint16_t width(void) const { return displayWidth; };
uint16_t height(void) const { return displayHeight; };
// Initialize the display
bool init();
// Free the memory used by the display
void end();
void sleep();
void wakeup();
// Cycle through the initialization
void resetDisplay(uint8_t rstPin);
/* Drawing functions */
// Sets the color of all pixel operations
void setColor(OLEDDISPLAY_COLOR color);
// Returns the current color.
OLEDDISPLAY_COLOR getColor();
// Draw a pixel at given position
void setPixel(int16_t x, int16_t y);
// Draw a line from position 0 to position 1
void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
// Draw the border of a rectangle at the given location
void drawRect(int16_t x, int16_t y, int16_t width, int16_t height);
// Fill the rectangle
void fillRect(int16_t x, int16_t y, int16_t width, int16_t height);
// Draw the border of a circle
void drawCircle(int16_t x, int16_t y, int16_t radius);
// Draw all Quadrants specified in the quads bit mask
void drawCircleQuads(int16_t x0, int16_t y0, int16_t radius, uint8_t quads);
// Fill circle
void fillCircle(int16_t x, int16_t y, int16_t radius);
// Draw a line horizontally
void drawHorizontalLine(int16_t x, int16_t y, int16_t length);
// Draw a line vertically
void drawVerticalLine(int16_t x, int16_t y, int16_t length);
// Draws a rounded progress bar with the outer dimensions given by width and height. Progress is
// a unsigned byte value between 0 and 100
void drawProgressBar(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t progress);
// Draw a bitmap in the internal image format
void drawFastImage(int16_t x, int16_t y, int16_t width, int16_t height, const uint8_t *image);
// Draw a XBM
void drawXbm(int16_t x, int16_t y, int16_t width, int16_t height, const uint8_t *xbm);
/* Text functions */
// Draws a string at the given location
void drawString(int16_t x, int16_t y, String text);
// Draws a String with a maximum width at the given location.
// If the given String is wider than the specified width
// The text will be wrapped to the next line at a space or dash
void drawStringMaxWidth(int16_t x, int16_t y, uint16_t maxLineWidth, String text);
// Returns the width of the const char* with the current
// font settings
uint16_t getStringWidth(const char* text, uint16_t length);
// Convencience method for the const char version
uint16_t getStringWidth(String text);
// Specifies relative to which anchor point
// the text is rendered. Available constants:
// TEXT_ALIGN_LEFT, TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT, TEXT_ALIGN_CENTER_BOTH
void setTextAlignment(OLEDDISPLAY_TEXT_ALIGNMENT textAlignment);
// Sets the current font. Available default fonts
// ArialMT_Plain_10, ArialMT_Plain_16, ArialMT_Plain_24
void setFont(const uint8_t *fontData);
// Set the function that will convert utf-8 to font table index
void setFontTableLookupFunction(FontTableLookupFunction function);
/* Display functions */
// Turn the display on
void displayOn(void);
// Turn the display offs
void displayOff(void);
// Inverted display mode
void invertDisplay(void);
// Normal display mode
void normalDisplay(void);
// Set display contrast
// really low brightness & contrast: contrast = 10, precharge = 5, comdetect = 0
// normal brightness & contrast: contrast = 100
void setContrast(uint8_t contrast, uint8_t precharge = 241, uint8_t comdetect = 64);
// Convenience method to access
void setBrightness(uint8_t);
// Reset display rotation or mirroring
void resetOrientation();
// Turn the display upside down
void flipScreenVertically();
// Mirror the display (to be used in a mirror or as a projector)
void mirrorScreen();
// Write the buffer to the display memory
virtual void display(void) = 0;
// Clear the local pixel buffer
void clear(void);
// Log buffer implementation
// This will define the lines and characters you can
// print to the screen. When you exeed the buffer size (lines * chars)
// the output may be truncated due to the size constraint.
bool setLogBuffer(uint16_t lines, uint16_t chars);
// Draw the log buffer at position (x, y)
void drawLogBuffer(uint16_t x, uint16_t y);
// Get screen geometry
uint16_t getWidth(void);
uint16_t getHeight(void);
// Implement needed function to be compatible with Print class
size_t write(uint8_t c);
size_t write(const char* s);
uint8_t *buffer = NULL;
#ifdef OLEDDISPLAY_DOUBLE_BUFFER
uint8_t *buffer_back = NULL;
#endif
protected:
OLEDDISPLAY_GEOMETRY geometry = GEOMETRY_128_64;
uint16_t displayWidth = 128;
uint16_t displayHeight = 64;
uint16_t displayBufferSize = 1024;
// Set the correct height, width and buffer for the geometry
void setGeometry(OLEDDISPLAY_GEOMETRY g);
OLEDDISPLAY_TEXT_ALIGNMENT textAlignment = TEXT_ALIGN_LEFT;
OLEDDISPLAY_COLOR color = WHITE;
const uint8_t *fontData = ArialMT_Plain_10;
// State values for logBuffer
uint16_t logBufferSize = 0;
uint16_t logBufferFilled = 0;
uint16_t logBufferLine = 0;
uint16_t logBufferMaxLines = 0;
char *logBuffer = NULL;
// Send a command to the display (low level function)
virtual void sendCommand(uint8_t com) {(void)com;};
// Connect to the display
virtual bool connect() { return false; };
// Send all the init commands
void sendInitCommands();
// converts utf8 characters to extended ascii
char* utf8ascii(String s);
void inline drawInternal(int16_t xMove, int16_t yMove, int16_t width, int16_t height, const uint8_t *data, uint16_t offset, uint16_t bytesInData) __attribute__((always_inline));
void drawStringInternal(int16_t xMove, int16_t yMove, char* text, uint16_t textLength, uint16_t textWidth);
// UTF-8 to font table index converter
// Code form http://playground.arduino.cc/Main/Utf8ascii
FontTableLookupFunction fontTableLookupFunction = [](const byte ch) {
static uint8_t LASTCHAR;
if (ch < 128) { // Standard ASCII-set 0..0x7F handling
LASTCHAR = 0;
return ch;
}
uint8_t last = LASTCHAR; // get last char
LASTCHAR = ch;
switch (last) { // conversion depnding on first UTF8-character
case 0xC2: return (uint8_t) ch;
case 0xC3: return (uint8_t) (ch | 0xC0);
case 0x82: if (ch == 0xAC) return (uint8_t) 0x80; // special case Euro-symbol
}
return (uint8_t) 0; // otherwise: return zero, if character has to be ignored
};
};
#endif

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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#include "OLEDDisplayUi.h"
OLEDDisplayUi::OLEDDisplayUi(OLEDDisplay *display) {
this->display = display;
}
void OLEDDisplayUi::init() {
this->display->init();
}
void OLEDDisplayUi::setTargetFPS(uint8_t fps){
float oldInterval = this->updateInterval;
this->updateInterval = ((float) 1.0 / (float) fps) * 1000;
// Calculate new ticksPerFrame
float changeRatio = oldInterval / (float) this->updateInterval;
this->ticksPerFrame *= changeRatio;
this->ticksPerTransition *= changeRatio;
}
// -/------ Automatic controll ------\-
void OLEDDisplayUi::enableAutoTransition(){
this->autoTransition = true;
}
void OLEDDisplayUi::disableAutoTransition(){
this->autoTransition = false;
}
void OLEDDisplayUi::setAutoTransitionForwards(){
this->state.frameTransitionDirection = 1;
this->lastTransitionDirection = 1;
}
void OLEDDisplayUi::setAutoTransitionBackwards(){
this->state.frameTransitionDirection = -1;
this->lastTransitionDirection = -1;
}
void OLEDDisplayUi::setTimePerFrame(uint16_t time){
this->ticksPerFrame = (uint16_t) ( (float) time / (float) updateInterval);
}
void OLEDDisplayUi::setTimePerTransition(uint16_t time){
this->ticksPerTransition = (uint16_t) ( (float) time / (float) updateInterval);
}
// -/------ Customize indicator position and style -------\-
void OLEDDisplayUi::enableIndicator(){
this->state.isIndicatorDrawen = true;
}
void OLEDDisplayUi::disableIndicator(){
this->state.isIndicatorDrawen = false;
}
void OLEDDisplayUi::enableAllIndicators(){
this->shouldDrawIndicators = true;
}
void OLEDDisplayUi::disableAllIndicators(){
this->shouldDrawIndicators = false;
}
void OLEDDisplayUi::setIndicatorPosition(IndicatorPosition pos) {
this->indicatorPosition = pos;
}
void OLEDDisplayUi::setIndicatorDirection(IndicatorDirection dir) {
this->indicatorDirection = dir;
}
void OLEDDisplayUi::setActiveSymbol(const uint8_t* symbol) {
this->activeSymbol = symbol;
}
void OLEDDisplayUi::setInactiveSymbol(const uint8_t* symbol) {
this->inactiveSymbol = symbol;
}
// -/----- Frame settings -----\-
void OLEDDisplayUi::setFrameAnimation(AnimationDirection dir) {
this->frameAnimationDirection = dir;
}
void OLEDDisplayUi::setFrames(FrameCallback* frameFunctions, uint8_t frameCount) {
this->frameFunctions = frameFunctions;
this->frameCount = frameCount;
this->resetState();
}
// -/----- Overlays ------\-
void OLEDDisplayUi::setOverlays(OverlayCallback* overlayFunctions, uint8_t overlayCount){
this->overlayFunctions = overlayFunctions;
this->overlayCount = overlayCount;
}
// -/----- Loading Process -----\-
void OLEDDisplayUi::setLoadingDrawFunction(LoadingDrawFunction loadingDrawFunction) {
this->loadingDrawFunction = loadingDrawFunction;
}
void OLEDDisplayUi::runLoadingProcess(LoadingStage* stages, uint8_t stagesCount) {
uint8_t progress = 0;
uint8_t increment = 100 / stagesCount;
for (uint8_t i = 0; i < stagesCount; i++) {
display->clear();
this->loadingDrawFunction(this->display, &stages[i], progress);
display->display();
stages[i].callback();
progress += increment;
yield();
}
display->clear();
this->loadingDrawFunction(this->display, &stages[stagesCount-1], progress);
display->display();
delay(150);
}
// -/----- Manuel control -----\-
void OLEDDisplayUi::nextFrame() {
if (this->state.frameState != IN_TRANSITION) {
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.ticksSinceLastStateSwitch = 0;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.frameTransitionDirection = 1;
}
}
void OLEDDisplayUi::previousFrame() {
if (this->state.frameState != IN_TRANSITION) {
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.ticksSinceLastStateSwitch = 0;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.frameTransitionDirection = -1;
}
}
void OLEDDisplayUi::switchToFrame(uint8_t frame) {
if (frame >= this->frameCount) return;
this->state.ticksSinceLastStateSwitch = 0;
if (frame == this->state.currentFrame) return;
this->state.frameState = FIXED;
this->state.currentFrame = frame;
this->state.isIndicatorDrawen = true;
}
void OLEDDisplayUi::transitionToFrame(uint8_t frame) {
if (frame >= this->frameCount) return;
this->state.ticksSinceLastStateSwitch = 0;
if (frame == this->state.currentFrame) return;
this->nextFrameNumber = frame;
this->lastTransitionDirection = this->state.frameTransitionDirection;
this->state.manuelControll = true;
this->state.frameState = IN_TRANSITION;
this->state.frameTransitionDirection = frame < this->state.currentFrame ? -1 : 1;
}
// -/----- State information -----\-
OLEDDisplayUiState* OLEDDisplayUi::getUiState(){
return &this->state;
}
int8_t OLEDDisplayUi::update(){
unsigned long frameStart = millis();
int8_t timeBudget = this->updateInterval - (frameStart - this->state.lastUpdate);
if ( timeBudget <= 0) {
// Implement frame skipping to ensure time budget is keept
if (this->autoTransition && this->state.lastUpdate != 0) this->state.ticksSinceLastStateSwitch += ceil(-timeBudget / this->updateInterval);
this->state.lastUpdate = frameStart;
this->tick();
}
return this->updateInterval - (millis() - frameStart);
}
void OLEDDisplayUi::tick() {
this->state.ticksSinceLastStateSwitch++;
switch (this->state.frameState) {
case IN_TRANSITION:
if (this->state.ticksSinceLastStateSwitch >= this->ticksPerTransition){
this->state.frameState = FIXED;
this->state.currentFrame = getNextFrameNumber();
this->state.ticksSinceLastStateSwitch = 0;
this->nextFrameNumber = -1;
}
break;
case FIXED:
// Revert manuelControll
if (this->state.manuelControll) {
this->state.frameTransitionDirection = this->lastTransitionDirection;
this->state.manuelControll = false;
}
if (this->state.ticksSinceLastStateSwitch >= this->ticksPerFrame){
if (this->autoTransition){
this->state.frameState = IN_TRANSITION;
}
this->state.ticksSinceLastStateSwitch = 0;
}
break;
}
this->display->clear();
this->drawFrame();
if (shouldDrawIndicators) {
this->drawIndicator();
}
this->drawOverlays();
this->display->display();
}
void OLEDDisplayUi::resetState() {
this->state.lastUpdate = 0;
this->state.ticksSinceLastStateSwitch = 0;
this->state.frameState = FIXED;
this->state.currentFrame = 0;
this->state.isIndicatorDrawen = true;
}
void OLEDDisplayUi::drawFrame(){
switch (this->state.frameState){
case IN_TRANSITION: {
float progress = (float) this->state.ticksSinceLastStateSwitch / (float) this->ticksPerTransition;
int16_t x = 0, y = 0, x1 = 0, y1 = 0;
switch(this->frameAnimationDirection){
case SLIDE_LEFT:
x = -this->display->width() * progress;
y = 0;
x1 = x + this->display->width();
y1 = 0;
break;
case SLIDE_RIGHT:
x = this->display->width() * progress;
y = 0;
x1 = x - this->display->width();
y1 = 0;
break;
case SLIDE_UP:
x = 0;
y = -this->display->height() * progress;
x1 = 0;
y1 = y + this->display->height();
break;
case SLIDE_DOWN:
default:
x = 0;
y = this->display->height() * progress;
x1 = 0;
y1 = y - this->display->height();
break;
}
// Invert animation if direction is reversed.
int8_t dir = this->state.frameTransitionDirection >= 0 ? 1 : -1;
x *= dir; y *= dir; x1 *= dir; y1 *= dir;
bool drawenCurrentFrame;
// Prope each frameFunction for the indicator Drawen state
this->enableIndicator();
(this->frameFunctions[this->state.currentFrame])(this->display, &this->state, x, y);
drawenCurrentFrame = this->state.isIndicatorDrawen;
this->enableIndicator();
(this->frameFunctions[this->getNextFrameNumber()])(this->display, &this->state, x1, y1);
// Build up the indicatorDrawState
if (drawenCurrentFrame && !this->state.isIndicatorDrawen) {
// Drawen now but not next
this->indicatorDrawState = 2;
} else if (!drawenCurrentFrame && this->state.isIndicatorDrawen) {
// Not drawen now but next
this->indicatorDrawState = 1;
} else if (!drawenCurrentFrame && !this->state.isIndicatorDrawen) {
// Not drawen in both frames
this->indicatorDrawState = 3;
}
// If the indicator isn't draw in the current frame
// reflect it in state.isIndicatorDrawen
if (!drawenCurrentFrame) this->state.isIndicatorDrawen = false;
break;
}
case FIXED:
// Always assume that the indicator is drawn!
// And set indicatorDrawState to "not known yet"
this->indicatorDrawState = 0;
this->enableIndicator();
(this->frameFunctions[this->state.currentFrame])(this->display, &this->state, 0, 0);
break;
}
}
void OLEDDisplayUi::drawIndicator() {
// Only draw if the indicator is invisible
// for both frames or
// the indiactor is shown and we are IN_TRANSITION
if (this->indicatorDrawState == 3 || (!this->state.isIndicatorDrawen && this->state.frameState != IN_TRANSITION)) {
return;
}
uint8_t posOfHighlightFrame = 0;
float indicatorFadeProgress = 0;
// if the indicator needs to be slided in we want to
// highlight the next frame in the transition
uint8_t frameToHighlight = this->indicatorDrawState == 1 ? this->getNextFrameNumber() : this->state.currentFrame;
// Calculate the frame that needs to be highlighted
// based on the Direction the indiactor is drawn
switch (this->indicatorDirection){
case LEFT_RIGHT:
posOfHighlightFrame = frameToHighlight;
break;
case RIGHT_LEFT:
default:
posOfHighlightFrame = this->frameCount - frameToHighlight;
break;
}
switch (this->indicatorDrawState) {
case 1: // Indicator was not drawn in this frame but will be in next
// Slide IN
indicatorFadeProgress = 1 - ((float) this->state.ticksSinceLastStateSwitch / (float) this->ticksPerTransition);
break;
case 2: // Indicator was drawn in this frame but not in next
// Slide OUT
indicatorFadeProgress = ((float) this->state.ticksSinceLastStateSwitch / (float) this->ticksPerTransition);
break;
}
//Space between indicators - reduce for small screen sizes
uint16_t indicatorSpacing = 12;
if (this->display->getHeight() < 64 && (this->indicatorPosition == RIGHT || this->indicatorPosition == LEFT)) {
indicatorSpacing = 6;
}
uint16_t frameStartPos = (indicatorSpacing * frameCount / 2);
const uint8_t *image;
uint16_t x = 0,y = 0;
for (byte i = 0; i < this->frameCount; i++) {
switch (this->indicatorPosition){
case TOP:
y = 0 - (8 * indicatorFadeProgress);
x = (this->display->width() / 2) - frameStartPos + 12 * i;
break;
case BOTTOM:
y = (this->display->height() - 8) + (8 * indicatorFadeProgress);
x = (this->display->width() / 2) - frameStartPos + 12 * i;
break;
case RIGHT:
x = (this->display->width() - 8) + (8 * indicatorFadeProgress);
y = (this->display->height() / 2) - frameStartPos + 2 + 12 * i;
break;
case LEFT:
default:
x = 0 - (8 * indicatorFadeProgress);
y = (this->display->height() / 2) - frameStartPos + 2 + indicatorSpacing * i;
break;
}
if (posOfHighlightFrame == i) {
image = this->activeSymbol;
} else {
image = this->inactiveSymbol;
}
this->display->drawFastImage(x, y, 8, 8, image);
}
}
void OLEDDisplayUi::drawOverlays() {
for (uint8_t i=0;i<this->overlayCount;i++){
(this->overlayFunctions[i])(this->display, &this->state);
}
}
uint8_t OLEDDisplayUi::getNextFrameNumber(){
if (this->nextFrameNumber != -1) return this->nextFrameNumber;
return (this->state.currentFrame + this->frameCount + this->state.frameTransitionDirection) % this->frameCount;
}

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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#ifndef OLEDDISPLAYUI_h
#define OLEDDISPLAYUI_h
#include <Arduino.h>
#include "OLEDDisplay.h"
//#define DEBUG_OLEDDISPLAYUI(...) Serial.printf( __VA_ARGS__ )
#ifndef DEBUG_OLEDDISPLAYUI
#define DEBUG_OLEDDISPLAYUI(...)
#endif
enum AnimationDirection {
SLIDE_UP,
SLIDE_DOWN,
SLIDE_LEFT,
SLIDE_RIGHT
};
enum IndicatorPosition {
TOP,
RIGHT,
BOTTOM,
LEFT
};
enum IndicatorDirection {
LEFT_RIGHT,
RIGHT_LEFT
};
enum FrameState {
IN_TRANSITION,
FIXED
};
const uint8_t ANIMATION_activeSymbol[] PROGMEM = {
0x00, 0x18, 0x3c, 0x7e, 0x7e, 0x3c, 0x18, 0x00
};
const uint8_t ANIMATION_inactiveSymbol[] PROGMEM = {
0x00, 0x0, 0x0, 0x18, 0x18, 0x0, 0x0, 0x00
};
// Structure of the UiState
struct OLEDDisplayUiState {
uint64_t lastUpdate = 0;
uint16_t ticksSinceLastStateSwitch = 0;
FrameState frameState = FIXED;
uint8_t currentFrame = 0;
bool isIndicatorDrawen = true;
// Normal = 1, Inverse = -1;
int8_t frameTransitionDirection = 1;
bool manuelControll = false;
// Custom data that can be used by the user
void* userData = NULL;
};
struct LoadingStage {
const char* process;
void (*callback)();
};
typedef void (*FrameCallback)(OLEDDisplay *display, OLEDDisplayUiState* state, int16_t x, int16_t y);
typedef void (*OverlayCallback)(OLEDDisplay *display, OLEDDisplayUiState* state);
typedef void (*LoadingDrawFunction)(OLEDDisplay *display, LoadingStage* stage, uint8_t progress);
class OLEDDisplayUi {
private:
OLEDDisplay *display;
// Symbols for the Indicator
IndicatorPosition indicatorPosition = BOTTOM;
IndicatorDirection indicatorDirection = LEFT_RIGHT;
const uint8_t* activeSymbol = ANIMATION_activeSymbol;
const uint8_t* inactiveSymbol = ANIMATION_inactiveSymbol;
bool shouldDrawIndicators = true;
// Values for the Frames
AnimationDirection frameAnimationDirection = SLIDE_RIGHT;
int8_t lastTransitionDirection = 1;
uint16_t ticksPerFrame = 151; // ~ 5000ms at 30 FPS
uint16_t ticksPerTransition = 15; // ~ 500ms at 30 FPS
bool autoTransition = true;
FrameCallback* frameFunctions;
uint8_t frameCount = 0;
// Internally used to transition to a specific frame
int8_t nextFrameNumber = -1;
// Values for Overlays
OverlayCallback* overlayFunctions;
uint8_t overlayCount = 0;
// Will the Indicator be drawen
// 3 Not drawn in both frames
// 2 Drawn this frame but not next
// 1 Not drown this frame but next
// 0 Not known yet
uint8_t indicatorDrawState = 1;
// Loading screen
LoadingDrawFunction loadingDrawFunction = [](OLEDDisplay *display, LoadingStage* stage, uint8_t progress) {
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_10);
display->drawString(64, 18, stage->process);
display->drawProgressBar(4, 32, 120, 8, progress);
};
// UI State
OLEDDisplayUiState state;
// Bookeeping for update
uint8_t updateInterval = 33;
uint8_t getNextFrameNumber();
void drawIndicator();
void drawFrame();
void drawOverlays();
void tick();
void resetState();
public:
OLEDDisplayUi(OLEDDisplay *display);
/**
* Initialise the display
*/
void init();
/**
* Configure the internal used target FPS
*/
void setTargetFPS(uint8_t fps);
// Automatic Controll
/**
* Enable automatic transition to next frame after the some time can be configured with `setTimePerFrame` and `setTimePerTransition`.
*/
void enableAutoTransition();
/**
* Disable automatic transition to next frame.
*/
void disableAutoTransition();
/**
* Set the direction if the automatic transitioning
*/
void setAutoTransitionForwards();
void setAutoTransitionBackwards();
/**
* Set the approx. time a frame is displayed
*/
void setTimePerFrame(uint16_t time);
/**
* Set the approx. time a transition will take
*/
void setTimePerTransition(uint16_t time);
// Customize indicator position and style
/**
* Draw the indicator.
* This is the defaut state for all frames if
* the indicator was hidden on the previous frame
* it will be slided in.
*/
void enableIndicator();
/**
* Don't draw the indicator.
* This will slide out the indicator
* when transitioning to the next frame.
*/
void disableIndicator();
/**
* Enable drawing of indicators
*/
void enableAllIndicators();
/**
* Disable draw of indicators.
*/
void disableAllIndicators();
/**
* Set the position of the indicator bar.
*/
void setIndicatorPosition(IndicatorPosition pos);
/**
* Set the direction of the indicator bar. Defining the order of frames ASCENDING / DESCENDING
*/
void setIndicatorDirection(IndicatorDirection dir);
/**
* Set the symbol to indicate an active frame in the indicator bar.
*/
void setActiveSymbol(const uint8_t* symbol);
/**
* Set the symbol to indicate an inactive frame in the indicator bar.
*/
void setInactiveSymbol(const uint8_t* symbol);
// Frame settings
/**
* Configure what animation is used to transition from one frame to another
*/
void setFrameAnimation(AnimationDirection dir);
/**
* Add frame drawing functions
*/
void setFrames(FrameCallback* frameFunctions, uint8_t frameCount);
// Overlay
/**
* Add overlays drawing functions that are draw independent of the Frames
*/
void setOverlays(OverlayCallback* overlayFunctions, uint8_t overlayCount);
// Loading animation
/**
* Set the function that will draw each step
* in the loading animation
*/
void setLoadingDrawFunction(LoadingDrawFunction loadingFunction);
/**
* Run the loading process
*/
void runLoadingProcess(LoadingStage* stages, uint8_t stagesCount);
// Manual Control
void nextFrame();
void previousFrame();
/**
* Switch without transition to frame `frame`.
*/
void switchToFrame(uint8_t frame);
/**
* Transition to frame `frame`, when the `frame` number is bigger than the current
* frame the forward animation will be used, otherwise the backwards animation is used.
*/
void transitionToFrame(uint8_t frame);
// State Info
OLEDDisplayUiState* getUiState();
int8_t update();
};
#endif

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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#ifndef SSD1306_h
#define SSD1306_h
#include "SSD1306Wire.h"
// For legacy support make SSD1306 an alias for SSD1306
typedef SSD1306Wire SSD1306;
#endif

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/**
* The MIT License (MIT)
*
* Copyright (c) 2018 by ThingPulse, Daniel Eichhorn
* Copyright (c) 2018 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* ThingPulse invests considerable time and money to develop these open source libraries.
* Please support us by buying our products (and not the clones) from
* https://thingpulse.com
*
*/
#ifndef SSD1306Wire_h
#define SSD1306Wire_h
#include "OLEDDisplay.h"
#include <Wire.h>
class SSD1306Wire : public OLEDDisplay {
private:
uint8_t _address;
uint8_t _sda;
uint8_t _scl;
uint8_t _rst;
bool _doI2cAutoInit = false;
public:
SSD1306Wire(uint8_t _address, uint8_t _sda, uint8_t _scl, uint8_t _rst, OLEDDISPLAY_GEOMETRY g = GEOMETRY_128_64) {
setGeometry(g);
this->_address = _address;
this->_sda = _sda;
this->_scl = _scl;
this->_rst = _rst;
}
bool connect() {
pinMode(_rst,OUTPUT);
digitalWrite(_rst, LOW);
delay(50);
digitalWrite(_rst, HIGH);
Wire.begin(this->_sda, this->_scl);
// Let's use ~700khz if ESP8266 is in 160Mhz mode
// this will be limited to ~400khz if the ESP8266 in 80Mhz mode.
Wire.setClock(700000);
return true;
}
void display(void) {
initI2cIfNeccesary();
const int x_offset = (128 - this->width()) / 2;
#ifdef OLEDDISPLAY_DOUBLE_BUFFER
uint8_t minBoundY = UINT8_MAX;
uint8_t maxBoundY = 0;
uint8_t minBoundX = UINT8_MAX;
uint8_t maxBoundX = 0;
uint8_t x, y;
// Calculate the Y bounding box of changes
// and copy buffer[pos] to buffer_back[pos];
for (y = 0; y < (this->height() / 8); y++) {
for (x = 0; x < this->width(); x++) {
uint16_t pos = x + y * this->width();
if (buffer[pos] != buffer_back[pos]) {
minBoundY = _min(minBoundY, y);
maxBoundY = _max(maxBoundY, y);
minBoundX = _min(minBoundX, x);
maxBoundX = _max(maxBoundX, x);
}
buffer_back[pos] = buffer[pos];
}
yield();
}
// If the minBoundY wasn't updated
// we can savely assume that buffer_back[pos] == buffer[pos]
// holdes true for all values of pos
if (minBoundY == UINT8_MAX) return;
sendCommand(COLUMNADDR);
sendCommand(x_offset + minBoundX);
sendCommand(x_offset + maxBoundX);
sendCommand(PAGEADDR);
sendCommand(minBoundY);
sendCommand(maxBoundY);
byte k = 0;
for (y = minBoundY; y <= maxBoundY; y++) {
for (x = minBoundX; x <= maxBoundX; x++) {
if (k == 0) {
Wire.beginTransmission(_address);
Wire.write(0x40);
}
Wire.write(buffer[x + y * this->width()]);
k++;
if (k == 16) {
Wire.endTransmission();
k = 0;
}
}
yield();
}
if (k != 0) {
Wire.endTransmission();
}
#else
sendCommand(COLUMNADDR);
sendCommand(x_offset);
sendCommand(x_offset + (this->width() - 1));
sendCommand(PAGEADDR);
sendCommand(0x0);
sendCommand((this->height() / 8) - 1);
if (geometry == GEOMETRY_128_64) {
sendCommand(0x7);
} else if (geometry == GEOMETRY_128_32) {
sendCommand(0x3);
}
for (uint16_t i=0; i < displayBufferSize; i++) {
Wire.beginTransmission(this->_address);
Wire.write(0x40);
for (uint8_t x = 0; x < 16; x++) {
Wire.write(buffer[i]);
i++;
}
i--;
Wire.endTransmission();
}
#endif
}
void setI2cAutoInit(bool doI2cAutoInit) {
_doI2cAutoInit = doI2cAutoInit;
}
private:
inline void sendCommand(uint8_t command) __attribute__((always_inline)){
initI2cIfNeccesary();
Wire.beginTransmission(_address);
Wire.write(0x80);
Wire.write(command);
Wire.endTransmission();
}
void initI2cIfNeccesary() {
if (_doI2cAutoInit) {
Wire.begin(this->_sda, this->_scl);
}
}
};
//SSD1306Wire display;
#endif