Fix frame count overflowing during calculation
Signed-off-by: Mahyar Koshkouei <mk@deltabeard.com>
This commit is contained in:
+1
-1
@@ -455,7 +455,7 @@ int main(void)
|
|||||||
|
|
||||||
end_time = time_us_64();
|
end_time = time_us_64();
|
||||||
diff = end_time-start_time;
|
diff = end_time-start_time;
|
||||||
fps = (frames*1000*1000)/diff;
|
fps = ((uint64_t)frames*1000*1000)/diff;
|
||||||
printf("Frames: %u\n"
|
printf("Frames: %u\n"
|
||||||
"Time: %lu us\n"
|
"Time: %lu us\n"
|
||||||
"FPS: %lu\n",
|
"FPS: %lu\n",
|
||||||
|
|||||||
Reference in New Issue
Block a user