GB: speed improvement by caching bank0
Increases fps by up to 5. Signed-off-by: Mahyar Koshkouei <mk@deltabeard.com>
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+7
-4
@@ -1,10 +1,8 @@
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#define ENABLE_LCD 1
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#define ENABLE_SOUND 1
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#define ENABLE_SOUND 0
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#define ENABLE_HIPASS 0
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#define USE_DMA 0
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//#define AUDIO_SAMPLE_RATE 8000.0
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//#define AUDIO_NSAMPLES 268
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/**
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* Reducing VSYNC calculation to lower multiple.
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@@ -47,6 +45,7 @@
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static uint dma_lcd;
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extern const unsigned char rom[];
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unsigned char rom_bank0[16384];
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static uint8_t ram[32768];
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static int lcd_line_busy = 0;
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@@ -97,6 +96,9 @@ void mk_ili9225_delay_ms(unsigned ms)
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uint8_t gb_rom_read(struct gb_s *gb, const uint_fast32_t addr)
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{
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(void) gb;
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if(addr < sizeof(rom_bank0))
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return rom_bank0[addr];
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return rom[addr];
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}
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@@ -322,7 +324,8 @@ int main(void)
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puts_raw("Launching Core 1");
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multicore_launch_core1(main_core1);
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/* Initialise context. */
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/* Initialise GB context. */
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memcpy(rom_bank0, rom, sizeof(rom_bank0));
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ret = gb_init(&gb, &gb_rom_read, &gb_cart_ram_read,
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&gb_cart_ram_write, &gb_error, NULL);
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puts_raw("GB INIT");
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