Trivial modifications to match my use case in a Lego Game Boy.
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# About this fork
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This is a fork of [tobigun's fork of the Pico-GB Game Boy emulator](https://github.com/tobigun/Pico-GB). I only changed very few things to make it easy to use for a display addition to Lego's official Game Boy set as I describe it in my blog post at [there.oughta.be/a/lego-game-boy](https://there.oughta.be/a/lego-game-boy).
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My modifications are trivial:
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* Disable sound and SD card features
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* Disable input by setting all inputs to the unused GPIO 0
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* Set display driver and pinout according to the display used in my post (see [there.oughta.be/a/lego-game-boy](https://there.oughta.be/a/lego-game-boy) ).
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* Change default to stretched scaling
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* Set the grayscale color palette
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Below is the original readme.
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---
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# RP2040-GB for Pico-GB
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This is a fork of [YouMakeTech's Pico-GB Game Boy emulator](https://github.com/YouMakeTech/Pico-GB) which again is a fork of the [Peanut-GB based RP2040-GB Game Boy (DMG) emulator from deltabeard](https://github.com/deltabeard/Peanut-GB).
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