Update minigb_apu to S16 version & add comments

Signed-off-by: Mahyar Koshkouei <mk@deltabeard.com>
This commit is contained in:
Mahyar Koshkouei
2022-05-17 22:34:11 +01:00
parent 9a5123accb
commit 71761c5dd4
3 changed files with 286 additions and 226 deletions
+228 -177
View File
@@ -5,19 +5,32 @@
* project is based on MiniGBS by Alex Baines: https://github.com/baines/MiniGBS
*/
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "minigb_apu.h"
#define DMG_CLOCK_FREQ_U ((unsigned)DMG_CLOCK_FREQ)
#define AUDIO_NSAMPLES (AUDIO_SAMPLES * 2u)
#define AUDIO_MEM_SIZE (0xFF3F - 0xFF10 + 1)
#define AUDIO_ADDR_COMPENSATION 0xFF10
#define MAX(a, b) ( a > b ? a : b )
#define MIN(a, b) ( a <= b ? a : b )
#define VOL_INIT_MAX (INT16_MAX/8)
#define VOL_INIT_MIN (INT16_MIN/8)
/* Handles time keeping for sound generation.
* FREQ_INC_REF must be equal to, or larger than AUDIO_SAMPLE_RATE in order
* to avoid a division by zero error.
* Using a square of 2 simplifies calculations. */
#define FREQ_INC_REF (AUDIO_SAMPLE_RATE * 16)
#define MAX_CHAN_VOLUME 15
/**
* Memory holding audio registers between 0xFF10 and 0xFF3F inclusive.
*/
@@ -25,128 +38,120 @@ static uint8_t audio_mem[AUDIO_MEM_SIZE];
struct chan_len_ctr {
uint8_t load;
bool enabled;
float counter;
float inc;
unsigned enabled : 1;
uint32_t counter;
uint32_t inc;
};
struct chan_vol_env {
uint8_t step;
bool up;
float counter;
float inc;
unsigned up : 1;
uint32_t counter;
uint32_t inc;
};
struct chan_freq_sweep {
uint_fast16_t freq;
uint16_t freq;
uint8_t rate;
uint8_t shift;
bool up;
float counter;
float inc;
unsigned up : 1;
uint32_t counter;
uint32_t inc;
};
static struct chan {
bool enabled;
bool powered;
bool on_left;
bool on_right;
bool muted;
unsigned enabled : 1;
unsigned powered : 1;
unsigned on_left : 1;
unsigned on_right : 1;
unsigned muted : 1;
uint8_t volume;
uint8_t volume_init;
uint16_t freq;
float freq_counter;
float freq_inc;
uint32_t freq_counter;
uint32_t freq_inc;
int_fast8_t val;
int_fast16_t val;
struct chan_len_ctr len;
struct chan_vol_env env;
struct chan_freq_sweep sweep;
// square
union {
struct {
uint8_t duty;
uint8_t duty_counter;
// noise
} square;
struct {
uint16_t lfsr_reg;
uint8_t lfsr_wide;
uint8_t lfsr_div;
// wave
} noise;
struct {
uint8_t sample;
#if ENABLE_HIPASS
float capacitor;
#endif
} wave;
};
} chans[4];
static float vol_l, vol_r;
static int32_t vol_l, vol_r;
static float hipass(struct chan *c, float sample)
static void set_note_freq(struct chan *c, const uint32_t freq)
{
#if ENABLE_HIPASS
float out = sample - c->capacitor;
c->capacitor = sample - out * 0.996f;
return out;
#else
return sample;
#endif
}
static void set_note_freq(struct chan *c, const uint_fast16_t freq)
{
c->freq_inc = freq / AUDIO_SAMPLE_RATE;
/* Lowest expected value of freq is 64. */
c->freq_inc = freq * (uint32_t)(FREQ_INC_REF / AUDIO_SAMPLE_RATE);
}
static void chan_enable(const uint_fast8_t i, const bool enable)
{
chans[i].enabled = enable;
uint8_t val;
uint8_t val = (audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] & 0x80) |
chans[i].enabled = enable;
val = (audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] & 0x80) |
(chans[3].enabled << 3) | (chans[2].enabled << 2) |
(chans[1].enabled << 1) | (chans[0].enabled << 0);
audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] = val;
//audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] |= 0x80 | ((uint8_t)enable) << i;
}
static void update_env(struct chan *c)
{
c->env.counter += c->env.inc;
while (c->env.counter > 1.0f) {
while (c->env.counter > FREQ_INC_REF) {
if (c->env.step) {
c->volume += c->env.up ? 1 : -1;
if (c->volume == 0 || c->volume == 15) {
if (c->volume == 0 || c->volume == MAX_CHAN_VOLUME) {
c->env.inc = 0;
}
c->volume = MAX(0, MIN(15, c->volume));
c->volume = MAX(0, MIN(MAX_CHAN_VOLUME, c->volume));
}
c->env.counter -= 1.0f;
c->env.counter -= FREQ_INC_REF;
}
}
static void update_len(struct chan *c)
{
if (c->len.enabled) {
if (!c->len.enabled)
return;
c->len.counter += c->len.inc;
if (c->len.counter > 1.0f) {
if (c->len.counter > FREQ_INC_REF) {
chan_enable(c - chans, 0);
c->len.counter = 0.0f;
}
c->len.counter = 0;
}
}
static bool update_freq(struct chan *c, float *pos)
static bool update_freq(struct chan *c, uint32_t *pos)
{
float inc = c->freq_inc - *pos;
uint32_t inc = c->freq_inc - *pos;
c->freq_counter += inc;
if (c->freq_counter > 1.0f) {
*pos = c->freq_inc - (c->freq_counter - 1.0f);
c->freq_counter = 0.0f;
if (c->freq_counter > FREQ_INC_REF) {
*pos = c->freq_inc - (c->freq_counter - FREQ_INC_REF);
c->freq_counter = 0;
return true;
} else {
*pos = c->freq_inc;
@@ -158,7 +163,7 @@ static void update_sweep(struct chan *c)
{
c->sweep.counter += c->sweep.inc;
while (c->sweep.counter > 1.0f) {
while (c->sweep.counter > FREQ_INC_REF) {
if (c->sweep.shift) {
uint16_t inc = (c->sweep.freq >> c->sweep.shift);
if (!c->sweep.up)
@@ -169,64 +174,68 @@ static void update_sweep(struct chan *c)
c->enabled = 0;
} else {
set_note_freq(c,
4194304 / ((2048 - c->freq)<< 5));
c->freq_inc *= 8.0f;
DMG_CLOCK_FREQ_U / ((2048 - c->freq)<< 5));
c->freq_inc *= 8;
}
} else if (c->sweep.rate) {
c->enabled = 0;
}
c->sweep.counter -= 1.0f;
c->sweep.counter -= FREQ_INC_REF;
}
}
static void update_square(float *restrict samples, const bool ch2)
static void update_square(int16_t* samples, const bool ch2)
{
struct chan *c = chans + ch2;
if (!c->powered)
uint32_t freq;
struct chan* c = chans + ch2;
if (!c->powered || !c->enabled)
return;
set_note_freq(c, 4194304.0f / ((2048 - c->freq) << 5));
c->freq_inc *= 8.0f;
freq = DMG_CLOCK_FREQ_U / ((2048 - c->freq) << 5);
set_note_freq(c, freq);
c->freq_inc *= 8;
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
update_len(c);
if (c->enabled) {
if (!c->enabled)
continue;
update_env(c);
if (!ch2)
update_sweep(c);
float pos = 0.0f;
float prev_pos = 0.0f;
float sample = 0.0f;
uint32_t pos = 0;
uint32_t prev_pos = 0;
int32_t sample = 0;
while (update_freq(c, &pos)) {
c->duty_counter = (c->duty_counter + 1) & 7;
sample += ((pos - prev_pos) / c->freq_inc) *
(float)c->val;
c->val = (c->duty & (1 << c->duty_counter)) ?
1 :
-1;
c->square.duty_counter = (c->square.duty_counter + 1) & 7;
sample += ((pos - prev_pos) / c->freq_inc) * c->val;
c->val = (c->square.duty & (1 << c->square.duty_counter)) ?
VOL_INIT_MAX / MAX_CHAN_VOLUME :
VOL_INIT_MIN / MAX_CHAN_VOLUME;
prev_pos = pos;
}
sample += ((pos - prev_pos) / c->freq_inc) *
(float)c->val;
sample = hipass(c, sample * (c->volume / 15.0f));
if (!c->muted) {
samples[i + 0] +=
sample * 0.25f * c->on_left * vol_l;
samples[i + 1] +=
sample * 0.25f * c->on_right * vol_r;
}
}
if (c->muted)
continue;
sample += c->val;
sample *= c->volume;
sample /= 4;
samples[i + 0] += sample * c->on_left * vol_l;
samples[i + 1] += sample * c->on_right * vol_r;
}
}
static uint8_t wave_sample(const unsigned int pos, const unsigned int volume)
{
uint8_t sample =
audio_mem[(0xFF30 + pos / 2) - AUDIO_ADDR_COMPENSATION];
uint8_t sample;
sample = audio_mem[(0xFF30 + pos / 2) - AUDIO_ADDR_COMPENSATION];
if (pos & 1) {
sample &= 0xF;
} else {
@@ -235,63 +244,76 @@ static uint8_t wave_sample(const unsigned int pos, const unsigned int volume)
return volume ? (sample >> (volume - 1)) : 0;
}
static void update_wave(float *restrict samples)
static void update_wave(int16_t *samples)
{
uint32_t freq;
struct chan *c = chans + 2;
if (!c->powered)
if (!c->powered || !c->enabled)
return;
uint_fast16_t freq = 4194304.0f / ((2048 - c->freq) << 5);
freq = (DMG_CLOCK_FREQ_U / 64) / (2048 - c->freq);
set_note_freq(c, freq);
c->freq_inc *= 16.0f;
c->freq_inc *= 32;
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
update_len(c);
if (c->enabled) {
float pos = 0.0f;
float prev_pos = 0.0f;
float sample = 0.0f;
if (!c->enabled)
continue;
c->sample = wave_sample(c->val, c->volume);
uint32_t pos = 0;
uint32_t prev_pos = 0;
int32_t sample = 0;
c->wave.sample = wave_sample(c->val, c->volume);
while (update_freq(c, &pos)) {
c->val = (c->val + 1) & 31;
sample += ((pos - prev_pos) / c->freq_inc) *
(float)c->sample;
c->sample = wave_sample(c->val, c->volume);
((int)c->wave.sample - 8) * (INT16_MAX/64);
c->wave.sample = wave_sample(c->val, c->volume);
prev_pos = pos;
}
sample += ((pos - prev_pos) / c->freq_inc) *
(float)c->sample;
if (c->volume > 0) {
float diff = (float[]){ 7.5f, 3.75f,
1.5f }[c->volume - 1];
sample = hipass(c, (sample - diff) / 7.5f);
sample += ((int)c->wave.sample - 8) * (int)(INT16_MAX/64);
if (!c->muted) {
samples[i + 0] += sample * 0.25f *
c->on_left * vol_l;
samples[i + 1] += sample * 0.25f *
c->on_right * vol_r;
}
}
if (c->volume == 0)
continue;
{
/* First element is unused. */
int16_t div[] = { INT16_MAX, 1, 2, 4 };
sample = sample / (div[c->volume]);
}
if (c->muted)
continue;
sample /= 4;
samples[i + 0] += sample * c->on_left * vol_l;
samples[i + 1] += sample * c->on_right * vol_r;
}
}
static void update_noise(float *restrict samples)
static void update_noise(int16_t *samples)
{
struct chan *c = chans + 3;
if (!c->powered)
return;
uint_fast16_t freq = 4194304 / ((uint_fast8_t[]){
{
const uint32_t lfsr_div_lut[] = {
8, 16, 32, 48, 64, 80, 96, 112
}[c->lfsr_div] << c->freq);
};
uint32_t freq;
freq = DMG_CLOCK_FREQ_U / (lfsr_div_lut[c->noise.lfsr_div] << c->freq);
set_note_freq(c, freq);
}
if (c->freq >= 14)
c->enabled = 0;
@@ -299,60 +321,63 @@ static void update_noise(float *restrict samples)
for (uint_fast16_t i = 0; i < AUDIO_NSAMPLES; i += 2) {
update_len(c);
if (c->enabled) {
if (!c->enabled)
continue;
update_env(c);
float pos = 0.0f;
float prev_pos = 0.0f;
float sample = 0.0f;
uint32_t pos = 0;
uint32_t prev_pos = 0;
int32_t sample = 0;
while (update_freq(c, &pos)) {
c->lfsr_reg = (c->lfsr_reg << 1) |
(c->val == 1);
c->noise.lfsr_reg = (c->noise.lfsr_reg << 1) |
(c->val >= VOL_INIT_MAX/MAX_CHAN_VOLUME);
if (c->lfsr_wide) {
c->val = !(((c->lfsr_reg >> 14) & 1) ^
((c->lfsr_reg >> 13) & 1)) ?
1 :
-1;
if (c->noise.lfsr_wide) {
c->val = !(((c->noise.lfsr_reg >> 14) & 1) ^
((c->noise.lfsr_reg >> 13) & 1)) ?
VOL_INIT_MAX / MAX_CHAN_VOLUME :
VOL_INIT_MIN / MAX_CHAN_VOLUME;
} else {
c->val = !(((c->lfsr_reg >> 6) & 1) ^
((c->lfsr_reg >> 5) & 1)) ?
1 :
-1;
c->val = !(((c->noise.lfsr_reg >> 6) & 1) ^
((c->noise.lfsr_reg >> 5) & 1)) ?
VOL_INIT_MAX / MAX_CHAN_VOLUME :
VOL_INIT_MIN / MAX_CHAN_VOLUME;
}
sample += ((pos - prev_pos) / c->freq_inc) *
c->val;
sample += ((pos - prev_pos) / c->freq_inc) * c->val;
prev_pos = pos;
}
sample += ((pos - prev_pos) / c->freq_inc) * c->val;
sample = hipass(c, sample * (c->volume / 15.0f));
if (!c->muted) {
samples[i + 0] +=
sample * 0.25f * c->on_left * vol_l;
samples[i + 1] +=
sample * 0.25f * c->on_right * vol_r;
}
}
if (c->muted)
continue;
sample += c->val;
sample *= c->volume;
sample /= 4;
samples[i + 0] += sample * c->on_left * vol_l;
samples[i + 1] += sample * c->on_right * vol_r;
}
}
/**
* SDL2 style audio callback function.
*/
void audio_callback(void *userdata, void *restrict stream, int len)
void audio_callback(void *userdata, uint8_t *stream, int len)
{
int16_t *samples = (int16_t *)stream;
/* Appease unused variable warning. */
(void)userdata;
memset(stream, 0, len);
update_square(stream, 0);
update_square(stream, 1);
/* FIXME: Performance regression when wave is switched on. */
//update_wave(stream);
update_noise(stream);
update_square(samples, 0);
update_square(samples, 1);
update_wave(samples);
update_noise(samples);
}
static void chan_trigger(uint_fast8_t i)
@@ -369,10 +394,10 @@ static void chan_trigger(uint_fast8_t i)
c->env.step = val & 0x07;
c->env.up = val & 0x08 ? 1 : 0;
c->env.inc = c->env.step ? (64.0f / (float)c->env.step) /
AUDIO_SAMPLE_RATE :
8.0f / AUDIO_SAMPLE_RATE;
c->env.counter = 0.0f;
c->env.inc = c->env.step ?
(FREQ_INC_REF * 64ul) / ((uint32_t)c->env.step * AUDIO_SAMPLE_RATE) :
(8ul * FREQ_INC_REF) / AUDIO_SAMPLE_RATE ;
c->env.counter = 0;
}
// freq sweep
@@ -384,10 +409,8 @@ static void chan_trigger(uint_fast8_t i)
c->sweep.up = !(val & 0x08);
c->sweep.shift = (val & 0x07);
c->sweep.inc = c->sweep.rate ?
(128.0f / (float)(c->sweep.rate)) /
AUDIO_SAMPLE_RATE :
0;
c->sweep.counter = nexttowardf(1.0f, 1.1f);
((128 * FREQ_INC_REF) / (c->sweep.rate * AUDIO_SAMPLE_RATE)) : 0;
c->sweep.counter = FREQ_INC_REF;
}
int len_max = 64;
@@ -396,13 +419,12 @@ static void chan_trigger(uint_fast8_t i)
len_max = 256;
c->val = 0;
} else if (i == 3) { // noise
c->lfsr_reg = 0xFFFF;
c->val = -1;
c->noise.lfsr_reg = 0xFFFF;
c->val = VOL_INIT_MIN / MAX_CHAN_VOLUME;
}
c->len.inc =
(256.0f / (float)(len_max - c->len.load)) / AUDIO_SAMPLE_RATE;
c->len.counter = 0.0f;
c->len.inc = (256 * FREQ_INC_REF) / (AUDIO_SAMPLE_RATE * (len_max - c->len.load));
c->len.counter = 0;
}
/**
@@ -413,15 +435,19 @@ static void chan_trigger(uint_fast8_t i)
*/
uint8_t audio_read(const uint16_t addr)
{
static uint8_t ortab[] = { 0x80, 0x3f, 0x00, 0xff, 0xbf, 0xff,
0x3f, 0x00, 0xff, 0xbf, 0x7f, 0xff,
0x9f, 0xff, 0xbf, 0xff, 0xff, 0x00,
0x00, 0xbf, 0x00, 0x00, 0x70 };
static const uint8_t ortab[] = {
0x80, 0x3f, 0x00, 0xff, 0xbf,
0xff, 0x3f, 0x00, 0xff, 0xbf,
0x7f, 0xff, 0x9f, 0xff, 0xbf,
0xff, 0xff, 0x00, 0x00, 0xbf,
0x00, 0x00, 0x70,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
if (addr > 0xFF26)
return audio_mem[addr - AUDIO_ADDR_COMPENSATION];
return audio_mem[addr - AUDIO_ADDR_COMPENSATION] | ortab[addr - 0xFF10];
return audio_mem[addr - AUDIO_ADDR_COMPENSATION] |
ortab[addr - AUDIO_ADDR_COMPENSATION];
}
/**
@@ -433,8 +459,31 @@ uint8_t audio_read(const uint16_t addr)
void audio_write(const uint16_t addr, const uint8_t val)
{
/* Find sound channel corresponding to register address. */
uint_fast8_t i = (addr - 0xFF10) / 5;
uint_fast8_t i;
if(addr == 0xFF26)
{
audio_mem[addr - AUDIO_ADDR_COMPENSATION] = val & 0x80;
/* On APU power off, clear all registers apart from wave
* RAM. */
if((val & 0x80) == 0)
{
memset(audio_mem, 0x00, 0xFF26 - AUDIO_ADDR_COMPENSATION);
chans[0].enabled = false;
chans[1].enabled = false;
chans[2].enabled = false;
chans[3].enabled = false;
}
return;
}
/* Ignore register writes if APU powered off. */
if(audio_mem[0xFF26 - AUDIO_ADDR_COMPENSATION] == 0x00)
return;
audio_mem[addr - AUDIO_ADDR_COMPENSATION] = val;
i = (addr - AUDIO_ADDR_COMPENSATION) / 5;
switch (addr) {
case 0xFF12:
@@ -470,7 +519,7 @@ void audio_write(const uint16_t addr, const uint8_t val)
case 0xFF20: {
const uint8_t duty_lookup[] = { 0x10, 0x30, 0x3C, 0xCF };
chans[i].len.load = val & 0x3f;
chans[i].duty = duty_lookup[val >> 6];
chans[i].square.duty = duty_lookup[val >> 6];
break;
}
@@ -505,19 +554,21 @@ void audio_write(const uint16_t addr, const uint8_t val)
case 0xFF22:
chans[3].freq = val >> 4;
chans[3].lfsr_wide = !(val & 0x08);
chans[3].lfsr_div = val & 0x07;
chans[3].noise.lfsr_wide = !(val & 0x08);
chans[3].noise.lfsr_div = val & 0x07;
break;
case 0xFF24:
vol_l = ((val >> 4) & 0x07) / 7.0f;
vol_r = (val & 0x07) / 7.0f;
{
vol_l = ((val >> 4) & 0x07);
vol_r = (val & 0x07);
break;
}
case 0xFF25:
for (uint_fast8_t i = 0; i < 4; ++i) {
chans[i].on_left = (val >> (4 + i)) & 1;
chans[i].on_right = (val >> i) & 1;
for (uint_fast8_t j = 0; j < 4; j++) {
chans[j].on_left = (val >> (4 + j)) & 1;
chans[j].on_right = (val >> j) & 1;
}
break;
}
+4 -13
View File
@@ -9,28 +9,19 @@
#include <stdint.h>
#define AUDIO_SAMPLE_RATE 32768
#define DMG_CLOCK_FREQ 4194304.0
#define SCREEN_REFRESH_CYCLES 70224.0
#define VERTICAL_SYNC (DMG_CLOCK_FREQ/SCREEN_REFRESH_CYCLES)
#ifndef ENABLE_HIPASS
# define ENABLE_HIPASS 1
#endif
#ifndef AUDIO_SAMPLE_RATE
# define AUDIO_SAMPLE_RATE 8000.0
#endif
#ifndef AUDIO_NSAMPLES
# define AUDIO_NSAMPLES 256
//((unsigned)(AUDIO_SAMPLE_RATE / VERTICAL_SYNC) * 2)
#endif
#define AUDIO_SAMPLES ((unsigned)(AUDIO_SAMPLE_RATE / VERTICAL_SYNC))
/**
* Fill allocated buffer "data" with "len" number of 32-bit floating point
* samples (native endian order) in stereo interleaved format.
*/
void audio_callback(void *ptr, void *data, int len);
void audio_callback(void *ptr, uint8_t *data, int len);
/**
* Read audio register at given address "addr".
+20 -2
View File
@@ -14,8 +14,10 @@
*/
#define ENABLE_LCD 1
#define ENABLE_SOUND 1
#define ENABLE_HIPASS 0
#define ENABLE_SOUND 0
/* Use DMA for all drawing to LCD. Benefits aren't fully realised at the moment
* due to busy loops waiting for DMA completion. */
#define USE_DMA 0
/**
@@ -23,6 +25,7 @@
* When setting a clock IRQ to DMG_CLOCK_FREQ_REDUCED, count to
* SCREEN_REFRESH_CYCLES_REDUCED to obtain the time required each VSYNC.
* DMG_CLOCK_FREQ_REDUCED = 2^18, and SCREEN_REFRESH_CYCLES_REDUCED = 4389.
* Currently unused.
*/
#define VSYNC_REDUCTION_FACTOR 16u
#define SCREEN_REFRESH_CYCLES_REDUCED (SCREEN_REFRESH_CYCLES/VSYNC_REDUCTION_FACTOR)
@@ -58,17 +61,29 @@
#define GPIO_RS 4
#define GPIO_RST 5
/* DMA channel for LCD communication. */
static uint dma_lcd;
/* Definition of ROM data variable. Must be declared like:
* #include <pico/platform.h>
* const unsigned char __in_flash("rom") rom[] = {
* ...
* };
*/
extern const unsigned char rom[];
unsigned char rom_bank0[16384];
static uint8_t ram[32768];
static int lcd_line_busy = 0;
/* Multicore command structure. */
union core_cmd {
struct {
/* Does nothing. */
#define CORE_CMD_NOP 0
/* Set line "data" on the LCD. Pixel data is in pixels_buffer. */
#define CORE_CMD_LCD_LINE 1
/* Control idle mode on the LCD. Limits colours to 2 bits. */
#define CORE_CMD_IDLE_SET 2
/* Set a specific pixel. For debugging. */
#define CORE_CMD_SET_PIXEL 3
uint8_t cmd;
uint8_t unused1;
@@ -78,10 +93,12 @@ union core_cmd {
uint32_t full;
};
/* Pixel data is stored in here. */
static uint8_t pixels_buffer[LCD_WIDTH];
#define putstdio(x) write(1, x, strlen(x))
/* Functions required for communication with the ILI9225. */
void mk_ili9225_set_rst(bool state)
{
gpio_put(GPIO_RST, state);
@@ -181,6 +198,7 @@ void core1_lcd_draw_line(const uint_fast8_t line)
dma_channel_transfer_from_buffer_now(dma_lcd, &fb[0], LCD_WIDTH);
dma_channel_wait_for_finish_blocking(dma_lcd);
mk_ili9225_write_pixels_end();
__atomic_store_n(&lcd_line_busy, 0, __ATOMIC_SEQ_CST);
#else
mk_ili9225_write_pixels(fb, LCD_WIDTH);
__atomic_store_n(&lcd_line_busy, 0, __ATOMIC_SEQ_CST);