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muziekdoos/FW/leo_muziekdoos_sam51/lib/ESP8266Audio/src/AudioFileSourceFunction.h
2021-08-27 16:42:43 +02:00

120 lines
3.3 KiB
C++

/*
AudioFileSourceFunction
Audio ouptut generator which can generate WAV file data from function
Copyright (C) 2021 Hideaki Tai
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _AUDIOFILESOURCEFUNCTION_H
#define _AUDIOFILESOURCEFUNCTION_H
#include <Arduino.h>
#include <vector>
#include <functional>
#include "AudioFileSource.h"
class AudioFileSourceFunction : public AudioFileSource {
union WavHeader {
struct {
// RIFF chunk
struct {
char chunk_id[4]; // "RIFF"
uint32_t chunk_size; // 4 + (8 + sizeof(format_chunk)(16)) + (8 + sizeof(data_chunk))
char format[4]; // "WAVE"
} riff;
// format chunk
struct {
char chunk_id[4]; // "fmt "
uint32_t chunk_size; // 16
uint16_t format_tag; // 1: PCM
uint16_t channels; // 1: MONO, 2: STEREO
uint32_t sample_per_sec; // 8000, 11025, 22050, 44100, 48000
uint32_t avg_bytes_per_sec; // sample_per_sec * channels * bits_per_sample / 8
uint16_t block_align; // channels * bits_per_sample / 8
uint16_t bits_per_sample; // 8, 16, 32
} format;
// data chunk
struct {
char chunk_id[4]; // "data"
uint32_t chunk_size; // num_samples * channels * bytes_per_sample
// audio data follows here...
} data;
};
uint8_t bytes[44];
} wav_header;
union Uint8AndInt8 {
int8_t i;
uint8_t u;
};
union Uint8AndInt16 {
int16_t i;
uint8_t u[2];
};
union Uint8AndInt32 {
int32_t i;
uint8_t u[4];
};
using callback_t = std::function<float(float)>;
std::vector<callback_t> funcs;
uint32_t pos;
uint32_t size;
bool is_ready;
bool is_unique;
public:
AudioFileSourceFunction(float sec, uint16_t channels = 1, uint32_t sample_per_sec = 8000, uint16_t bits_per_sample = 16);
virtual ~AudioFileSourceFunction() override;
template <typename F, typename... Fs>
bool addAudioGenerators(const F& f, Fs&&... fs) {
funcs.emplace_back(f);
return addAudioGenerators(std::forward<Fs>(fs)...);
}
bool addAudioGenerators() {
funcs.shrink_to_fit();
if (funcs.size() == 1) {
is_ready = true;
is_unique = true;
return true;
} else if (funcs.size() == wav_header.format.channels) {
is_ready = true;
is_unique = false;
return true;
} else {
is_ready = false;
is_unique = false;
funcs.clear();
return false;
}
}
virtual uint32_t read(void* data, uint32_t len) override;
virtual bool seek(int32_t pos, int dir) override;
virtual bool close() override;
virtual bool isOpen() override;
virtual uint32_t getSize() override;
virtual uint32_t getPos() override;
};
#endif // _AUDIOFILESOURCEFUNCTION_H