#pragma once #include "board.h" #include "AudioFileSourcePROGMEM.h" #include #include "AudioGeneratorMP3.h" #include "AudioFileSourceID3.h" #include "AudioOutputI2S.h" #include "game.h" #define AUDIOGAIN 0.5 #define AUDIONSONGS 3 #define AUDIOREPEATS 3 void initAudio(void); void handleAudio(void);