update game
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@@ -7,9 +7,18 @@
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#define VBATTINTERVALL 1000
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#define VBATTMEASPRECHARGE 250
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#define HALLINTERVAL 100
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#define HALLIDLETHRESHOLD 4
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#define HALLIDLESAMPLES 4
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#define HALLPLAYSAMPLES 8
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void initSensor(void);
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void handleSensor(void);
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void handleHallSensor(void);
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uint16_t getHall( void );
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uint16_t getvbatt( void );
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bool hallIsIdle(void);
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uint16_t getvbatt(uint8_t dummy);
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bool getSensorInitStatus(void);
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