import esp audio lib
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/*
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AudioFileSourceSPIFFS
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Input SD card "file" to be used by AudioGenerator
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Copyright (C) 2017 Earle F. Philhower, III
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AUDIOFILESOURCESD_H
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#define _AUDIOFILESOURCESD_H
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#include "AudioFileSource.h"
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#include <SD.h>
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class AudioFileSourceSD : public AudioFileSource
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{
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public:
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AudioFileSourceSD();
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AudioFileSourceSD(const char *filename);
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virtual ~AudioFileSourceSD() override;
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virtual bool open(const char *filename) override;
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virtual uint32_t read(void *data, uint32_t len) override;
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virtual bool seek(int32_t pos, int dir) override;
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virtual bool close() override;
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virtual bool isOpen() override;
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virtual uint32_t getSize() override;
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virtual uint32_t getPos() override;
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private:
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File f;
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};
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#endif
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