fix: hall music_player
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@@ -4,8 +4,8 @@
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#include "board.h"
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#define HALLINTERVAL 200
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#define HALLIDLETHRESHOLD 11
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#define HALLIDLESAMPLES 4
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#define HALLIDLETHRESHOLD 6
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#define HALLIDLESAMPLES 2
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void initGame(void);
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void handleGame(void);
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