fix: moved audio code to seperate module

This commit is contained in:
2021-09-27 15:37:17 +02:00
parent 951f7b96a2
commit 04275b3d56
5 changed files with 97 additions and 49981 deletions

View File

@@ -0,0 +1,80 @@
#include "audio.h"
AudioGeneratorMP3 *mp3;
AudioFileSourceID3 *id3;
AudioFileSourceLittleFS *file;
AudioOutputI2S *out;
const char *waveFile = "/Let_it_be.mp3";
// Called when a metadata event occurs (i.e. an ID3 tag, an ICY block, etc.
void MDCallback(void *cbData, const char *type, bool isUnicode, const char *string)
{
(void)cbData;
Serial.printf("ID3 callback for: %s = '", type);
if (isUnicode)
{
string += 2;
}
while (*string)
{
char a = *(string++);
if (isUnicode)
{
string++;
}
Serial.printf("%c", a);
}
Serial.printf("'\n");
Serial.flush();
}
// Called when there's a warning or error (like a buffer underflow or decode hiccup)
void StatusCallback(void *cbData, int code, const char *string)
{
const char *ptr = reinterpret_cast<const char *>(cbData);
// Note that the string may be in PROGMEM, so copy it to RAM for printf
char s1[64];
strncpy_P(s1, string, sizeof(s1));
s1[sizeof(s1)-1]=0;
Serial.printf("STATUS(%s) '%d' = '%s'\n", ptr, code, s1);
Serial.flush();
}
void initAudio()
{
audioLogger = &Serial;
file = new AudioFileSourceLittleFS(waveFile);
id3 = new AudioFileSourceID3(file);
id3->RegisterMetadataCB(MDCallback, (void *)"ID3TAG");
mp3 = new AudioGeneratorMP3();
mp3->RegisterStatusCB(StatusCallback, (void*)"mp3");
out = new AudioOutputI2S();
out->SetPinout(19, 33, 22); //bclk, wclk, data
mp3->begin(id3, out);
out->SetGain(0.25);
}
void handleAudio()
{
if (mp3->isRunning())
{
if (!mp3->loop())
{
mp3->stop();
}
}
else
{
Serial.printf("sound done\n");
delay(1000);
}
}