added detectledgame

This commit is contained in:
willem oldemans
2020-11-19 21:37:40 +01:00
parent d184f1785c
commit 6d9f14f5b4
4 changed files with 240 additions and 40 deletions

View File

@@ -7,6 +7,7 @@
#include "buttons.h"
#include "JC_Button.h"
#include "vector"
#include "led.h"
// extern ToggleButton button1;
// extern ToggleButton button2;
@@ -35,6 +36,14 @@ void setup()
pinMode(LED2, OUTPUT);
pinMode(LED3, OUTPUT);
c_leds *ledlist = getledlist();
ledlist->AddLed(LED1, DETECT1, 1, 844, YELLOW, false);
ledlist->AddLed(LED2, DETECT2, 2, 512, RED, false);
ledlist->AddLed(LED3, DETECT3, 2, 92, GREEN, false);
ledlist->begin();
initButtons();
initDetectLed();
}
@@ -66,7 +75,7 @@ void loop()
case none:
{
currentGame = ChainGame;
digitalWrite(LED1, 0);
digitalWrite(LED2, 0);
digitalWrite(LED3, 0);
@@ -79,21 +88,14 @@ void loop()
currentGame = magicSwitchBoard;
digitalWrite(LED2, 1);
}
else
{
currentGame = ChainGame;
}
if (button6.isPressed())
{
digitalWrite(LED3, 1);
currentGame = detectLED;
}
while(anybutton());
// if (button6.isPressed())
// {
// currentGame = detectLED;
// }
while (anybutton());
}
break;
}