add Indicators
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@@ -30,8 +30,8 @@
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#include "MatrixDisplayUi.h"
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#include "Fonts/AwtrixFont.h"
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GifPlayer gif1;
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GifPlayer gif2;
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GifPlayer gif1;
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GifPlayer gif2;
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MatrixDisplayUi::MatrixDisplayUi(FastLED_NeoMatrix *matrix)
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{
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@@ -223,11 +223,28 @@ void MatrixDisplayUi::tick()
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}
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this->matrix->clear();
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if (this->AppCount > 0)
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this->drawApp();
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this->drawOverlays();
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this->drawIndicators();
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this->matrix->show();
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}
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void MatrixDisplayUi::drawIndicators()
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{
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if (indicator1State)
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{
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matrix->drawPixel(31, 0, indicator1Color);
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matrix->drawPixel(30, 0, indicator1Color);
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matrix->drawPixel(31, 1, indicator1Color);
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}
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if (indicator2State)
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{
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matrix->drawPixel(31, 7, indicator2Color);
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matrix->drawPixel(31, 6, indicator2Color);
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matrix->drawPixel(30, 7, indicator2Color);
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}
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}
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void MatrixDisplayUi::drawApp()
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{
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@@ -293,3 +310,17 @@ uint8_t MatrixDisplayUi::getnextAppNumber()
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return this->nextAppNumber;
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return (this->state.currentApp + this->AppCount + this->state.appTransitionDirection) % this->AppCount;
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}
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void MatrixDisplayUi::setIndicator1(bool state, uint16_t color)
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{
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this->indicator1State = state;
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if (color > 0)
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this->indicator1Color = color;
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}
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void MatrixDisplayUi::setIndicator2(bool state, uint16_t color)
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{
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this->indicator2State = state;
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if (color > 0)
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this->indicator2Color = color;
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}
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@@ -77,7 +77,6 @@ class MatrixDisplayUi
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private:
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FastLED_NeoMatrix *matrix;
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// Values for the Apps
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AnimationDirection appAnimationDirection = SLIDE_DOWN;
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int8_t lastTransitionDirection = 1;
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@@ -102,6 +101,12 @@ private:
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// Bookeeping for update
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uint8_t updateInterval = 33;
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uint16_t indicator1Color = 63488;
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uint16_t indicator2Color = 31;
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bool indicator1State = false;
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bool indicator2State = false;
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uint8_t getnextAppNumber();
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void drawApp();
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void drawOverlays();
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@@ -148,6 +153,10 @@ public:
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*/
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void setTimePerTransition(uint16_t time);
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void setIndicator1(bool state, uint16_t color);
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void setIndicator2(bool state, uint16_t color);
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void drawIndicators();
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// Customize indicator position and style
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// App settings
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