v0.35
- moves transistion time and app time setting into onscreen-menu - Text starts to scroll on the left side instead from right - allows to switch to a page by name via mqtt - custompages doesnt need to have integers as an id anymore, you can also use strings now. closes #7 closes #4
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@@ -4,8 +4,8 @@
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* Copyright (c) 2016 by Daniel Eichhorn
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* Copyright (c) 2016 by Fabrice Weinberg
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* Copyright (c) 2023 by Stephan Muehl (Blueforcer)
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* Note: This old lib for SSD1306 displays has been extremly
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* modified for AWTRIX Light and has nothing to do with the original purposes.
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* Note: This old lib for SSD1306 displays has been extremly
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* modified for AWTRIX Light and has nothing to do with the original purposes.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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@@ -89,7 +89,7 @@ void MatrixDisplayUi::setAppAnimation(AnimationDirection dir)
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this->frameAnimationDirection = dir;
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}
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void MatrixDisplayUi::setApps(const std::vector<std::pair<uint16_t, AppCallback>> &appPairs)
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void MatrixDisplayUi::setApps(const std::vector<std::pair<String, AppCallback>> &appPairs)
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{
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delete[] AppFunctions;
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AppCount = appPairs.size();
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@@ -262,8 +262,9 @@ void MatrixDisplayUi::drawApp()
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y *= dir;
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x1 *= dir;
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y1 *= dir;
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bool FirstFrame = progress < 0.1;
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bool LastFrame = progress > 0.9;
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Serial.println(progress);
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bool FirstFrame = progress < 0.2;
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bool LastFrame = progress > 0.8;
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this->matrix->drawRect(x, y, x1, y1, matrix->Color(0, 0, 0));
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(this->AppFunctions[this->state.currentFrame])(this->matrix, &this->state, x, y, FirstFrame, LastFrame);
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(this->AppFunctions[this->getnextAppNumber()])(this->matrix, &this->state, x1, y1, FirstFrame, LastFrame);
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@@ -164,7 +164,7 @@ public:
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/**
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* Add frame drawing functions
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*/
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void setApps(const std::vector<std::pair<uint16_t, AppCallback>> &appPairs);
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void setApps(const std::vector<std::pair<String, AppCallback>> &appPairs);
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// Overlay
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