#include #include "base.h" #define DRAW_SCALE 3 extern SDL_Surface *screen; std::vector simComponentList; static const uint8_t lcd_font[] = { // font data 0x00, 0x00, 0x00, 0x00, 0x00,// '\x00' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x01' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x02' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x03' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x04' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x05' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x06' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x07' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x08' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x09' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0A' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0B' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0C' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0D' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0E' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x0F' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x10' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x11' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x12' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x13' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x14' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x15' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x16' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x17' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x18' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x19' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1A' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1B' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1C' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1D' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1E' 0x00, 0x00, 0x00, 0x00, 0x00,// '\x1F' 0x00, 0x00, 0x00, 0x00, 0x00,// (space) 0x00, 0x00, 0x5F, 0x00, 0x00,// ! 0x00, 0x07, 0x00, 0x07, 0x00,// " 0x14, 0x7F, 0x14, 0x7F, 0x14,// # 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ 0x23, 0x13, 0x08, 0x64, 0x62,// % 0x36, 0x49, 0x55, 0x22, 0x50,// & 0x00, 0x05, 0x03, 0x00, 0x00,// ' 0x00, 0x1C, 0x22, 0x41, 0x00,// ( 0x00, 0x41, 0x22, 0x1C, 0x00,// ) 0x08, 0x2A, 0x1C, 0x2A, 0x08,// * 0x08, 0x08, 0x3E, 0x08, 0x08,// + 0x00, 0x50, 0x30, 0x00, 0x00,// , 0x08, 0x08, 0x08, 0x08, 0x08,// - 0x00, 0x60, 0x60, 0x00, 0x00,// . 0x20, 0x10, 0x08, 0x04, 0x02,// / 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 0x00, 0x42, 0x7F, 0x40, 0x00,// 1 0x42, 0x61, 0x51, 0x49, 0x46,// 2 0x21, 0x41, 0x45, 0x4B, 0x31,// 3 0x18, 0x14, 0x12, 0x7F, 0x10,// 4 0x27, 0x45, 0x45, 0x45, 0x39,// 5 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 0x01, 0x71, 0x09, 0x05, 0x03,// 7 0x36, 0x49, 0x49, 0x49, 0x36,// 8 0x06, 0x49, 0x49, 0x29, 0x1E,// 9 0x00, 0x36, 0x36, 0x00, 0x00,// : 0x00, 0x56, 0x36, 0x00, 0x00,// ; 0x00, 0x08, 0x14, 0x22, 0x41,// < 0x14, 0x14, 0x14, 0x14, 0x14,// = 0x41, 0x22, 0x14, 0x08, 0x00,// > 0x02, 0x01, 0x51, 0x09, 0x06,// ? 0x32, 0x49, 0x79, 0x41, 0x3E,// @ 0x7E, 0x11, 0x11, 0x11, 0x7E,// A 0x7F, 0x49, 0x49, 0x49, 0x36,// B 0x3E, 0x41, 0x41, 0x41, 0x22,// C 0x7F, 0x41, 0x41, 0x22, 0x1C,// D 0x7F, 0x49, 0x49, 0x49, 0x41,// E 0x7F, 0x09, 0x09, 0x01, 0x01,// F 0x3E, 0x41, 0x41, 0x51, 0x32,// G 0x7F, 0x08, 0x08, 0x08, 0x7F,// H 0x00, 0x41, 0x7F, 0x41, 0x00,// I 0x20, 0x40, 0x41, 0x3F, 0x01,// J 0x7F, 0x08, 0x14, 0x22, 0x41,// K 0x7F, 0x40, 0x40, 0x40, 0x40,// L 0x7F, 0x02, 0x04, 0x02, 0x7F,// M 0x7F, 0x04, 0x08, 0x10, 0x7F,// N 0x3E, 0x41, 0x41, 0x41, 0x3E,// O 0x7F, 0x09, 0x09, 0x09, 0x06,// P 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q 0x7F, 0x09, 0x19, 0x29, 0x46,// R 0x46, 0x49, 0x49, 0x49, 0x31,// S 0x01, 0x01, 0x7F, 0x01, 0x01,// T 0x3F, 0x40, 0x40, 0x40, 0x3F,// U 0x1F, 0x20, 0x40, 0x20, 0x1F,// V 0x7F, 0x20, 0x18, 0x20, 0x7F,// W 0x63, 0x14, 0x08, 0x14, 0x63,// X 0x03, 0x04, 0x78, 0x04, 0x03,// Y 0x61, 0x51, 0x49, 0x45, 0x43,// Z 0x00, 0x00, 0x7F, 0x41, 0x41,// [ 0x02, 0x04, 0x08, 0x10, 0x20,// "\" 0x41, 0x41, 0x7F, 0x00, 0x00,// ] 0x04, 0x02, 0x01, 0x02, 0x04,// ^ 0x40, 0x40, 0x40, 0x40, 0x40,// _ 0x00, 0x01, 0x02, 0x04, 0x00,// ` 0x20, 0x54, 0x54, 0x54, 0x78,// a 0x7F, 0x48, 0x44, 0x44, 0x38,// b 0x38, 0x44, 0x44, 0x44, 0x20,// c 0x38, 0x44, 0x44, 0x48, 0x7F,// d 0x38, 0x54, 0x54, 0x54, 0x18,// e 0x08, 0x7E, 0x09, 0x01, 0x02,// f 0x08, 0x14, 0x54, 0x54, 0x3C,// g 0x7F, 0x08, 0x04, 0x04, 0x78,// h 0x00, 0x44, 0x7D, 0x40, 0x00,// i 0x20, 0x40, 0x44, 0x3D, 0x00,// j 0x00, 0x7F, 0x10, 0x28, 0x44,// k 0x00, 0x41, 0x7F, 0x40, 0x00,// l 0x7C, 0x04, 0x18, 0x04, 0x78,// m 0x7C, 0x08, 0x04, 0x04, 0x78,// n 0x38, 0x44, 0x44, 0x44, 0x38,// o 0x7C, 0x14, 0x14, 0x14, 0x08,// p 0x08, 0x14, 0x14, 0x18, 0x7C,// q 0x7C, 0x08, 0x04, 0x04, 0x08,// r 0x48, 0x54, 0x54, 0x54, 0x20,// s 0x04, 0x3F, 0x44, 0x40, 0x20,// t 0x3C, 0x40, 0x40, 0x20, 0x7C,// u 0x1C, 0x20, 0x40, 0x20, 0x1C,// v 0x3C, 0x40, 0x30, 0x40, 0x3C,// w 0x44, 0x28, 0x10, 0x28, 0x44,// x 0x0C, 0x50, 0x50, 0x50, 0x3C,// y 0x44, 0x64, 0x54, 0x4C, 0x44,// z 0x00, 0x08, 0x36, 0x41, 0x00,// { 0x00, 0x00, 0x7F, 0x00, 0x00,// | 0x00, 0x41, 0x36, 0x08, 0x00,// } 0x08, 0x08, 0x2A, 0x1C, 0x08,// -> 0x08, 0x1C, 0x2A, 0x08, 0x08 // <- }; void drawString(const int x, const int y, const char* str, uint32_t color) { int _x = x; while(*str) { drawChar(_x, y, *str, color); str++; _x += 6; } } void drawChar(const int x, const int y, const char c, uint32_t color) { SDL_Rect rect; for(unsigned int n=0; n<5; n++) { int bits = lcd_font[c * 5 + n]; for(unsigned int m=0; m<8; m++) { rect.x = x * DRAW_SCALE + n * DRAW_SCALE; rect.y = y * DRAW_SCALE + m * DRAW_SCALE; rect.w = DRAW_SCALE; rect.h = DRAW_SCALE; if (bits & (1L << m)) SDL_FillRect(screen, &rect, color); } } } void drawStringSmall(const int x, const int y, const char* str, uint32_t color) { int _x = x; while(*str) { drawCharSmall(_x, y, *str, color); str++; _x += 6 / DRAW_SCALE; } } void drawCharSmall(const int x, const int y, const char c, uint32_t color) { SDL_Rect rect; for(unsigned int n=0; n<5; n++) { int bits = lcd_font[c * 5 + n]; for(unsigned int m=0; m<8; m++) { rect.x = x * DRAW_SCALE + n; rect.y = y * DRAW_SCALE + m; rect.w = 1; rect.h = 1; if (bits & (1L << m)) SDL_FillRect(screen, &rect, color); } } } void drawRect(const int x, const int y, const int w, const int h, uint32_t color) { SDL_Rect rect = {x * DRAW_SCALE, y * DRAW_SCALE, w * DRAW_SCALE, h * DRAW_SCALE}; if (rect.w == 0) rect.w = 1; if (rect.h == 0) rect.h = 1; SDL_FillRect(screen, &rect, color); }