/*----------------------------------------------------------------------* * Example sketch for Arduino Button Library by Jack Christensen * * * * The simplest example. Using a tactile button switch to turn * * the Arduino's pin 13 LED on and off. Wire a switch from Arduino * * pin 2 to ground. * * * * This work is licensed under the Creative Commons Attribution- * * ShareAlike 3.0 Unported License. To view a copy of this license, * * visit http://creativecommons.org/licenses/by-sa/3.0/ or send a * * letter to Creative Commons, 171 Second Street, Suite 300, * * San Francisco, California, 94105, USA. * *----------------------------------------------------------------------*/ #include //https://github.com/JChristensen/Button #define BUTTON_PIN 2 //Connect a tactile button switch (or something similar) //from Arduino pin 2 to ground. #define PULLUP true //To keep things simple, we use the Arduino's internal pullup resistor. #define INVERT true //Since the pullup resistor will keep the pin high unless the //switch is closed, this is negative logic, i.e. a high state //means the button is NOT pressed. (Assuming a normally open switch.) #define DEBOUNCE_MS 20 //A debounce time of 20 milliseconds usually works well for tactile button switches. #define LED_PIN 13 //The standard Arduino "Pin 13" LED Button myBtn(BUTTON_PIN, PULLUP, INVERT, DEBOUNCE_MS); //Declare the button boolean ledState; //A variable that keeps the current LED status void setup(void) { pinMode(LED_PIN, OUTPUT); //Set the LED pin as an output } void loop(void) { myBtn.read(); //Read the button if (myBtn.wasReleased()) { //If the button was released, change the LED state ledState = !ledState; digitalWrite(LED_PIN, ledState); } }