Added example sketches.
Changed debounce logic to subtract ms times.
This commit is contained in:
44
Examples/SimpleOnOff/SimpleOnOff.pde
Normal file
44
Examples/SimpleOnOff/SimpleOnOff.pde
Normal file
@@ -0,0 +1,44 @@
|
||||
/*----------------------------------------------------------------------*
|
||||
* Example sketch for Arduino Button Library by Jack Christensen *
|
||||
* *
|
||||
* The simplest example. Using a tactile button switch to turn *
|
||||
* the Arduino's pin 13 LED on and off. Wire a switch from Arduino *
|
||||
* pin 2 to ground. *
|
||||
* *
|
||||
* This work is licensed under the Creative Commons Attribution- *
|
||||
* ShareAlike 3.0 Unported License. To view a copy of this license, *
|
||||
* visit http://creativecommons.org/licenses/by-sa/3.0/ or send a *
|
||||
* letter to Creative Commons, 171 Second Street, Suite 300, *
|
||||
* San Francisco, California, 94105, USA. *
|
||||
*----------------------------------------------------------------------*/
|
||||
|
||||
#include <Button.h> //https://github.com/JChristensen/Button
|
||||
|
||||
#define BUTTON_PIN 2 //Connect a tactile button switch (or something similar)
|
||||
//from Arduino pin 2 to ground.
|
||||
#define PULLUP true //To keep things simple, we use the Arduino's internal pullup resistor.
|
||||
#define INVERT true //Since the pullup resistor will keep the pin high unless the
|
||||
//switch is closed, this is negative logic, i.e. a high state
|
||||
//means the button is NOT pressed. (Assuming a normally open switch.)
|
||||
#define DEBOUNCE_MS 20 //A debounce time of 20 milliseconds usually works well for tactile button switches.
|
||||
#define LED_PIN 13 //The standard Arduino "Pin 13" LED
|
||||
|
||||
Button myBtn(BUTTON_PIN, PULLUP, INVERT, DEBOUNCE_MS); //Declare the button
|
||||
boolean ledState; //A variable that keeps the current LED status
|
||||
|
||||
void setup(void)
|
||||
{
|
||||
pinMode(LED_PIN, OUTPUT); //Set the LED pin as an output
|
||||
}
|
||||
|
||||
void loop(void)
|
||||
{
|
||||
myBtn.read(); //Read the button
|
||||
|
||||
if (myBtn.wasReleased()) { //If the button was released, change the LED state
|
||||
ledState = !ledState;
|
||||
digitalWrite(LED_PIN, ledState);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user