diff --git a/button.cpp b/button.cpp index 2957b49..4787e80 100644 --- a/button.cpp +++ b/button.cpp @@ -1,11 +1,11 @@ /*----------------------------------------------------------------------* - * button.cpp -- Library for reading momentary contact switches like * - * tactile button switches. Intended for use in state machine * - * constructs. Use the read() function to read all buttons in the * - * main loop, which should execute as fast as possible, or at least * - * very frequently. * - * * - * Jack Christensen 11May2011 * + * Button.cpp -- Library for reading momentary contact switches like * + * tactile button switches. Intended for use in state machine * + * constructs. Use the read() function to read all buttons in the * + * main loop, which should execute as fast as possible, or at least * + * very frequently. * + * * + * Jack Christensen 11May2011 * * * * This work is licensed under the Creative Commons Attribution- * * ShareAlike 3.0 Unported License. To view a copy of this license, * @@ -13,7 +13,6 @@ * letter to Creative Commons, 171 Second Street, Suite 300, * * San Francisco, California, 94105, USA. * *----------------------------------------------------------------------*/ -#include "WProgram.h" #include "button.h" //the constructor button(pin, puEnabled, invert, dbTime) instantiates a button object. @@ -25,52 +24,52 @@ //note that invert cannot be implied from puEnabled since an external pullup could be used. button::button(uint8_t pin, uint8_t puEnabled, uint8_t invert, uint32_t dbTime) { - _pin = pin; - _puEnabled = puEnabled; - _invert = invert; - _dbTime = dbTime; - pinMode(_pin, INPUT); + _pin = pin; + _puEnabled = puEnabled; + _invert = invert; + _dbTime = dbTime; + pinMode(_pin, INPUT); if (_puEnabled != 0) - digitalWrite(_pin, HIGH); //enable pullup resistor - _state = digitalRead(_pin); - if (_invert != 0) _state = !_state; - _time = millis(); - _lastState = _state; - _changed = 0; - _lastTime = _time; - _lastChange = _time; + digitalWrite(_pin, HIGH); //enable pullup resistor + _state = digitalRead(_pin); + if (_invert != 0) _state = !_state; + _time = millis(); + _lastState = _state; + _changed = 0; + _lastTime = _time; + _lastChange = _time; } //read() returns the state of the button 1 (pressed), or 0 (released), //does debouncing, and also captures and maintains times, previous states, etc. uint8_t button::read(void) { - static uint32_t ms; - static uint8_t pinVal; + static uint32_t ms; + static uint8_t pinVal; - ms = millis(); - pinVal = digitalRead(_pin); - if (_invert != 0) pinVal = !pinVal; - if (ms < _lastChange + _dbTime) { - _lastTime = _time; - _time = ms; - _changed = 0; - return _state; - } - else { - _lastTime = _time; - _lastState = _state; - _state = pinVal; - _time = ms; - if (_state != _lastState) { - _lastChange = ms; - _changed = 1; - } - else { - _changed = 0; - } - return _state; - } + ms = millis(); + pinVal = digitalRead(_pin); + if (_invert != 0) pinVal = !pinVal; + if (ms < _lastChange + _dbTime) { + _lastTime = _time; + _time = ms; + _changed = 0; + return _state; + } + else { + _lastTime = _time; + _lastState = _state; + _state = pinVal; + _time = ms; + if (_state != _lastState) { + _lastChange = ms; + _changed = 1; + } + else { + _changed = 0; + } + return _state; + } } //isPressed() and isReleased() check the button state when it was last read, @@ -78,12 +77,12 @@ uint8_t button::read(void) //These functions do not cause the button to be read. uint8_t button::isPressed(void) { - return _state == 0 ? 0 : 1; + return _state == 0 ? 0 : 1; } uint8_t button::isReleased(void) { - return _state == 0 ? 1 : 0; + return _state == 0 ? 1 : 0; } //wasPressed() and wasReleased() check the button state to see if it changed @@ -91,12 +90,12 @@ uint8_t button::isReleased(void) //These functions do not cause the button to be read. uint8_t button::wasPressed(void) { - return _state && _changed; + return _state && _changed; } uint8_t button::wasReleased(void) { - return !_state && _changed; + return !_state && _changed; } //pressedFor(ms) and releasedFor(ms) check to see if the button is pressed (or released), @@ -104,16 +103,16 @@ uint8_t button::wasReleased(void) //These functions do not cause the button to be read. uint8_t button::pressedFor(uint32_t ms) { - return (_state == 1 && _time - _lastChange >= ms) ? 1 : 0; + return (_state == 1 && _time - _lastChange >= ms) ? 1 : 0; } uint8_t button::releasedFor(uint32_t ms) { - return (_state == 0 && _time - _lastChange >= ms) ? 1 : 0; + return (_state == 0 && _time - _lastChange >= ms) ? 1 : 0; } //lastChange() returns the time of the last state change in milliseconds. uint32_t button::lastChange(void) { - return _lastChange; + return _lastChange; }