20240410
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43
esphome/components/fastled_base/fastled_light.cpp
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43
esphome/components/fastled_base/fastled_light.cpp
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#ifdef USE_ARDUINO
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#include "fastled_light.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace fastled_base {
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static const char *const TAG = "fastled";
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void FastLEDLightOutput::setup() {
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ESP_LOGCONFIG(TAG, "Setting up FastLED light...");
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this->controller_->init();
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this->controller_->setLeds(this->leds_, this->num_leds_);
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this->effect_data_ = new uint8_t[this->num_leds_]; // NOLINT
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if (!this->max_refresh_rate_.has_value()) {
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this->set_max_refresh_rate(this->controller_->getMaxRefreshRate());
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}
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}
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void FastLEDLightOutput::dump_config() {
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ESP_LOGCONFIG(TAG, "FastLED light:");
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ESP_LOGCONFIG(TAG, " Num LEDs: %u", this->num_leds_);
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ESP_LOGCONFIG(TAG, " Max refresh rate: %u", *this->max_refresh_rate_);
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}
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void FastLEDLightOutput::write_state(light::LightState *state) {
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// protect from refreshing too often
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uint32_t now = micros();
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if (*this->max_refresh_rate_ != 0 && (now - this->last_refresh_) < *this->max_refresh_rate_) {
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// try again next loop iteration, so that this change won't get lost
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this->schedule_show();
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return;
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}
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this->last_refresh_ = now;
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this->mark_shown_();
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ESP_LOGVV(TAG, "Writing RGB values to bus...");
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this->controller_->showLeds();
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}
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} // namespace fastled_base
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} // namespace esphome
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#endif // USE_ARDUINO
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